# This file is distributed under the same license as the Secret Maryo Chronicles package.
msgid ""
msgstr ""
"Project-Id-Version: Secret Maryo Chronicles\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-09-16 06:48+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: Florian Richter <fluxey@gmail.com>\n"
"Language-Team: SMC Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: English\n"
"X-Poedit-Country: UNITED STATES\n"
"X-Poedit-SourceCharset: utf-8\n"
"X-Poedit-KeywordsList: _;N_;UTF8_\n"
"X-Poedit-Basepath: ../../\n"
"X-Poedit-SearchPath-0: src\n"

#: src/audio/random_sound.cpp:483
msgid "Filename"
msgstr ""

#: src/audio/random_sound.cpp:483
msgid "Sound filename"
msgstr ""

#: src/audio/random_sound.cpp:490
msgid "Continuous"
msgstr ""

#: src/audio/random_sound.cpp:490
msgid "Check if the sound should be played continuously instead of randomly"
msgstr ""

#: src/audio/random_sound.cpp:497
msgid "Delay Minimum"
msgstr ""

#: src/audio/random_sound.cpp:497
msgid "Minimal delay until played again"
msgstr ""

#: src/audio/random_sound.cpp:505
#: src/audio/random_sound.cpp:521
msgid "Maximum"
msgstr ""

#: src/audio/random_sound.cpp:505
msgid "Maximal delay until played again"
msgstr ""

#: src/audio/random_sound.cpp:513
msgid "Volume Minimum"
msgstr ""

#: src/audio/random_sound.cpp:513
msgid "Minimal random volume for each play"
msgstr ""

#: src/audio/random_sound.cpp:521
msgid "Maximal random volume for each play"
msgstr ""

#: src/audio/random_sound.cpp:529
msgid "Volume Reduction Begin"
msgstr ""

#: src/audio/random_sound.cpp:529
msgid "Volume reduction begins gradually at this distance"
msgstr ""

#: src/audio/random_sound.cpp:537
msgid "End"
msgstr ""

#: src/audio/random_sound.cpp:537
msgid "Volume reduction ends at this distance. Sound is not played beyond this."
msgstr ""

#: src/core/campaign_manager.cpp:46
msgid "Couldn't save campaign "
msgstr ""

#: src/core/campaign_manager.cpp:192
msgid "Campaign Loading failed : "
msgstr ""

#: src/core/editor.cpp:336
msgid "Loading"
msgstr ""

#: src/core/editor.cpp:342
msgid "Editor enabled"
msgstr ""

#: src/core/editor.cpp:1610
msgid "Change selected Sprite(s) image to"
msgstr ""

#: src/core/game_core.cpp:654
msgid "Loading Level failed : "
msgstr ""

#: src/core/game_core.cpp:752
#: src/core/game_core.cpp:1027
msgid "undefined"
msgstr ""

#: src/core/game_core.cpp:753
msgid "left"
msgstr ""

#: src/core/game_core.cpp:754
msgid "right"
msgstr ""

#: src/core/game_core.cpp:755
msgid "up"
msgstr ""

#: src/core/game_core.cpp:756
msgid "down"
msgstr ""

#: src/core/game_core.cpp:757
msgid "top_left"
msgstr ""

#: src/core/game_core.cpp:758
msgid "top_right"
msgstr ""

#: src/core/game_core.cpp:759
msgid "bottom_left"
msgstr ""

#: src/core/game_core.cpp:760
msgid "bottom_right"
msgstr ""

#: src/core/game_core.cpp:761
msgid "left_top"
msgstr ""

#: src/core/game_core.cpp:762
msgid "left_bottom"
msgstr ""

#: src/core/game_core.cpp:763
msgid "right_top"
msgstr ""

#: src/core/game_core.cpp:764
msgid "right_bottom"
msgstr ""

#: src/core/game_core.cpp:765
msgid "horizontal"
msgstr ""

#: src/core/game_core.cpp:766
msgid "vertical"
msgstr ""

#: src/core/game_core.cpp:767
msgid "all"
msgstr ""

#: src/core/game_core.cpp:768
msgid "first"
msgstr ""

#: src/core/game_core.cpp:769
msgid "last"
msgstr ""

#: src/core/game_core.cpp:1028
#: src/core/game_core.cpp:1129
msgid "green"
msgstr ""

#: src/core/game_core.cpp:1029
msgid "jungle"
msgstr ""

#: src/core/game_core.cpp:1030
msgid "ice"
msgstr ""

#: src/core/game_core.cpp:1031
msgid "snow"
msgstr ""

#: src/core/game_core.cpp:1032
msgid "water"
msgstr ""

#: src/core/game_core.cpp:1033
msgid "candy"
msgstr ""

#: src/core/game_core.cpp:1034
msgid "desert"
msgstr ""

#: src/core/game_core.cpp:1035
msgid "sand"
msgstr ""

#: src/core/game_core.cpp:1036
msgid "castle"
msgstr ""

#: src/core/game_core.cpp:1037
msgid "underground"
msgstr ""

#: src/core/game_core.cpp:1038
msgid "crystal"
msgstr ""

#: src/core/game_core.cpp:1039
msgid "ghost"
msgstr ""

#: src/core/game_core.cpp:1040
msgid "mushroom"
msgstr ""

#: src/core/game_core.cpp:1041
msgid "sky"
msgstr ""

#: src/core/game_core.cpp:1042
msgid "plastic"
msgstr ""

#: src/core/game_core.cpp:1123
msgid "default"
msgstr ""

#: src/core/game_core.cpp:1124
msgid "white"
msgstr ""

#: src/core/game_core.cpp:1125
msgid "black"
msgstr ""

#: src/core/game_core.cpp:1126
msgid "red"
msgstr ""

#: src/core/game_core.cpp:1127
msgid "orange"
msgstr ""

#: src/core/game_core.cpp:1128
msgid "yellow"
msgstr ""

#: src/core/game_core.cpp:1130
msgid "blue"
msgstr ""

#: src/core/game_core.cpp:1131
msgid "brown"
msgstr ""

