////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2025, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_XMLParser_hpp_INCLUDE__
#define __INCLUDE_XMLParser_hpp_INCLUDE__

#include <expat.h>
#include <XML/XMLNode.hpp>

class XMLParser
{
public:
	XMLParser( bool useContentNodes = false );
	virtual ~XMLParser();

	bool        parse( const char* data, int len, int final );
	const char* getParseError();

	void setSource( const std::string& source ) { source_ = source; }

	XMLNode* getRoot() { return root_; }

protected:
	bool        useContentNodes_;
	XMLNode*    root_;
	XMLNode*    current_;
	std::string source_;
	XML_Parser  p_;

	void startElementHandler( const XML_Char* name, const XML_Char** atts );
	void endElementHandler( const XML_Char* name );
	void characterDataHandler( const XML_Char* s, int len );

	static void startElementStaticHandler( void* userData, const XML_Char* name, const XML_Char** atts );
	static void endElementStaticHandler( void* userData, const XML_Char* name );
	static void characterDataStaticHandler( void* userData, const XML_Char* s, int len );
};

#endif  // __INCLUDE_XMLParser_hpp_INCLUDE__
