# This file is distributed under the same license as the Secret Maryo Chronicles package.
# Karl Ove Hufthammer <karl@huftis.org>, 2009.
msgid ""
msgstr ""
"Project-Id-Version: Secret Maryo Chronicles\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-01-04 13:13+0100\n"
"PO-Revision-Date: 2010-01-04 13:13+0100\n"
"Last-Translator: Karl Ove Hufthammer <karl@huftis.org>\n"
"Language-Team: Norwegian Nynorsk <i18n-nn@lister.ping.uio.no>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: English\n"
"X-Poedit-Country: UNITED STATES\n"
"X-Poedit-SourceCharset: utf-8\n"
"X-Poedit-KeywordsList: _;N_;UTF8_\n"
"X-Poedit-Basepath: ../../../../\n"
"X-Generator: Lokalize 1.0\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Poedit-SearchPath-0: src\n"

#: src/audio/random_sound.cpp:481
msgid "Filename"
msgstr "Filnamn"

#: src/audio/random_sound.cpp:481
msgid "Sound filename"
msgstr "Lydfilnamn"

#: src/audio/random_sound.cpp:488
msgid "Continuous"
msgstr "Kontinuerleg"

#: src/audio/random_sound.cpp:488
msgid "Check if the sound should be played continuously instead of randomly"
msgstr "Kryss av for viss msikken skal spelast av kontinuerleg, i staden for tilfeldig"

#: src/audio/random_sound.cpp:495
msgid "Delay Minimum"
msgstr "Minste ventetid"

#: src/audio/random_sound.cpp:495
msgid "Minimal delay until played again"
msgstr "Minste ventetid før melodien vert spela på nytt"

#: src/audio/random_sound.cpp:503
#: src/audio/random_sound.cpp:519
msgid "Maximum"
msgstr "Maks"

#: src/audio/random_sound.cpp:503
msgid "Maximal delay until played again"
msgstr "Største ventetid før melodien vert spela på nytt"

#: src/audio/random_sound.cpp:511
msgid "Volume Minimum"
msgstr "Lågaste lyd"

#: src/audio/random_sound.cpp:511
msgid "Minimal random volume for each play"
msgstr "Minste tilfeldig lyd for kvar avspeling"

#: src/audio/random_sound.cpp:519
msgid "Maximal random volume for each play"
msgstr "Største tilfeldige lydstyke for kvar avspeling"

#: src/audio/random_sound.cpp:527
msgid "Volume Reduction Begin"
msgstr "Start på lyddemping"

#: src/audio/random_sound.cpp:527
msgid "Volume reduction begins gradually at this distance"
msgstr "Lyddempinga begynner gradvis ved denne avstanden"

#: src/audio/random_sound.cpp:535
msgid "End"
msgstr "Slutt"

#: src/audio/random_sound.cpp:535
msgid "Volume reduction ends at this distance. Sound is not played beyond this."
msgstr "Lyddempinga sluttar ved denne avstanden. Lyden vert ikkje spela etter dette."

#: src/core/editor.cpp:344
msgid "Loading"
msgstr "Lastar"

#: src/core/editor.cpp:350
msgid "Editor enabled"
msgstr "Brettredigering"

#: src/core/game_core.cpp:725
msgid "Loading Level failed : "
msgstr "Klarte ikkje opna brettet:"

#: src/core/game_core.cpp:846
msgid "undefined"
msgstr "Udefinert"

#: src/core/game_core.cpp:850
msgid "left"
msgstr "Pil venstre"

#: src/core/game_core.cpp:854
msgid "right"
msgstr "Pil høgre"

#: src/core/game_core.cpp:858
msgid "up"
msgstr "Pil opp"

#: src/core/game_core.cpp:862
msgid "down"
msgstr "Pil ned"

#: src/core/game_core.cpp:866
msgid "top_left"
msgstr "Oppe til venstre"

#: src/core/game_core.cpp:870
msgid "top_right"
msgstr "Oppe til høgre"

#: src/core/game_core.cpp:874
msgid "bottom_left"
msgstr "Nede til venstre"

#: src/core/game_core.cpp:878
msgid "bottom_right"
msgstr "Nede til høgre"

#: src/core/game_core.cpp:882
msgid "left_top"
msgstr "Venstre oppe"

#: src/core/game_core.cpp:886
msgid "left_bottom"
msgstr "Venstre nede"