#: src/core/game_core.cpp:1132
msgid "grey"
msgstr ""

#: src/core/game_core.cpp:1242
msgid "Loading Images"
msgstr ""

#: src/core/game_core.cpp:1388
msgid "Loading Sounds"
msgstr ""

#: src/enemies/eato.cpp:337
#: src/enemies/flyon.cpp:674
#: src/enemies/furball.cpp:900
#: src/enemies/gee.cpp:678
#: src/enemies/krush.cpp:461
#: src/enemies/rokko.cpp:610
#: src/enemies/spikeball.cpp:637
#: src/enemies/thromp.cpp:785
#: src/enemies/turtle.cpp:1069
#: src/enemies/bosses/turtle_boss.cpp:1161
msgid "Direction"
msgstr ""

#: src/enemies/eato.cpp:353
#: src/enemies/flyon.cpp:686
#: src/enemies/thromp.cpp:797
msgid "Image directory"
msgstr ""

#: src/enemies/eato.cpp:353
#: src/enemies/flyon.cpp:686
#: src/enemies/thromp.cpp:797
msgid "Directory containing the images"
msgstr ""

#: src/enemies/flyon.cpp:674
#: src/enemies/rokko.cpp:610
#: src/enemies/thromp.cpp:785
msgid "Direction it moves into."
msgstr ""

#: src/enemies/flyon.cpp:693
#: src/enemies/gee.cpp:688
#: src/enemies/thromp.cpp:804
msgid "Distance"
msgstr ""

#: src/enemies/flyon.cpp:693
msgid "Movable Distance into its direction"
msgstr ""

#: src/enemies/flyon.cpp:701
#: src/enemies/rokko.cpp:622
#: src/enemies/static.cpp:392
#: src/enemies/thromp.cpp:812
msgid "Speed"
msgstr ""

#: src/enemies/flyon.cpp:701
msgid "Initial speed when jumping out"
msgstr ""

#: src/enemies/furball.cpp:900
#: src/enemies/gee.cpp:678
#: src/enemies/krush.cpp:461
#: src/enemies/spikeball.cpp:637
#: src/enemies/turtle.cpp:1069
#: src/enemies/bosses/turtle_boss.cpp:1161
msgid "Starting direction."
msgstr ""

#: src/enemies/furball.cpp:912
#: src/enemies/bosses/turtle_boss.cpp:1179
msgid "Downgrades"
msgstr ""

#: src/enemies/furball.cpp:912
#: src/enemies/bosses/turtle_boss.cpp:1179
msgid "Downgrades until death"
msgstr ""

#: src/enemies/furball.cpp:920
#: src/enemies/bosses/turtle_boss.cpp:1195
msgid "End Level"
msgstr ""

#: src/enemies/furball.cpp:920
#: src/enemies/bosses/turtle_boss.cpp:1195
msgid "End the level if it is killed."
msgstr ""

#: src/enemies/furball.cpp:922
#: src/enemies/furball.cpp:927
#: src/enemies/furball.cpp:945
#: src/enemies/gee.cpp:698
#: src/enemies/gee.cpp:703
#: src/enemies/gee.cpp:757
#: src/enemies/static.cpp:402
#: src/enemies/static.cpp:407
#: src/enemies/static.cpp:473
#: src/enemies/bosses/turtle_boss.cpp:1197
#: src/enemies/bosses/turtle_boss.cpp:1202
#: src/enemies/bosses/turtle_boss.cpp:1259
msgid "Enabled"
msgstr ""

#: src/enemies/furball.cpp:923
#: src/enemies/furball.cpp:931
#: src/enemies/gee.cpp:699
#: src/enemies/gee.cpp:707
#: src/enemies/static.cpp:403
#: src/enemies/static.cpp:411
#: src/enemies/bosses/turtle_boss.cpp:1198
#: src/enemies/bosses/turtle_boss.cpp:1206
msgid "Disabled"
msgstr ""

#: src/enemies/gee.cpp:688
msgid "Movable distance"
msgstr ""

#: src/enemies/gee.cpp:696
msgid "Always fly"
msgstr ""

#: src/enemies/gee.cpp:696
msgid "Move without stopping at the fly distance"
msgstr ""

#: src/enemies/gee.cpp:714
msgid "Wait time"
msgstr ""

#: src/enemies/gee.cpp:714
msgid "Time to wait until moving again after a stop"
msgstr ""

#: src/enemies/gee.cpp:722
msgid "Fly distance"
msgstr ""

#: src/enemies/gee.cpp:722
msgid "The distance to move each time"
msgstr ""

#: src/enemies/rokko.cpp:622
#: src/enemies/thromp.cpp:812
msgid "Speed when activated"
msgstr ""

#: src/enemies/static.cpp:370
msgid "Image"
msgstr ""

#: src/enemies/static.cpp:370
msgid "Image filename"
msgstr ""

#: src/enemies/static.cpp:377
msgid "Rotation Speed"
msgstr ""

#: src/enemies/static.cpp:385
msgid "Path Identifier"
msgstr ""

#: src/enemies/static.cpp:385
msgid "Name of the Path to move along."
msgstr ""

#: src/enemies/static.cpp:392
msgid "Maximum speed"
msgstr ""

#: src/enemies/static.cpp:400
msgid "Fire Resistant"
msgstr ""

#: src/enemies/static.cpp:400
msgid "If it is resistant against fire"
msgstr ""

#: src/enemies/static.cpp:418
msgid "Ice Resistance"
msgstr ""

#: src/enemies/static.cpp:418
msgid "Resistance against Ice (0.0-1.0)"
msgstr ""

#: src/enemies/thromp.cpp:804
msgid "Detection distance into its direction"
msgstr ""

#: src/enemies/bosses/turtle_boss.cpp:1171
msgid "Hits"
msgstr ""

#: src/enemies/bosses/turtle_boss.cpp:1171
msgid "Hits until a downgrade"
msgstr ""

#: src/enemies/bosses/turtle_boss.cpp:1187
msgid "Shell Time"
msgstr ""

