////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_EventHandlerAchievementNumberRank_hpp_INCLUDE__
#define __INCLUDE_EventHandlerAchievementNumberRank_hpp_INCLUDE__

#include <events/EventHandlerAchievement.hpp>

class EventHandlerAchievementNumberRank : public EventHandlerAchievement
{
public:
	EventHandlerAchievementNumberRank(
		const std::string&    name,
		EventHandlerDataBase* database,
		unsigned int*         availableRanks,
		unsigned int          numberOfRanks
	);
	virtual ~EventHandlerAchievementNumberRank();

	virtual unsigned int getCurrentCount( Tank* tank ) = 0;
	virtual void         incrementCount( Tank* tank );

	virtual void tankConnected( Tank* tank );
	virtual void tankDisconnected( Tank* tank );

protected:
	struct RankInformation
	{
		RankInformation( unsigned int nr = 0, unsigned int num = 0 ) : nextRank( nr ), currentNumber( num ) {}

		unsigned int nextRank;
		unsigned int currentNumber;
	};

	std::map< unsigned int, RankInformation > playerRanks_;
	std::vector< unsigned int >               availableRanks_;

	unsigned int getNextAchievement( unsigned int currentKills );
	unsigned int getCurrentAchievement( unsigned int currentKills );
};

#endif  // __INCLUDE_EventHandlerAchievementNumberRank_hpp_INCLUDE__
