# translation of de.po to
# This file is distributed under the same license as the PACKAGE package.
# Dirk, 2006.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER.
# Dirk, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: de\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-05-02 12:36+0300\n"
"PO-Revision-Date: 2006-05-05 18:31+0200\n"
"Last-Translator: Dirk\n"
"Language-Team:  <de@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMAN\n"
"X-Generator: KBabel 1.10.2\n"

#: action/action_build.cpp:131
msgid "You cannot reach building place"
msgstr "Bauplatz nicht erreichbar"

#: action/action_build.cpp:214
#, c-format
msgid "You cannot build %s here"
msgstr "Sie können %s hier nicht bauen"

#: action/action_build.cpp:228
#, c-format
msgid "Can't build more units %s"
msgstr "Kann nicht mehr Einheiten %s bauen"

#: action/action_build.cpp:260
#, c-format
msgid "Unable to create building %s"
msgstr "Nicht in der Lage, Gebäude zu errichten %s"

#: action/action_build.cpp:379
#, c-format
msgid "New %s done"
msgstr "Bauen von %s abgeschlossen"

#: action/action_spellcast.cpp:170
#, c-format
msgid "%s: not enough mana for spell: %s"
msgstr "%s: Nicht genügend Mana für Spell: %s"

#: action/action_spellcast.cpp:174
#, c-format
msgid "%s: can't cast spell: %s"
msgstr "%s: Kann Spell nicht casten: %s"

#: action/action_train.cpp:180
#, c-format
msgid "New %s ready"
msgstr "%s einsatzbereit"

#: action/action_train.cpp:230
#, c-format
msgid "Unable to train %s"
msgstr "Nicht in der Lage, %s auszubilden"

#: action/command.cpp:1008
#, c-format
msgid "Player \"%s\" has left the game"
msgstr "Spieler \"%s\" hat das Spiel verlassen"

#: action/command.cpp:1010
#, c-format
msgid "Player \"%s\" has been killed"
msgstr "Spieler \"%s\" wurde getötet"

#: editor/editloop.cpp:371
msgid "Unit deleted"
msgstr "Einheit gelöscht"

#: editor/editloop.cpp:694 editor/editloop.cpp:987
msgid "Player"
msgstr ""

#: editor/editloop.cpp:699
msgid "Neutral"
msgstr ""

#: editor/editloop.cpp:703
msgid "Nobody"
msgstr ""

#: editor/editloop.cpp:706
msgid "Person"
msgstr ""

#: editor/editloop.cpp:711
msgid "Computer"
msgstr ""

#: editor/editloop.cpp:992
msgid "Amount of"
msgstr ""

#: editor/editloop.cpp:1008
msgid "Patch"
msgstr ""

#: editor/editloop.cpp:1290
msgid "Unit can't be placed here."
msgstr "Einheit kann hier nicht platziert werden."

#: editor/editloop.cpp:1371
#, fuzzy
msgid "Patch deleted"
msgstr "Einheit gelöscht"

#: editor/editloop.cpp:1402
msgid "Unit owner modified"
msgstr "Einheitenbesitzer geändert"

#: editor/editloop.cpp:1603 editor/editloop.cpp:1639
#, fuzzy
msgid "Select player #"
msgstr "Ziel auswählen"

#: editor/editloop.cpp:1737
msgid "Select mode"
msgstr "Modus auswählen"

#: editor/editloop.cpp:1748
msgid "Unit mode"
msgstr "Einheiten-Modus"

#: editor/editloop.cpp:1759
#, fuzzy
msgid "Patch mode"
msgstr "Einheiten-Modus"

#: editor/editloop.cpp:1770
msgid "Set start location mode"
msgstr "Startpunkt-Setzen-Modus"

#: editor/patch_editor.cpp:522
msgid "Save"
msgstr ""

#: editor/patch_editor.cpp:528
msgid "Exit"
msgstr ""

#: game/player.cpp:702
msgid "Building Limit Reached"
msgstr ""

#: game/player.cpp:706
msgid "Unit Limit Reached"
msgstr ""

#: game/player.cpp:710
msgid "Total Unit Limit Reached"
msgstr ""

#: game/player.cpp:714
#, c-format
msgid "Limit of %d reached for this unit type"
msgstr ""

#: game/player.cpp:720
msgid "Cannot create more units."
msgstr "Kann nicht mehr Einheiten bauen"

#: game/replay.cpp:766
msgid "No sync info for this replay !"
msgstr "Keine Synchronisationsdaten für diese Aufnahme gefunden !"