#: src/enemies/bosses/turtle_boss.cpp:1187
msgid "Time running as shell to rise again"
msgstr ""

#: src/enemies/bosses/turtle_boss.cpp:1273
msgid "Turtle Boss"
msgstr ""

#: src/gui/hud.cpp:439
#, c-format
msgid "Points %08d"
msgstr ""

#: src/gui/hud.cpp:591
msgid "Lives : "
msgstr ""

#: src/gui/hud.cpp:654
#, c-format
msgid "Time %02d:%02d"
msgstr ""

#: src/gui/hud.cpp:924
msgid "Level"
msgstr ""

#: src/gui/hud.cpp:925
msgid "Player"
msgstr ""

#: src/gui/hud.cpp:1014
msgid "FPS : best "
msgstr ""

#: src/gui/hud.cpp:1014
msgid ", worst "
msgstr ""

#: src/gui/hud.cpp:1014
msgid ", current "
msgstr ""

#: src/gui/hud.cpp:1016
msgid "average "
msgstr ""

#: src/gui/hud.cpp:1018
msgid "Speed factor "
msgstr ""

#: src/gui/hud.cpp:1054
msgid "Camera : X "
msgstr ""

#: src/gui/hud.cpp:1060
msgid "Name : "
msgstr ""

#: src/gui/hud.cpp:1071
msgid "Objects : "
msgstr ""

#: src/gui/hud.cpp:1079
msgid "Passive : "
msgstr ""

#: src/gui/hud.cpp:1087
msgid "Massive : "
msgstr ""

#: src/gui/hud.cpp:1095
msgid "Enemy : "
msgstr ""

#: src/gui/hud.cpp:1103
msgid "Active : "
msgstr ""

#: src/gui/hud.cpp:1120
msgid "Halfmassive : "
msgstr ""

#: src/gui/hud.cpp:1137
msgid "Moving Platform : "
msgstr ""

#: src/gui/hud.cpp:1159
msgid "Goldbox : "
msgstr ""

#: src/gui/hud.cpp:1181
msgid "Bonusbox : "
msgstr ""

#: src/gui/hud.cpp:1187
msgid "Other : "
msgstr ""

#: src/gui/hud.cpp:1199
msgid "Velocity X "
msgstr ""

#: src/gui/hud.cpp:1202
msgid "Moving State "
msgstr ""

#: src/gui/hud.cpp:1210
msgid "Ground "
msgstr ""

#: src/gui/hud.cpp:1215
msgid "Game Mode : "
msgstr ""

#: src/gui/hud.cpp:1251
msgid "Draw"
msgstr ""

#: src/gui/hud.cpp:1255
#: src/gui/hud.cpp:1294
msgid "World : "
msgstr ""

#: src/gui/hud.cpp:1264
#: src/gui/hud.cpp:1307
msgid "Menu : "
msgstr ""

#: src/gui/hud.cpp:1273
#: src/gui/hud.cpp:1320
msgid "Level Settings : "
msgstr ""

#: src/gui/hud.cpp:1282
msgid "Level Layer 1 : "
msgstr ""

#: src/gui/hud.cpp:1283
msgid "Level Player : "
msgstr ""

#: src/gui/hud.cpp:1284
msgid "Level Layer 2 : "
msgstr ""

#: src/gui/hud.cpp:1285
msgid "Level Hud : "
msgstr ""

#: src/gui/hud.cpp:1286
msgid "Level Editor : "
msgstr ""

#: src/gui/hud.cpp:1288
msgid "Mouse : "
msgstr ""

#: src/gui/hud.cpp:1290
msgid "Update"
msgstr ""

#: src/gui/hud.cpp:1333
msgid "process input : "
msgstr ""

#: src/gui/hud.cpp:1334
msgid "level : "
msgstr ""

#: src/gui/hud.cpp:1335
msgid "level editor : "
msgstr ""

#: src/gui/hud.cpp:1336
msgid "hud : "
msgstr ""

#: src/gui/hud.cpp:1337
msgid "player : "
msgstr ""

#: src/gui/hud.cpp:1338
msgid "player collisions : "
msgstr ""

#: src/gui/hud.cpp:1339
msgid "level late : "
msgstr ""

#: src/gui/hud.cpp:1340
msgid "level collisions : "
msgstr ""

#: src/gui/hud.cpp:1341
msgid "camera : "
msgstr ""

#: src/gui/hud.cpp:1345
msgid "Render"
msgstr ""

#: src/gui/hud.cpp:1346
msgid "Game : "
msgstr ""

#: src/gui/hud.cpp:1347
msgid "Gui : "
msgstr ""

#: src/gui/hud.cpp:1348
msgid "Buffer : "
msgstr ""

#: src/gui/menu_data.cpp:214
msgid "Credits"
msgstr ""

#: src/gui/menu_data.cpp:239
msgid "Version "
msgstr ""

#: src/gui/menu_data.cpp:645
#: src/gui/menu_data.cpp:679
#: src/gui/menu_data.cpp:702
msgid ""
"This will reset your current progress.\n"
"Continue ?"
msgstr ""

#: src/gui/menu_data.cpp:655
msgid "Couldn't load campaign "
msgstr ""

#: src/gui/menu_data.cpp:689
msgid "Couldn't load overworld "
msgstr ""

#: src/gui/menu_data.cpp:711
msgid "Couldn't load level "
msgstr ""

#: src/gui/menu_data.cpp:1098
msgid "Delete "
msgstr ""

#: src/gui/menu_data.cpp:1197
#: src/gui/menu_data.cpp:3136
#: src/gui/menu_data.cpp:3490
msgid "Back"
msgstr ""

#: src/gui/menu_data.cpp:1312
msgid "Always Run"
msgstr ""