#: src/core/game_core.cpp:890
msgid "right_top"
msgstr "Høgre oppe"

#: src/core/game_core.cpp:894
msgid "right_bottom"
msgstr "Høgre nede"

#: src/core/game_core.cpp:898
msgid "horizontal"
msgstr "Vassrett"

#: src/core/game_core.cpp:902
msgid "vertical"
msgstr "Loddrett"

#: src/core/game_core.cpp:906
msgid "all"
msgstr "alle"

#: src/core/game_core.cpp:910
msgid "first"
msgstr "første"

#: src/core/game_core.cpp:914
msgid "last"
msgstr "siste"

#: src/core/game_core.cpp:1230
msgid "default"
msgstr "standard"

#: src/core/game_core.cpp:1234
msgid "white"
msgstr "kvit"

#: src/core/game_core.cpp:1238
msgid "black"
msgstr "svart"

#: src/core/game_core.cpp:1242
msgid "red"
msgstr "raud"

#: src/core/game_core.cpp:1246
msgid "orange"
msgstr "oransje"

#: src/core/game_core.cpp:1250
msgid "yellow"
msgstr "gul"

#: src/core/game_core.cpp:1254
msgid "green"
msgstr "grøn"

#: src/core/game_core.cpp:1258
msgid "blue"
msgstr "blå"

#: src/core/game_core.cpp:1262
msgid "brown"
msgstr "brun"

#: src/core/game_core.cpp:1266
msgid "grey"
msgstr "grå"

#: src/core/game_core.cpp:1442
msgid "Loading Images"
msgstr "Lastar bilete"

#: src/core/game_core.cpp:1589
msgid "Loading Sounds"
msgstr "Lastar lydeffektar"

#: src/enemies/eato.cpp:336
#: src/enemies/flyon.cpp:674
#: src/enemies/furball.cpp:866
#: src/enemies/gee.cpp:670
#: src/enemies/krush.cpp:452
#: src/enemies/rokko.cpp:608
#: src/enemies/spikeball.cpp:634
#: src/enemies/thromp.cpp:780
#: src/enemies/turtle.cpp:1021
#: src/enemies/bosses/turtle_boss.cpp:1140
msgid "Direction"
msgstr "Retning"

#: src/enemies/eato.cpp:352
#: src/enemies/flyon.cpp:686
#: src/enemies/thromp.cpp:792
msgid "Image directory"
msgstr "Biletmappe"

#: src/enemies/eato.cpp:352
#: src/enemies/flyon.cpp:686
#: src/enemies/thromp.cpp:792
msgid "Directory containing the images"
msgstr "Mappe med bilete"

#: src/enemies/flyon.cpp:674
#: src/enemies/rokko.cpp:608
#: src/enemies/thromp.cpp:780
msgid "Direction it moves into."
msgstr "Retninga han skal gå i."

#: src/enemies/flyon.cpp:693
#: src/enemies/gee.cpp:680
#: src/enemies/thromp.cpp:799
msgid "Distance"
msgstr "Avstand"

#: src/enemies/flyon.cpp:693
msgid "Movable Distance into its direction"
msgstr "Flyttbar avstand i denne retninga"

#: src/enemies/flyon.cpp:701
#: src/enemies/rokko.cpp:620
#: src/enemies/static.cpp:387
#: src/enemies/thromp.cpp:807
msgid "Speed"
msgstr "Fart"

#: src/enemies/flyon.cpp:701
msgid "Initial speed when jumping out"
msgstr "Startfart ved uthopping"

#: src/enemies/furball.cpp:866
#: src/enemies/gee.cpp:670
#: src/enemies/krush.cpp:452
#: src/enemies/spikeball.cpp:634
#: src/enemies/turtle.cpp:1021
#: src/enemies/bosses/turtle_boss.cpp:1140
msgid "Starting direction."
msgstr "Startretning."

