////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2025, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_GLWTextBox_hpp_INCLUDE__
#define __INCLUDE_GLWTextBox_hpp_INCLUDE__

#include <string>
#include <GLW/GLWidget.hpp>

class GLWTextBoxI
{
public:
	virtual void textChanged( unsigned int id, const LangString& text ) = 0;
};

class GLWTextBox : public GLWidget
{
public:
	enum TextFlags
	{
		eFlagPassword = 1
	};

	GLWTextBox(
		float             x         = 0.0f,
		float             y         = 0.0f,
		float             w         = 0.0f,
		const LangString& startText = LangString(),
		unsigned int      flags     = 0
	);
	virtual ~GLWTextBox();

	void setHandler( GLWTextBoxI* handler ) { handler_ = handler; }

	virtual void setParent( GLWPanel* parent );
	virtual void draw();
	virtual void simulate( float frameTime );
	virtual void keyDown(
		char*                            buffer,
		unsigned int                     keyState,
		KeyboardHistory::HistoryElement* history,
		int                              hisCount,
		bool&                            skipRest
	);
	virtual void mouseDown( int button, float x, float y, bool& skipRest );

	// clang-format off
	// uncrustify off
	void setCurrent();
	void setAllowUnicode( bool allowUnicode ) { allowUnicode_ = allowUnicode; }

	std::string& getText();
	LangString&  getLangString() { return text_; }
	void         setText( const LangString& text );
	void         setMaxTextLen( unsigned int maxLen ) { maxTextLen_ = maxLen; }
	// uncrustify on
	// clang-format on

	REGISTER_CLASS_HEADER( GLWTextBox );

protected:
	GLWTextBoxI* handler_;
	float        ctime_;
	bool         cursor_;
	bool         current_;
	bool         allowUnicode_;
	unsigned int maxTextLen_;
	unsigned int flags_;
	LangString   text_;
};

#endif  // __INCLUDE_GLWTextBox_hpp_INCLUDE__
