// This file is used to test the compiler error returns.
spawnAll(;
toto.spawnAll(;
spawnAll);
toto.spawnAll);
toto=(1+1;
toto=1+1);
toto+=(1+1;
toto/=1+1);
toto=(1*1;
toto=1*1);
toto=(1*(1-2);
toto=1);
spawnAll();
spawnAll();
spawnAll();
toto.spawnAll();
spawnAll(;
()newNpcChildGroup($group,$state_machine_boss $spawnzone);
()newNpcChildGroup($group,$state_machine_boss,$spawnzone;
()newNpcChildGroup $group,$state_machine_boss,$spawnzone);
()setEvent("toto");
()setEvent(1+2);
if (0 == "toto")
	toto = 2;
if (0 == "toto"
{
	toto = 2;
}
toto = "titi" - 2;
toto = 2 - "tutu";
toto = "titi" * 2;
toto = 2 / "tutu";
switch ("toto")
{
	case 0:
		toto =0;
	case "tutu":
		toto =0;
}
switch (2)
{
	case 0:
		toto =0;
	case "tutu":
		toto =0;
}