#: src/enemies/furball.cpp:878
#: src/enemies/bosses/turtle_boss.cpp:1158
msgid "Downgrades"
msgstr "Nedgraderingar"

#: src/enemies/furball.cpp:878
#: src/enemies/bosses/turtle_boss.cpp:1158
msgid "Downgrades until death"
msgstr "Nedgraderingar til døden"

#: src/enemies/furball.cpp:886
#: src/enemies/bosses/turtle_boss.cpp:1174
msgid "End Level"
msgstr ""

#: src/enemies/furball.cpp:886
#: src/enemies/bosses/turtle_boss.cpp:1174
msgid "End the level if it is killed."
msgstr ""

#: src/enemies/furball.cpp:888
#: src/enemies/furball.cpp:893
#: src/enemies/furball.cpp:911
#: src/enemies/gee.cpp:690
#: src/enemies/gee.cpp:695
#: src/enemies/gee.cpp:749
#: src/enemies/static.cpp:397
#: src/enemies/static.cpp:402
#: src/enemies/static.cpp:468
#: src/enemies/bosses/turtle_boss.cpp:1176
#: src/enemies/bosses/turtle_boss.cpp:1181
#: src/enemies/bosses/turtle_boss.cpp:1238
msgid "Enabled"
msgstr "På"

#: src/enemies/furball.cpp:889
#: src/enemies/furball.cpp:897
#: src/enemies/gee.cpp:691
#: src/enemies/gee.cpp:699
#: src/enemies/static.cpp:398
#: src/enemies/static.cpp:406
#: src/enemies/bosses/turtle_boss.cpp:1177
#: src/enemies/bosses/turtle_boss.cpp:1185
msgid "Disabled"
msgstr "Av"

#: src/enemies/gee.cpp:680
msgid "Movable distance"
msgstr "Flyttbar avstand"

#: src/enemies/gee.cpp:688
msgid "Always fly"
msgstr "Fly alltid"

#: src/enemies/gee.cpp:688
msgid "Move without stopping at the fly distance"
msgstr "Flytt utan å stoppa ved flyavstanden"

#: src/enemies/gee.cpp:706
msgid "Wait time"
msgstr "Ventetid"

#: src/enemies/gee.cpp:706
msgid "Time to wait until moving again after a stop"
msgstr "Ventetid for flytting etter stopping"

#: src/enemies/gee.cpp:714
msgid "Fly distance"
msgstr "Flyavstand"

#: src/enemies/gee.cpp:714
msgid "The distance to move each time"
msgstr "Avstanden å flytta kvar gong"

#: src/enemies/rokko.cpp:620
#: src/enemies/thromp.cpp:807
msgid "Speed when activated"
msgstr "Fart når aktivert"

#: src/enemies/static.cpp:365
msgid "Image"
msgstr "Bilete"

#: src/enemies/static.cpp:365
msgid "Image filename"
msgstr "Biletfilnamn"

#: src/enemies/static.cpp:372
msgid "Rotation Speed"
msgstr "Dreiefart"

#: src/enemies/static.cpp:380
msgid "Path Identifier"
msgstr "Stigidentifikator"

#: src/enemies/static.cpp:380
msgid "Name of the Path to move along."
msgstr "Namnet på stigen å flytta langs."

#: src/enemies/static.cpp:387
msgid "Maximum speed"
msgstr "Maksfart"

#: src/enemies/static.cpp:395
msgid "Fire Resistant"
msgstr "Tåler eld"

#: src/enemies/static.cpp:395
msgid "If it is resistant against fire"
msgstr "Om han tåler eld"

#: src/enemies/static.cpp:413
msgid "Ice Resistance"
msgstr "Tåler is"

#: src/enemies/static.cpp:413
msgid "Resistance against Ice (0.0-1.0)"
msgstr "Motstand mot is (0,0–1,0)"

#: src/enemies/thromp.cpp:799
msgid "Detection distance into its direction"
msgstr "Oppdagingsavstand i retninga"

#: src/enemies/bosses/turtle_boss.cpp:1150
msgid "Hits"
msgstr "Treff"

#: src/enemies/bosses/turtle_boss.cpp:1150
msgid "Hits until a downgrade"
msgstr "Treff til nedgradering"

#: src/enemies/bosses/turtle_boss.cpp:1166
msgid "Shell Time"
msgstr "Skaltid"

#: src/enemies/bosses/turtle_boss.cpp:1166
msgid "Time running as shell to rise again"
msgstr "Tid som skal for oppstoda"

#: src/enemies/bosses/turtle_boss.cpp:1252
msgid "Turtle Boss"
msgstr "Skjelpadde-hovudfiende"

#: src/gui/hud.cpp:442
#, c-format
msgid "Points %08d"
msgstr "Poeng %08d"

#: src/gui/hud.cpp:596
msgid "Lives : "
msgstr "Liv: "

