////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_DefinesString_hpp_INCLUDE__
#define __INCLUDE_DefinesString_hpp_INCLUDE__

#include <stdio.h>  // For snprintf on linux
#include <string>
#include <stdarg.h>  // For va_list

#ifndef HAVE_SNPRINTF

#define snprintf  smb_snprintf
#define vsnprintf smb_vsnprintf

#ifdef __cplusplus
extern "C"
{
#endif

	extern int snprintf( char* str, size_t size, const char* format, ... );
	extern int vsnprintf( char* str, size_t size, const char* format, va_list ap );

#ifdef __cplusplus
}
#endif

#endif  // HAVE_SNPRINTF

/*
#define _STD_USING
#ifdef sprintf
#undef sprintf
#endif
#define sprintf __ERROR__XX__NEVER_USE_SPRINTF__;

#ifdef vsprintf
#undef vsprintf
#endif
#define vsprintf __ERROR__XX__NEVER_USE_VSPRINTF__;
*/

namespace S3D
{
	// extern const char *formatStringBuffer(const char *format, ...);
	std::string formatMoney( int amount );
	std::string formatStringBuffer( const char* format, ... );
	std::string formatStringList( const char* format, va_list ap );
	char*       stristr( const char* x, const char* y );
	void        trim( std::string& value );
}  // namespace S3D

#endif  // __INCLUDE_DefinesString_hpp_INCLUDE__
