////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_ServerTimedMessage_hpp_INCLUDE__
#define __INCLUDE_ServerTimedMessage_hpp_INCLUDE__

#include <lang/LangString.hpp>
#include <list>
#include <time.h>

class ServerTimedMessage
{
public:
	ServerTimedMessage();
	virtual ~ServerTimedMessage();

	void simulate();

protected:
	struct TimedMessageEntry
	{
		TimedMessageEntry() : lastTime( 0 ) {}

		unsigned int            timeInterval;
		time_t                  lastTime;
		std::list< LangString > messages;
	};

	time_t                         lastCheckTime_, lastReadTime_;
	std::list< TimedMessageEntry > entries_;

	bool load();
	void checkEntries( time_t currentTime );
};

#endif  // __INCLUDE_ServerTimedMessage_hpp_INCLUDE__