#: src/gui/menu_data.cpp:1316
#: src/gui/menu_data.cpp:1325
#: src/gui/menu_data.cpp:1423
#: src/gui/menu_data.cpp:1432
#: src/gui/menu_data.cpp:1456
#: src/gui/menu_data.cpp:1465
#: src/gui/menu_data.cpp:1506
#: src/gui/menu_data.cpp:1574
#: src/gui/menu_data.cpp:1593
#: src/gui/menu_data.cpp:1615
#: src/gui/menu_data.cpp:1692
#: src/gui/menu_data.cpp:1719
#: src/gui/menu_data.cpp:1870
#: src/gui/menu_data.cpp:1879
#: src/gui/menu_data.cpp:1894
#: src/gui/menu_data.cpp:1903
#: src/gui/menu_data.cpp:2008
#: src/gui/menu_data.cpp:2022
#: src/gui/menu_data.cpp:2094
#: src/gui/menu_data.cpp:2111
#: src/gui/menu_data.cpp:2159
#: src/gui/menu_data.cpp:2169
#: src/gui/menu_data.cpp:2281
#: src/gui/menu_data.cpp:2290
#: src/gui/menu_data.cpp:2314
#: src/gui/menu_data.cpp:2323
#: src/gui/menu_data.cpp:2393
#: src/gui/menu_data.cpp:2407
#: src/gui/menu_data.cpp:2449
#: src/gui/menu_data.cpp:2487
#: src/gui/menu_data.cpp:2636
#: src/gui/menu_data.cpp:2645
#: src/gui/menu_data.cpp:2986
#: src/gui/menu_data.cpp:3030
msgid "On"
msgstr ""

#: src/gui/menu_data.cpp:1319
#: src/gui/menu_data.cpp:1329
#: src/gui/menu_data.cpp:1426
#: src/gui/menu_data.cpp:1436
#: src/gui/menu_data.cpp:1459
#: src/gui/menu_data.cpp:1469
#: src/gui/menu_data.cpp:1510
#: src/gui/menu_data.cpp:1578
#: src/gui/menu_data.cpp:1597
#: src/gui/menu_data.cpp:1873
#: src/gui/menu_data.cpp:1883
#: src/gui/menu_data.cpp:1897
#: src/gui/menu_data.cpp:1907
#: src/gui/menu_data.cpp:2012
#: src/gui/menu_data.cpp:2026
#: src/gui/menu_data.cpp:2163
#: src/gui/menu_data.cpp:2173
#: src/gui/menu_data.cpp:2284
#: src/gui/menu_data.cpp:2294
#: src/gui/menu_data.cpp:2317
#: src/gui/menu_data.cpp:2327
#: src/gui/menu_data.cpp:2397
#: src/gui/menu_data.cpp:2411
#: src/gui/menu_data.cpp:2639
#: src/gui/menu_data.cpp:2649
#: src/gui/menu_data.cpp:2990
msgid "Off"
msgstr ""

#: src/gui/menu_data.cpp:1336
msgid "Camera Hor Speed"
msgstr ""

#: src/gui/menu_data.cpp:1345
msgid "Camera Ver Speed"
msgstr ""

#: src/gui/menu_data.cpp:1354
msgid "Language"
msgstr ""

#: src/gui/menu_data.cpp:1399
msgid "Menu Level"
msgstr ""

#: src/gui/menu_data.cpp:1414
#: src/gui/menu_data.cpp:1477
#: src/gui/menu_data.cpp:1931
#: src/gui/menu_data.cpp:2342
#: src/gui/menu_data.cpp:2575
#: src/gui/menu_data.cpp:2685
msgid "Reset"
msgstr ""

#: src/gui/menu_data.cpp:1419
msgid "Show images"
msgstr ""

#: src/gui/menu_data.cpp:1443
msgid "Item image size"
msgstr ""

#: src/gui/menu_data.cpp:1452
msgid "Auto-Hide Mouse"
msgstr ""

#: src/gui/menu_data.cpp:1791
msgid "Resolution"
msgstr ""

#: src/gui/menu_data.cpp:1849
msgid "Bpp"
msgstr ""

#: src/gui/menu_data.cpp:1866
msgid "Fullscreen"
msgstr ""

#: src/gui/menu_data.cpp:1890
msgid "VSync"
msgstr ""

#: src/gui/menu_data.cpp:1914
msgid "Geometry Quality"
msgstr ""

#: src/gui/menu_data.cpp:1922
msgid "Texture Quality"
msgstr ""

#: src/gui/menu_data.cpp:1936
msgid "Apply"
msgstr ""

#: src/gui/menu_data.cpp:1941
msgid "Recreate Cache"
msgstr ""

#: src/gui/menu_data.cpp:2189
msgid "Reinitialization"
msgstr ""

#: src/gui/menu_data.cpp:2253
msgid "Hertz (Hz)"
msgstr ""

#: src/gui/menu_data.cpp:2254
msgid "You should only change the value if the audio is scratchy."
msgstr ""

#: src/gui/menu_data.cpp:2276
msgid "Music"
msgstr ""

#: src/gui/menu_data.cpp:2277
msgid "Enable to play music. You need to have the Music Addon installed."
msgstr ""

#: src/gui/menu_data.cpp:2301
msgid "Set the Music Volume."
msgstr ""

#: src/gui/menu_data.cpp:2309
msgid "Sound"
msgstr ""

#: src/gui/menu_data.cpp:2310
msgid "Enable to play Sounds."
msgstr ""

#: src/gui/menu_data.cpp:2334
msgid "Set the Sound Volume."
msgstr ""

#: src/gui/menu_data.cpp:2431
msgid "Reloading"
msgstr ""

#: src/gui/menu_data.cpp:2461
msgid ""
"Music addon not detected.\n"
"You can download it from the Website."
msgstr ""

#: src/gui/menu_data.cpp:2554
#: src/gui/menu_data.cpp:2672
msgid "Shortcuts"
msgstr ""

#: src/gui/menu_data.cpp:2558
#: src/gui/menu_data.cpp:2676
#: src/level/level_editor.cpp:356
#: src/level/level_editor.cpp:379
#: src/level/level_editor.cpp:384
msgid "Name"
msgstr ""

#: src/gui/menu_data.cpp:2559
msgid "Key"
msgstr ""

#: src/gui/menu_data.cpp:2566
msgid "Scroll Speed"
msgstr ""

