////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_ServerConsoleProgressCounter_hpp_INCLUDE__
#define __INCLUDE_ServerConsoleProgressCounter_hpp_INCLUDE__

#include <common/LoggerI.hpp>
#include <common/ProgressCounter.hpp>

// SINGLETON
class ServerConsoleProgressCounter : public ProgressCounterI, public LoggerI
{
public:
	static ServerConsoleProgressCounter* instance();

	ProgressCounter* getProgressCounter() { return &progressCounter_; }

	virtual void drawHashes( int neededHashes );
	virtual void logMessage( LoggerInfo& info );
	virtual void operationChange( const LangString& op );
	virtual void progressChange( const LangString& op, const float percentage );

protected:
	static ServerConsoleProgressCounter* instance_;

	bool            firstOp_;
	int             hashes_;
	ProgressCounter progressCounter_;

private:
	ServerConsoleProgressCounter();
	virtual ~ServerConsoleProgressCounter();
};

#endif  // __INCLUDE_ServerConsoleProgressCounter_hpp_INCLUDE__