#: src/gui/hud.cpp:660
#, c-format
msgid "Time %02d:%02d"
msgstr "Tid %02d.%02d"

#: src/gui/hud.cpp:918
msgid "Level"
msgstr "Brett"

#: src/gui/hud.cpp:919
msgid "Player"
msgstr "Spelar"

#: src/gui/hud.cpp:1008
msgid "FPS : best "
msgstr "B/s: best "

#: src/gui/hud.cpp:1008
msgid ", worst "
msgstr ", verst "

#: src/gui/hud.cpp:1008
msgid ", current "
msgstr ", no "

#: src/gui/hud.cpp:1010
msgid "average "
msgstr "i snitt "

#: src/gui/hud.cpp:1012
msgid "Speed factor "
msgstr "Fartsfaktor "

#: src/gui/hud.cpp:1048
msgid "Camera : X "
msgstr "Kamera: X "

#: src/gui/hud.cpp:1054
msgid "Name : "
msgstr "Namn: "

#: src/gui/hud.cpp:1065
msgid "Objects : "
msgstr "Objekt: "

#: src/gui/hud.cpp:1073
msgid "Passive : "
msgstr "Passiv: "

#: src/gui/hud.cpp:1081
msgid "Massive : "
msgstr "Massiv: "

#: src/gui/hud.cpp:1089
msgid "Enemy : "
msgstr "Fiende: "

#: src/gui/hud.cpp:1097
msgid "Active : "
msgstr "Aktiv: "

#: src/gui/hud.cpp:1114
msgid "Halfmassive : "
msgstr "Halvmassiv: "

#: src/gui/hud.cpp:1131
msgid "Moving Platform : "
msgstr "Flyttbar plattform: "

#: src/gui/hud.cpp:1153
msgid "Goldbox : "
msgstr "Gullboks: "

#: src/gui/hud.cpp:1175
msgid "Bonusbox : "
msgstr "Bonusboks: "

#: src/gui/hud.cpp:1181
msgid "Other : "
msgstr "Anna: "

#: src/gui/hud.cpp:1193
msgid "Velocity X "
msgstr "Fart X "

#: src/gui/hud.cpp:1196
msgid "Moving State "
msgstr "Flyttilstand "

#: src/gui/hud.cpp:1204
msgid "Ground "
msgstr "Bakke "

#: src/gui/hud.cpp:1209
msgid "Game Mode : "
msgstr "Spelmodus: "

#: src/gui/hud.cpp:1246
msgid "Draw"
msgstr "Teikn"

#: src/gui/hud.cpp:1250
#: src/gui/hud.cpp:1289
msgid "World : "
msgstr "Verd: "

#: src/gui/hud.cpp:1259
#: src/gui/hud.cpp:1302
msgid "Menu : "
msgstr "Meny: "

#: src/gui/hud.cpp:1268
#: src/gui/hud.cpp:1315
msgid "Level Settings : "
msgstr "Brettinnstillingar: "

#: src/gui/hud.cpp:1277
msgid "Level Layer 1 : "
msgstr "Brettlag 1: "

#: src/gui/hud.cpp:1278
msgid "Level Player : "
msgstr "Brettspelar: "

#: src/gui/hud.cpp:1279
msgid "Level Layer 2 : "
msgstr "Brettlag 2: "

#: src/gui/hud.cpp:1280
msgid "Level Hud : "
msgstr "Brett-HUD: "

#: src/gui/hud.cpp:1281
msgid "Level Editor : "
msgstr "Brettredigering: "

#: src/gui/hud.cpp:1283
msgid "Mouse : "
msgstr "Mus: "

#: src/gui/hud.cpp:1285
msgid "Update"
msgstr "Oppdater"

#: src/gui/hud.cpp:1328
msgid "process input : "
msgstr "prosesser inndata: "

#: src/gui/hud.cpp:1329
msgid "level : "
msgstr "brett: "

#: src/gui/hud.cpp:1330
msgid "level editor : "
msgstr "brettredigering: "

#: src/gui/hud.cpp:1331
msgid "hud : "
msgstr "hud: "

#: src/gui/hud.cpp:1332
msgid "player : "
msgstr "spelar: "

#: src/gui/hud.cpp:1333
msgid "player collisions : "
msgstr "spelarkollisjonar: "

#: src/gui/hud.cpp:1334
msgid "level late : "
msgstr "brett seint: "