#: src/gui/menu_data.cpp:2579
msgid "Sensitivity"
msgstr ""

#: src/gui/menu_data.cpp:2583
msgid "Analog Jump"
msgstr ""

#: src/gui/menu_data.cpp:2589
msgid "Joystick"
msgstr ""

#: src/gui/menu_data.cpp:2596
#: src/gui/menu_data.cpp:3002
msgid "None"
msgstr ""

#: src/gui/menu_data.cpp:2656
msgid "Axis Hor"
msgstr ""

#: src/gui/menu_data.cpp:2664
msgid "Ver"
msgstr ""

#: src/gui/menu_data.cpp:2677
msgid "Button"
msgstr ""

#: src/gui/menu_data.cpp:2739
msgid "Up"
msgstr ""

#: src/gui/menu_data.cpp:2740
msgid "Down"
msgstr ""

#: src/gui/menu_data.cpp:2741
msgid "Left"
msgstr ""

#: src/gui/menu_data.cpp:2742
msgid "Right"
msgstr ""

#: src/gui/menu_data.cpp:2743
#: src/gui/menu_data.cpp:2760
msgid "Jump"
msgstr ""

#: src/gui/menu_data.cpp:2744
#: src/gui/menu_data.cpp:2761
msgid "Shoot"
msgstr ""

#: src/gui/menu_data.cpp:2745
#: src/gui/menu_data.cpp:2763
#: src/objects/bonusbox.cpp:487
msgid "Item"
msgstr ""

#: src/gui/menu_data.cpp:2746
#: src/gui/menu_data.cpp:2762
msgid "Action"
msgstr ""

#: src/gui/menu_data.cpp:2747
msgid "Screenshot"
msgstr ""

#: src/gui/menu_data.cpp:2748
msgid "Editor fast copy up"
msgstr ""

#: src/gui/menu_data.cpp:2749
msgid "Editor fast copy down"
msgstr ""

#: src/gui/menu_data.cpp:2750
msgid "Editor fast copy left"
msgstr ""

#: src/gui/menu_data.cpp:2751
msgid "Editor fast copy right"
msgstr ""

#: src/gui/menu_data.cpp:2752
msgid "Editor pixel move up"
msgstr ""

#: src/gui/menu_data.cpp:2753
msgid "Editor pixel move down"
msgstr ""

#: src/gui/menu_data.cpp:2754
msgid "Editor pixel move left"
msgstr ""

#: src/gui/menu_data.cpp:2755
msgid "Editor pixel move right"
msgstr ""

#: src/gui/menu_data.cpp:2764
msgid "Exit"
msgstr ""

#: src/gui/menu_data.cpp:2828
msgid "Press a key"
msgstr ""

#: src/gui/menu_data.cpp:2832
msgid "Press a button"
msgstr ""

#: src/gui/menu_data.cpp:2835
msgid " for "
msgstr ""

#: src/gui/menu_data.cpp:2835
msgid ". Press ESC to cancel."
msgstr ""

#: src/gui/menu_data.cpp:2966
msgid "Enabled : "
msgstr ""

#: src/gui/menu_data.cpp:3295
msgid ""
"3000 Points needed for saving in a level.\n"
"Saving on the Overworld is free."
msgstr ""

#: src/gui/menu_data.cpp:3314
msgid "No Description"
msgstr ""

#: src/gui/menu_data.cpp:3318
msgid "Enter Description"
msgstr ""

#: src/input/mouse.cpp:1272
msgid "Snap to object mode enabled"
msgstr ""

#: src/input/mouse.cpp:1276
msgid "Snap to object mode disabled"
msgstr ""

#: src/input/mouse.cpp:1734
#: src/input/mouse.cpp:1760
msgid "Halfmassive - "
msgstr ""

#: src/input/mouse.cpp:1738
msgid "Massive - "
msgstr ""

#: src/input/mouse.cpp:1749
msgid "Front Passive - "
msgstr ""

#: src/input/mouse.cpp:1753
msgid "Passive - "
msgstr ""

#: src/input/mouse.cpp:1764
msgid "Climbable - "
msgstr ""

#: src/input/mouse.cpp:1807
msgid "  Editor Z : "
msgstr ""

#: src/level/level.cpp:194
msgid "Unsupported Level format : "
msgstr ""

#: src/level/level.cpp:284
msgid "Couldn't save level "
msgstr ""

#: src/level/level.cpp:363
#: src/level/level_editor.cpp:371
msgid "Level "
msgstr ""

#: src/level/level.cpp:363
msgid " saved"
msgstr ""

#: src/level/level_editor.cpp:115
msgid "Level Editor disabled"
msgstr ""

#: src/level/level_editor.cpp:356
msgid "Create a new Level"
msgstr ""

#: src/level/level_editor.cpp:366
msgid "Created "
msgstr ""

#: src/level/level_editor.cpp:371
msgid " already exists"
msgstr ""

#: src/level/level_editor.cpp:384
msgid "Load a Level"
msgstr ""

#: src/level/level_editor.cpp:400
msgid "Loaded "
msgstr ""

#: src/level/level_editor.cpp:421
msgid "Save "
msgstr ""

#: src/level/level_editor.cpp:431
msgid "Save Level as"
msgstr ""

#: src/level/level_editor.cpp:431
msgid "New name"
msgstr ""

#: src/level/level_editor.cpp:452
msgid "Delete and Unload "
msgstr ""

#: src/level/level_editor.cpp:466
msgid "Reload Level ?"
msgstr ""

#: src/level/level_player.cpp:4509
msgid "Initial direction"
msgstr ""

#: src/objects/bonusbox.cpp:244
msgid "Box Goldpiece Yellow"
msgstr ""

#: src/objects/bonusbox.cpp:249
msgid "Box Goldpiece Red"
msgstr ""

#: src/objects/bonusbox.cpp:475
msgid "Animation"
msgstr ""

#: src/objects/bonusbox.cpp:475
msgid "Use the Power animation if the box has a good or needed item for this level"
msgstr ""

#: src/objects/bonusbox.cpp:487
msgid "The item that gets spawned"
msgstr ""

