////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2025, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_GraphicalLandscapeMap_hpp_INCLUDE__
#define __INCLUDE_GraphicalLandscapeMap_hpp_INCLUDE__

#include <landscapemap/GraphicalHeightMap.hpp>
#include <common/Vector.hpp>

class GLVertexBufferObject;

class GraphicalLandscapeMap : public GraphicalHeightMap
{
public:
	struct HeightData
	{
		Vector floatPosition;
		Vector floatNormal;
		float  texCoord1x, texCoord1y;
		float  texCoord2x, texCoord2y;
	};

	GraphicalLandscapeMap();
	virtual ~GraphicalLandscapeMap();

	void create( int width, int height );
	void reset();

	void updateWholeBuffer();

	virtual void setHeight( int w, int h, float height );
	virtual void setNormal( int w, int h, Vector& normal );

	// clang-format off
	// uncrustify off
	int getMapWidth()  { return width_; }
	int getMapHeight() { return height_; }

	HeightData*           getHeightData()   { return heightData_; }
	GLVertexBufferObject* getBufferObject() { return bufferObject_; }
	// uncrustify on
	// clang-format on

protected:
	HeightData*           heightData_;
	GLVertexBufferObject* bufferObject_;
	int                   width_;
	int                   height_;
	unsigned int          bufferSizeBytes_;
};

#endif  // __INCLUDE_GraphicalLandscapeMap_hpp_INCLUDE__
