////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2025, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_WaterVisibilityPatch_hpp_INCLUDE__
#define __INCLUDE_WaterVisibilityPatch_hpp_INCLUDE__

#include <common/Vector.hpp>

class MipMapPatchIndexs;
class MipMapPatchIndex;

class WaterVisibilityPatch
{
public:
	WaterVisibilityPatch();
	~WaterVisibilityPatch();

	void setLocation(
		int                   x,
		int                   y,
		int                   patchX,
		int                   patchY,
		WaterVisibilityPatch* leftPatch,
		WaterVisibilityPatch* rightPatch,
		WaterVisibilityPatch* topPatch,
		WaterVisibilityPatch* bottomPatch
	);
	bool setVisible( Vector& cameraPos );
	void setNotVisible();

	// clang-format off
	// uncrustify off
	int     getVisibilityIndex() { return visible_ ? visibilityIndex_ : -1; }
	int     getPatchX()          { return patchX_; }
	int     getPatchY()          { return patchY_; }
	int     getPatchIndex()      { return patchIndex_; }
	Vector& getOffset()          { return offset_; }
	Vector& getPosition()        { return position_; }

	WaterVisibilityPatch* getLeftPatch()   { return leftPatch_; }
	WaterVisibilityPatch* getRightPatch()  { return rightPatch_; }
	WaterVisibilityPatch* getTopPatch()    { return topPatch_; }
	WaterVisibilityPatch* getBottomPatch() { return bottomPatch_; }
	// uncrustify on
	// clang-format on

protected:
	int                   x_;
	int                   y_;
	int                   patchX_;
	int                   patchY_;
	int                   patchIndex_;
	int                   visibilityIndex_;
	bool                  visible_;
	Vector                offset_;
	Vector                position_;
	WaterVisibilityPatch* leftPatch_;
	WaterVisibilityPatch* rightPatch_;
	WaterVisibilityPatch* topPatch_;
	WaterVisibilityPatch* bottomPatch_;
};

#endif  // __INCLUDE_WaterVisibilityPatch_hpp_INCLUDE__