#: src/objects/bonusbox.cpp:489
#: src/objects/bonusbox.cpp:538
msgid "Empty"
msgstr ""

#: src/objects/bonusbox.cpp:490
#: src/objects/bonusbox.cpp:534
#: src/objects/bonusbox.cpp:652
msgid "Random"
msgstr ""

#: src/objects/bonusbox.cpp:491
#: src/objects/bonusbox.cpp:502
#: src/objects/bonusbox.cpp:620
msgid "Mushroom"
msgstr ""

#: src/objects/bonusbox.cpp:492
#: src/objects/bonusbox.cpp:506
#: src/objects/bonusbox.cpp:624
msgid "Fireplant"
msgstr ""

#: src/objects/bonusbox.cpp:493
#: src/objects/bonusbox.cpp:510
#: src/objects/bonusbox.cpp:628
msgid "Mushroom Blue"
msgstr ""

#: src/objects/bonusbox.cpp:494
#: src/objects/bonusbox.cpp:514
#: src/objects/bonusbox.cpp:632
msgid "Mushroom Ghost"
msgstr ""

#: src/objects/bonusbox.cpp:495
#: src/objects/bonusbox.cpp:518
#: src/objects/bonusbox.cpp:636
msgid "Mushroom 1-UP"
msgstr ""

#: src/objects/bonusbox.cpp:496
#: src/objects/bonusbox.cpp:522
#: src/objects/bonusbox.cpp:640
msgid "Star"
msgstr ""

#: src/objects/bonusbox.cpp:497
#: src/objects/bonusbox.cpp:526
#: src/objects/bonusbox.cpp:644
msgid "Goldpiece"
msgstr ""

#: src/objects/bonusbox.cpp:498
#: src/objects/bonusbox.cpp:530
#: src/objects/bonusbox.cpp:648
msgid "Mushroom Poison"
msgstr ""

#: src/objects/bonusbox.cpp:545
msgid "Force item"
msgstr ""

#: src/objects/bonusbox.cpp:545
msgid "Force best available item when activated"
msgstr ""

#: src/objects/bonusbox.cpp:563
msgid "Gold color"
msgstr ""

#: src/objects/bonusbox.cpp:563
msgid "Gold color if the item is a goldpiece"
msgstr ""

#: src/objects/box.cpp:816
msgid "Useable Count"
msgstr ""

#: src/objects/box.cpp:824
msgid "Invisible"
msgstr ""

#: src/objects/box.cpp:824
msgid ""
"Massive is invisible until activated.\n"
"Ghost is only visible and activateable if in ghost mode.\n"
"Semi Massive is like Massive but only touchable in the activation direction."
msgstr ""

#: src/objects/box.cpp:827
#: src/objects/box.cpp:833
#: src/objects/box.cpp:872
msgid "Massive"
msgstr ""

#: src/objects/box.cpp:828
#: src/objects/box.cpp:837
#: src/objects/box.cpp:876
msgid "Ghost"
msgstr ""

#: src/objects/box.cpp:829
#: src/objects/box.cpp:841
#: src/objects/box.cpp:880
msgid "Semi Massive"
msgstr ""

#: src/objects/box.cpp:896
msgid "Box Empty"
msgstr ""

#: src/objects/box.cpp:900
msgid "Box Random"
msgstr ""

#: src/objects/box.cpp:904
msgid "Spinbox"
msgstr ""

#: src/objects/box.cpp:908
msgid "Textbox"
msgstr ""

#: src/objects/box.cpp:912
msgid "Box Mushroom"
msgstr ""

#: src/objects/box.cpp:916
msgid "Box Mushroom - Fireplant"
msgstr ""

#: src/objects/box.cpp:920
msgid "Box Mushroom - Blue Mushroom"
msgstr ""

#: src/objects/box.cpp:924
msgid "Box Mushroom - Ghost Mushroom"
msgstr ""

#: src/objects/box.cpp:928
msgid "Box 1-UP"
msgstr ""

#: src/objects/box.cpp:932
msgid "Box Star"
msgstr ""

#: src/objects/box.cpp:936
msgid "Box Goldpiece"
msgstr ""

#: src/objects/box.cpp:940
msgid "Box Mushroom Poison"
msgstr ""

#: src/objects/box.cpp:944
msgid "Box Unknown Item Type"
msgstr ""

#: src/objects/box.cpp:949
msgid "Invisible "
msgstr ""

#: src/objects/box.cpp:953
msgid "Ghost "
msgstr ""

#: src/objects/box.cpp:957
msgid "Invisible Semi Massive "
msgstr ""

#: src/objects/enemystopper.cpp:58
msgid "Enemystopper"
msgstr ""

#: src/objects/goldpiece.cpp:162
msgid "Red Falling Goldpiece"
msgstr ""

#: src/objects/goldpiece.cpp:178
msgid "Falling Goldpiece"
msgstr ""

#: src/objects/goldpiece.cpp:196
msgid "Red Goldpiece"
msgstr ""

#: src/objects/level_entry.cpp:145
msgid "Level Entry"
msgstr ""

#: src/objects/level_entry.cpp:149
#: src/objects/level_exit.cpp:187
msgid " Beam"
msgstr ""

#: src/objects/level_entry.cpp:153
#: src/objects/level_exit.cpp:191
msgid " Warp"
msgstr ""

#: src/objects/level_entry.cpp:432
msgid "The direction to come out"
msgstr ""

#: src/objects/level_entry.cpp:445
msgid "Name for identification"
msgstr ""

#: src/objects/level_exit.cpp:183
msgid "Level Exit"
msgstr ""

#: src/objects/level_exit.cpp:458
msgid "Direction to move in"
msgstr ""

#: src/objects/level_exit.cpp:471
msgid "Motion"
msgstr ""

#: src/objects/level_exit.cpp:471
msgid "Camera Motion"
msgstr ""

#: src/objects/level_exit.cpp:499
msgid "Destination Level"
msgstr ""

#: src/objects/level_exit.cpp:499
msgid "Name of the level that should be entered. If empty uses the current level."
msgstr ""

