////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2025
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#include <server/ServerParams.hpp>

ServerParams *ServerParams::instance_ = nullptr;

ServerParams *ServerParams::instance()
{
	if (nullptr == instance_)
	{
		instance_ = new ServerParams();
	}
	return instance_;
}

ServerParams::ServerParams() :
	server_(
		options_,
		"startserver",
		"Starts a scorched 3d server, requires the name of the server settings file e.g. data/server.xml",
		0, ""
	),
	hideWindow_(
		options_,
		"hidewindow",
		"Hides the scorched3d console window (windows)",
		0, false
	),
	startCustom_(
		options_,
		"startcustom",
		"Starts a scorched 3d server, uses the last server made",
		0, false
	),
	exitOnSyncFailure_(
		options_,
		"exitonsyncfailure",
		"Exits the server if a sync failure is found",
		0, false
	),
	exitTime_(
		options_,
		"exittime",
		"Exits the server after a given time period (in seconds)",
		0, 0
	)
{}

ServerParams::~ServerParams()
{}
