////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_AccessoryCreateContext_hpp_INCLUDE__
#define __INCLUDE_AccessoryCreateContext_hpp_INCLUDE__

#include <map>
#include <string>

#include <engine/ScorchedContext.hpp>

class OptionsScorched;
class AccessoryStore;
class WeaponLabel;

class AccessoryCreateContext
{
public:
	AccessoryCreateContext( ScorchedContext& context );
	virtual ~AccessoryCreateContext();

	// clang-format off
	// uncrustify off
	ScorchedContext& getScorchedContext() { return context_; }
	OptionsScorched& getOptionsGame()     { return context_.getOptionsGame(); }
	AccessoryStore&  getAccessoryStore()  { return context_.getAccessoryStore(); }
	// uncrustify on
	// clang-format on

	WeaponLabel* getLabel( const char* label );
	void         addLabel( const char* label, WeaponLabel* weapon );
	void         removeLabel( const char* label );

protected:
	ScorchedContext&                      context_;
	std::map< std::string, WeaponLabel* > labels_;

private:
	AccessoryCreateContext( const AccessoryCreateContext& );
	AccessoryCreateContext& operator=( const AccessoryCreateContext& other );
};

#endif  // __INCLUDE_AccessoryCreateContext_hpp_INCLUDE__
