////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_ServerHandlers_hpp_INCLUDE__
#define __INCLUDE_ServerHandlers_hpp_INCLUDE__

#include <server/ServerTankChangeHandler.hpp>
#include <server/ServerAdminHandler.hpp>
#include <server/ServerBuyAccessoryHandler.hpp>
#include <server/ServerConnectAuthHandler.hpp>
#include <server/ServerConnectHandler.hpp>
#include <server/ServerDefenseHandler.hpp>
#include <server/ServerFileAkHandler.hpp>
#include <server/ServerGiftMoneyHandler.hpp>
#include <server/ServerHaveModFilesHandler.hpp>
#include <server/ServerInitializeModHandler.hpp>
#include <server/ServerLinesHandler.hpp>
#include <server/ServerPlayedMoveHandler.hpp>
#include <server/ServerOperationResultHandler.hpp>

class ComsMessageHandler;

class ServerHandlers
{
public:
	ServerHandlers( ComsMessageHandler& comsMessageHandler );
	virtual ~ServerHandlers();

	ServerConnectAuthHandler& getServerConnectAuthHandler() { return serverConnectAuthHandler_; }

protected:
	ServerTankChangeHandler      serverTankChangeHandler_;
	ServerAdminHandler           serverAdminHandler_;
	ServerBuyAccessoryHandler    serverBuyAccessoryHandler_;
	ServerConnectAuthHandler     serverConnectAuthHandler_;
	ServerConnectHandler         serverConnectHandler_;
	ServerDefenseHandler         serverDefenseHandler_;
	ServerFileAkHandler          serverFileAkHandler_;
	ServerGiftMoneyHandler       serverGiftMoneyHandler_;
	ServerHaveModFilesHandler    serverHaveModFileHandler_;
	ServerInitializeModHandler   serverInitializeModHandler_;
	ServerLinesHandler           serverLinesHandler_;
	ServerPlayedMoveHandler      serverPlayedMoveHandler_;
	ServerOperationResultHandler serverOperationResultHandler_;
};

#endif  // __INCLUDE_ServerHandlers_hpp_INCLUDE__
