# target

## Objective. The player has to target a creature or NPC. You can only specify pawns to target of one category for a given target objective.

## Properties:

name: Objective name, only used by the mission designer.

fauna_to_target: Creature sheets of the fauna that the player needs to target.

hide_obj (Boolean): Prevent the step to be displayed in the mission log.

npc_to_target: Tags of the NPCs that the player needs to target.

overload_objective: Allow to set a specific a description of the mission. See text guidelines for the formatting requirements.

roleplay_objective (Optional): Allow to add a description to the step.

## Default variables:

fauna_to_target (creature_sheet): $c$

npc_to_target (bot) $npc$