#: src/objects/level_exit.cpp:506
msgid "Destination Entry"
msgstr ""

#: src/objects/level_exit.cpp:506
msgid "Name of the Entry in the destination level. If empty the entry point is the player start position."
msgstr ""

#: src/objects/level_exit.cpp:513
msgid "Name of the Path to use for the camera movement."
msgstr ""

#: src/objects/moving_platform.cpp:1072
#: src/objects/path.cpp:768
msgid "Move Type"
msgstr ""

#: src/objects/moving_platform.cpp:1072
msgid "Movement type."
msgstr ""

#: src/objects/moving_platform.cpp:1119
msgid "Movable distance into its direction if type is line or radius if circle."
msgstr ""

#: src/objects/moving_platform.cpp:1135
msgid "Touch time"
msgstr ""

#: src/objects/moving_platform.cpp:1135
msgid "Time when touched until shaking starts"
msgstr ""

#: src/objects/moving_platform.cpp:1143
msgid "Shake time"
msgstr ""

#: src/objects/moving_platform.cpp:1143
msgid "Time it's shaking until falling"
msgstr ""

#: src/objects/moving_platform.cpp:1151
msgid "Touch move time"
msgstr ""

#: src/objects/moving_platform.cpp:1151
msgid "If set does not move until this time has elapsed after touched"
msgstr ""

#: src/objects/moving_platform.cpp:1159
msgid "Hor image count"
msgstr ""

#: src/objects/moving_platform.cpp:1159
msgid "Horizontal middle image count"
msgstr ""

#: src/objects/moving_platform.cpp:1167
msgid "Image top left"
msgstr ""

#: src/objects/moving_platform.cpp:1174
msgid "Image top middle"
msgstr ""

#: src/objects/moving_platform.cpp:1181
msgid "Image top right"
msgstr ""

#: src/objects/moving_platform.cpp:1396
msgid "Falling "
msgstr ""

#: src/objects/moving_platform.cpp:1400
msgid "Delayed "
msgstr ""

#: src/objects/moving_platform.cpp:1404
msgid "Moving "
msgstr ""

#: src/objects/moving_platform.cpp:1407
msgid "Platform - "
msgstr ""

#: src/objects/path.cpp:480
msgid "Path"
msgstr ""

#: src/objects/path.cpp:761
msgid "Identifier"
msgstr ""

#: src/objects/path.cpp:761
msgid "Identifier name of the Path. This is needed for objects that can link to this."
msgstr ""

#: src/objects/path.cpp:768
msgid "Movement type. Mirror moves forth and back and rewind starts from the beginning again."
msgstr ""

#: src/objects/path.cpp:787
msgid "Segment"
msgstr ""

#: src/objects/path.cpp:787
msgid "Select the Segment to edit."
msgstr ""

#: src/objects/path.cpp:800
msgid "Add a Segment after the selected one."
msgstr ""

#: src/objects/path.cpp:802
msgid "Add"
msgstr ""

#: src/objects/path.cpp:807
msgid "Delete the selected Segment."
msgstr ""

#: src/objects/path.cpp:809
msgid "Delete"
msgstr ""

#: src/objects/path.cpp:814
msgid "Pos X1"
msgstr ""

#: src/objects/path.cpp:814
msgid "Line position X1"
msgstr ""

#: src/objects/path.cpp:822
msgid "Y1"
msgstr ""

#: src/objects/path.cpp:822
msgid "Line position Y1"
msgstr ""

#: src/objects/path.cpp:830
msgid "Pos X2"
msgstr ""

#: src/objects/path.cpp:830
msgid "Line position X2"
msgstr ""

#: src/objects/path.cpp:838
msgid "Y2"
msgstr ""

#: src/objects/path.cpp:838
msgid "Line position Y2"
msgstr ""

#: src/objects/powerup.cpp:288
msgid "Mushroom Red"
msgstr ""

#: src/objects/powerup.cpp:716
msgid "Moon (3-UP)"
msgstr ""

#: src/objects/text_box.cpp:270
msgid "Text"
msgstr ""

#: src/objects/text_box.cpp:270
msgid "Text to display when activated"
msgstr ""

#: src/overworld/overworld.cpp:45
msgid "Unnamed"
msgstr ""

#: src/overworld/overworld.cpp:81
msgid "Couldn't save world description "
msgstr ""

#: src/overworld/overworld.cpp:243
msgid "World Loading failed : "
msgstr ""

#: src/overworld/overworld.cpp:309
msgid "Couldn't save world "
msgstr ""

#: src/overworld/overworld.cpp:381
#: src/overworld/world_editor.cpp:196
msgid "World "
msgstr ""

#: src/overworld/world_editor.cpp:86
msgid "World Editor disabled"
msgstr ""

#: src/overworld/world_editor.cpp:178
msgid "Create a new World"
msgstr ""

#: src/overworld/world_editor.cpp:209
msgid "Load an Overworld"
msgstr ""

#: src/overworld/world_editor.cpp:250
msgid "Reload World ?"
msgstr ""

#: src/overworld/world_layer.cpp:45
msgid "Line Start Point"
msgstr ""

#: src/overworld/world_layer.cpp:50
msgid "Line End Point"
msgstr ""

#: src/overworld/world_layer.cpp:253
msgid "Waypoint origin"
msgstr ""

#: src/overworld/world_layer.cpp:337
msgid "Line Layer Loading failed : "
msgstr ""

#: src/overworld/world_layer.cpp:347
msgid "Couldn't save world layer "
msgstr ""

#: src/overworld/world_waypoint.cpp:61
msgid "Waypoint"
msgstr ""

#: src/overworld/world_waypoint.cpp:418
msgid "Type"
msgstr ""

#: src/overworld/world_waypoint.cpp:418
msgid "Destination type"
msgstr ""

#: src/overworld/world_waypoint.cpp:421
#: src/overworld/world_waypoint.cpp:429
msgid "World"
msgstr ""

#: src/overworld/world_waypoint.cpp:437
msgid "Destination"
msgstr ""

