////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2025, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_ServerBrowserRefresh_hpp_INCLUDE__
#define __INCLUDE_ServerBrowserRefresh_hpp_INCLUDE__

#include <serverbrowser/ServerBrowserServerList.hpp>
#include <net/NetBuffer.hpp>
#include <map>
#include <list>
#include <time.h>

struct ServerBrowserRefreshEntry
{
	ServerBrowserRefreshEntry();
	ServerBrowserRefreshEntry( const char* address, int position );

	std::string address_;
	int         position_;
	int         retries_;
	int         sentTime_;
	int         recieved_;
};

class ServerBrowserRefresh
{
public:
	ServerBrowserRefresh( ServerBrowserServerList& list );
	virtual ~ServerBrowserRefresh();

	void refreshList();

	void setCancel( bool cancel ) { cancel_ = cancel; }

protected:
	ServerBrowserServerList&                         list_;
	std::list< ServerBrowserRefreshEntry >           refreshEntries_;
	std::map< UDPsocket, ServerBrowserRefreshEntry > entryMap_;
	UDPpacket*                                       sendPacketStatus_;
	UDPpacket*                                       sendPacketPlayers_;
	UDPpacket*                                       recvPacket_;
	bool                                             cancel_;

	void sendNextEntry( ServerBrowserRefreshEntry& entry, time_t theTime );
	void processMessages( time_t theTime );
	void processMessage( UDPpacket* packet, ServerBrowserRefreshEntry& entry );
};

#endif  // __INCLUDE_ServerBrowserRefresh_hpp_INCLUDE__
