////////////////////////////////////////////////////////////////////////////////
//    Scorched3D (c) 2000-2011, 2026
//
//    This file is part of Scorched3D.
//
//    Scorched3D is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//    Scorched3D is distributed in the hope that it will be useful,
//    but WITHOUT ANY WARRANTY; without even the implied warranty of
//    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//    GNU General Public License for more details.
//
//    You should have received a copy of the GNU General Public License along
//    with this program; if not, write to the Free Software Foundation, Inc.,
//    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
////////////////////////////////////////////////////////////////////////////////

#ifndef __INCLUDE_TankModel_hpp_INCLUDE__
#define __INCLUDE_TankModel_hpp_INCLUDE__

#include <common/ModelID.hpp>
#include <common/Vector.hpp>
#include <image/ImageID.hpp>
#include <set>
#include <string>

class ScorchedContext;
class Tank;
class TankModelStore;

class TankModel
{
public:
	TankModel();
	virtual ~TankModel();

	bool initFromXML( ScorchedContext& context, XMLNode* node );

	virtual bool lessThan( TankModel* other );

	// clang-format off
	// uncrustify off
	const char* getName()              { return tankName_.c_str(); }
	ModelID&    getTankModelID()       { return modelId_; }
	ModelID&    getProjectileModelID() { return projectileModelId_; }
	ImageID&    getTracksVId()         { return tracksVId_; }
	ImageID&    getTracksHId()         { return tracksHId_; }
	ImageID&    getTracksVHId()        { return tracksVHId_; }
	ImageID&    getTracksHVId()        { return tracksHVId_; }
	bool        getMovementSmoke()     { return movementSmoke_; }
	// uncrustify on
	// clang-format on

	bool isOfCatagory( const char* catagory );
	bool isOfAi( bool ai );
	bool isOfTankType( const char* tankType );
	bool isOfTeam( int team );

	bool availableForTank( Tank* tank );

protected:
	friend class TankModelStore;

	bool                    aiOnly_;
	bool                    movementSmoke_;
	std::string             tankName_;
	ModelID                 modelId_;
	ModelID                 projectileModelId_;
	ImageID                 tracksVId_;
	ImageID                 tracksHId_;
	ImageID                 tracksVHId_;
	ImageID                 tracksHVId_;
	std::set< std::string > tankTypes_;
	std::set< std::string > catagories_;
	std::set< int >         teams_;

	std::set< std::string >& getCatagories() { return catagories_; }

	bool loadImage( XMLNode* node, const char* nodeName, ImageID& image, const char* backupImage );
};

#endif  // __INCLUDE_TankModel_hpp_INCLUDE__