#: src/overworld/world_waypoint.cpp:437
msgid "Destination level or world"
msgstr ""

#: src/overworld/world_waypoint.cpp:444
msgid "Backward Direction"
msgstr ""

#: src/overworld/world_waypoint.cpp:456
msgid "Forward Direction"
msgstr ""

#: src/overworld/world_waypoint.cpp:468
msgid "Default Access"
msgstr ""

#: src/overworld/world_waypoint.cpp:468
msgid "Enable if the Waypoint should be always accessible."
msgstr ""

#: src/user/preferences.cpp:155
msgid "Preferences Loading failed : "
msgstr ""

#: src/user/savegame.cpp:381
msgid "Savegame "
msgstr ""

#: src/user/savegame.cpp:381
msgid " loaded"
msgstr ""

#: src/user/savegame.cpp:530
msgid "Saved to Slot "
msgstr ""

#: src/user/savegame.cpp:572
msgid "Couldn't save savegame "
msgstr ""

#: src/user/savegame.cpp:750
msgid " -  Level "
msgstr ""

#: src/user/savegame.cpp:758
msgid " -  Unknown"
msgstr ""

#: src/user/savegame.cpp:762
msgid " - Date "
msgstr ""

#: src/user/savegame.cpp:813
msgid "Savegame Loading failed : "
msgstr ""

#: src/video/animation.cpp:1478
msgid "Position z"
msgstr ""

#: src/video/animation.cpp:1478
msgid "Initial depth position. Use values from 0.00011 to 0.12."
msgstr ""

#: src/video/animation.cpp:1485
#: src/video/animation.cpp:1555
#: src/video/animation.cpp:1569
#: src/video/animation.cpp:1640
#: src/video/animation.cpp:1654
#: src/video/animation.cpp:1668
#: src/video/animation.cpp:1682
#: src/video/animation.cpp:1696
msgid "Additional random value"
msgstr ""

#: src/video/animation.cpp:1499
msgid "Based on camera pos."
msgstr ""

#: src/video/animation.cpp:1499
msgid "The emitter position is based on the camera position"
msgstr ""

#: src/video/animation.cpp:1506
msgid "Particles Based on Emitter pos."
msgstr ""

#: src/video/animation.cpp:1506
msgid "The particle position is based on the emitter position"
msgstr ""

#: src/video/animation.cpp:1513
msgid "Emitter width"
msgstr ""

#: src/video/animation.cpp:1513
msgid "Emitter width in which the particles spawn"
msgstr ""

#: src/video/animation.cpp:1520
#: src/video/animation.cpp:1724
msgid "Height"
msgstr ""

#: src/video/animation.cpp:1520
msgid "Emitter height in which the particles spawn"
msgstr ""

#: src/video/animation.cpp:1527
msgid "Emitter TTL"
msgstr ""

#: src/video/animation.cpp:1527
msgid "Emitter time to live. Set -1 for infinite."
msgstr ""

#: src/video/animation.cpp:1534
msgid "Emitter interval"
msgstr ""

#: src/video/animation.cpp:1534
msgid "Time between spawning particles. Amount is the quota."
msgstr ""

#: src/video/animation.cpp:1541
msgid "Quota"
msgstr ""

#: src/video/animation.cpp:1541
msgid "The amount of particles to spawn for an interval"
msgstr ""

#: src/video/animation.cpp:1548
msgid "TTL"
msgstr ""

#: src/video/animation.cpp:1548
msgid "Particle time to live(TTL)"
msgstr ""

#: src/video/animation.cpp:1562
msgid "Velocity"
msgstr ""

#: src/video/animation.cpp:1562
msgid "Initial particle velocity or speed"
msgstr ""

#: src/video/animation.cpp:1591
msgid "Rotation z"
msgstr ""

#: src/video/animation.cpp:1591
msgid "Initial rotation z"
msgstr ""

#: src/video/animation.cpp:1598
msgid "Add direction"
msgstr ""

#: src/video/animation.cpp:1598
msgid "Start direction is added to the z rotation"
msgstr ""

#: src/video/animation.cpp:1633
msgid "Const. rotation z"
msgstr ""

#: src/video/animation.cpp:1633
msgid "Initial constant rotation z"
msgstr ""

#: src/video/animation.cpp:1647
msgid "Initial direction/angle"
msgstr ""

#: src/video/animation.cpp:1661
msgid "Scale"
msgstr ""

#: src/video/animation.cpp:1661
msgid "Initial size scale"
msgstr ""

#: src/video/animation.cpp:1675
msgid "Hor gravity"
msgstr ""

#: src/video/animation.cpp:1675
msgid "Initial horizontal gravity"
msgstr ""

#: src/video/animation.cpp:1689
msgid "Ver gravity"
msgstr ""

#: src/video/animation.cpp:1689
msgid "Initial vertical gravity"
msgstr ""

#: src/video/animation.cpp:1703
msgid "Clip rect x"
msgstr ""

#: src/video/animation.cpp:1703
msgid "Clipping rectangle position x"
msgstr ""

#: src/video/animation.cpp:1710
msgid "Width"
msgstr ""

#: src/video/animation.cpp:1710
msgid "Clipping rectangle width"
msgstr ""

#: src/video/animation.cpp:1717
msgid "Clip rect y"
msgstr ""

#: src/video/animation.cpp:1717
msgid "Clipping rectangle position y"
msgstr ""

#: src/video/animation.cpp:1724
msgid "Clipping rectangle height"
msgstr ""

#: src/video/animation.cpp:1731
msgid "Clip mode"
msgstr ""

#: src/video/animation.cpp:1731
msgid "Clipping mode if particle is out the rectangle"
msgstr ""

#: src/video/img_manager.cpp:121
msgid "Saving Textures"
msgstr ""

#: src/video/img_manager.cpp:172
msgid "Restoring Textures"
msgstr ""

#: src/video/video.cpp:695
msgid "Caching Images failed : Could not remove old images"
msgstr ""

#: src/video/video.cpp:729
msgid "Caching Images"
msgstr ""