#: game/replay.cpp:768
#, c-format
msgid "Replay got out of sync (%lu) !"
msgstr "Aufnahme hat Synchronisation verloren (%lu) !"

#: game/replay.cpp:777
msgid "Replay got out of sync !"
msgstr "Aufnahme hat Synchronisation verloren !"

#: game/replay.cpp:875 game/replay.cpp:889
msgid "End of replay"
msgstr "Ende der Aufnahme"

#: network/network.cpp:1069
#, c-format
msgid "%s sent bad command"
msgstr "%s hat ein schlechtes Kommando gesendet"

#: network/network.cpp:1166
msgid "Network out of sync"
msgstr "Netzwerk hat Synchronisation verloren"

#: network/network.cpp:1399
#, c-format
msgid "Waiting for player \"%s\": %d:%02d"
msgstr "Warten auf Spieler \"%s\": %d:%02d"

#: network/network.cpp:1415
msgid "Timed out"
msgstr "Zeit abgelaufen"

#: stratagus/stratagus.cpp:596
msgid "Thanks for playing Bos Wars.\n"
msgstr "Danke, dass Sie Bos Wars gespielt haben.\n"

#: ui/botpanel.cpp:783 ui/botpanel.cpp:848
msgid "Select Target"
msgstr "Ziel auswählen"

#: ui/botpanel.cpp:896
msgid "Select Location"
msgstr "Zielort auswählen"

#: ui/interface.cpp:105
#, c-format
msgid "MESSAGE:%s~!_"
msgstr "MESSAGE:%s~!_"

#: ui/interface.cpp:257
msgid "Sound is on."
msgstr "Sound ist aktiviert."

#: ui/interface.cpp:259
msgid "Sound is off."
msgstr "Sound ist deaktiviert."

#: ui/interface.cpp:274
msgid "Music is off."
msgstr "Musik ist deaktiviert."

#: ui/interface.cpp:277
msgid "Music is on."
msgstr "Musik ist aktiviert."

#: ui/interface.cpp:290 ui/mouse.cpp:1613
msgid "Game Paused"
msgstr "Spiel pausiert"

#: ui/interface.cpp:292
msgid "Game Resumed"
msgstr "Zum Spiel zurückgekehrt"

#: ui/interface.cpp:323
msgid "Big map enabled"
msgstr "Große Karte aktiviert."

#: ui/interface.cpp:332
msgid "Returning to old map"
msgstr "Zur alten Karte zurückkehren."

#: ui/interface.cpp:346
msgid "Faster"
msgstr "Schneller"

#: ui/interface.cpp:365
msgid "Slower"
msgstr "Langsamer"

#: ui/interface.cpp:398
msgid "Terrain displayed."
msgstr "Terrain angezeigt."

#: ui/interface.cpp:400
msgid "Terrain hidden."
msgstr "Terrain versteckt."

#: ui/interface.cpp:430
msgid "Grab mouse toggled."
msgstr "Maus fesseln umgeschaltet"

#: ui/interface.cpp:911
msgid "Screenshot made."
msgstr "Screenshot erstellt."

#: ui/mainscr.cpp:170
msgid "Armor: "
msgstr ""

#: ui/mainscr.cpp:176
msgid "Radar Range: "
msgstr ""

#: ui/mainscr.cpp:181
msgid "Sight Range: "
msgstr ""

#: ui/mainscr.cpp:188
msgid "Kills: "
msgstr ""

#: ui/mainscr.cpp:193
msgid "Attack Range: "
msgstr ""

#: ui/mainscr.cpp:200
msgid "Damage: "
msgstr ""

#: ui/mainscr.cpp:205
msgid "Mana: "
msgstr ""

#: ui/mainscr.cpp:600
#, c-format
msgid "Last message repeated ~<%d~> times"
msgstr "Letzte Nachricht wurde ~<%d~> mal wiederholt"

#: ui/mainscr.cpp:732
#, c-format
msgid "~<Event: %s~>"
msgstr "~<Ereignis: %s~>"

#: ui/mouse.cpp:1778
#, c-format
msgid "You have ~<%d~> %ss"
msgstr "Sie haben ~<%d~> %ss"

#: ui/mouse.cpp:1782
#, c-format
msgid "You have ~<1~> %s"
msgstr "Sie haben ~<1~> %s"

#: unit/unit.cpp:2169
#, c-format
msgid "%s attacked"
msgstr "%s wird attackiert"

#: video/sdl.cpp:285
msgid "esc"
msgstr ""

#~ msgid "Energy"
#~ msgstr "Energie"

#~ msgid "Magma"
#~ msgstr "Magma"
