////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_DefinesFile_hpp_INCLUDE__
#define __INCLUDE_DefinesFile_hpp_INCLUDE__

#include <time.h>
#include <string>

namespace S3D
{
	enum FileLocation
	{
		eInvalidLocation = 0,
		eAbsLocation,
		eDataLocation,
		eModLocation
	};

	void              fileDos2Unix( std::string& file );
	bool              fileExists( const std::string& file );
	bool              dirExists( const std::string& file );
	bool              dirMake( const std::string& file );
	bool              removeFile( const std::string& file );
	const std::string getLocation( FileLocation imageLocation, const std::string& filename );
	time_t            fileModTime( const std::string& file );
	std::string       getHomeDir();
	std::string       getOSDesc();
}  // namespace S3D

#endif  // __INCLUDE_DefinesFile_hpp_INCLUDE__