#: src/gui/hud.cpp:1335
msgid "level collisions : "
msgstr "brettkollisjonar: "

#: src/gui/hud.cpp:1336
msgid "camera : "
msgstr "kamera: "

#: src/gui/hud.cpp:1340
msgid "Render"
msgstr "Teikn opp"

#: src/gui/hud.cpp:1341
msgid "Game : "
msgstr "Spel: "

#: src/gui/hud.cpp:1342
msgid "Gui : "
msgstr "GUI: "

#: src/gui/hud.cpp:1343
msgid "Buffer : "
msgstr "Buffer: "

#: src/gui/menu_data.cpp:208
msgid "Credits"
msgstr "Bidragsytarar"

#: src/gui/menu_data.cpp:233
msgid "Version "
msgstr "Versjon "

#: src/gui/menu_data.cpp:561
msgid ""
"This will reset your current progress.\n"
"Continue ?"
msgstr ""
"Dette vil nullstilla framgangen din.\n"
"Vil du halda fram?"

#: src/gui/menu_data.cpp:571
msgid "Couldn't load overworld "
msgstr "Klarte ikkje lasta oververda "

#: src/gui/menu_data.cpp:589
msgid "Couldn't load level "
msgstr "Klarte ikkje lasta brettet "

#: src/gui/menu_data.cpp:906
msgid "Delete "
msgstr "Slett "

#: src/gui/menu_data.cpp:1005
#: src/gui/menu_data.cpp:2912
#: src/gui/menu_data.cpp:3253
msgid "Back"
msgstr "Tilbake"

#: src/gui/menu_data.cpp:1120
msgid "Always Run"
msgstr "Spring alltid"

#: src/gui/menu_data.cpp:1124
#: src/gui/menu_data.cpp:1133
#: src/gui/menu_data.cpp:1233
#: src/gui/menu_data.cpp:1242
#: src/gui/menu_data.cpp:1266
#: src/gui/menu_data.cpp:1275
#: src/gui/menu_data.cpp:1316
#: src/gui/menu_data.cpp:1384
#: src/gui/menu_data.cpp:1403
#: src/gui/menu_data.cpp:1425
#: src/gui/menu_data.cpp:1502
#: src/gui/menu_data.cpp:1529
#: src/gui/menu_data.cpp:1680
#: src/gui/menu_data.cpp:1689
#: src/gui/menu_data.cpp:1704
#: src/gui/menu_data.cpp:1713
#: src/gui/menu_data.cpp:1818
#: src/gui/menu_data.cpp:1832
#: src/gui/menu_data.cpp:1904
#: src/gui/menu_data.cpp:1921
#: src/gui/menu_data.cpp:1969
#: src/gui/menu_data.cpp:1979
#: src/gui/menu_data.cpp:2091
#: src/gui/menu_data.cpp:2100
#: src/gui/menu_data.cpp:2124
#: src/gui/menu_data.cpp:2133
#: src/gui/menu_data.cpp:2203
#: src/gui/menu_data.cpp:2217
#: src/gui/menu_data.cpp:2259
#: src/gui/menu_data.cpp:2297
#: src/gui/menu_data.cpp:2446
#: src/gui/menu_data.cpp:2455
#: src/gui/menu_data.cpp:2762
#: src/gui/menu_data.cpp:2806
msgid "On"
msgstr "På"

#: src/gui/menu_data.cpp:1127
#: src/gui/menu_data.cpp:1137
#: src/gui/menu_data.cpp:1236
#: src/gui/menu_data.cpp:1246
#: src/gui/menu_data.cpp:1269
#: src/gui/menu_data.cpp:1279
#: src/gui/menu_data.cpp:1320
#: src/gui/menu_data.cpp:1388
#: src/gui/menu_data.cpp:1407
#: src/gui/menu_data.cpp:1683
#: src/gui/menu_data.cpp:1693
#: src/gui/menu_data.cpp:1707
#: src/gui/menu_data.cpp:1717
#: src/gui/menu_data.cpp:1822
#: src/gui/menu_data.cpp:1836
#: src/gui/menu_data.cpp:1973
#: src/gui/menu_data.cpp:1983
#: src/gui/menu_data.cpp:2094
#: src/gui/menu_data.cpp:2104
#: src/gui/menu_data.cpp:2127
#: src/gui/menu_data.cpp:2137
#: src/gui/menu_data.cpp:2207
#: src/gui/menu_data.cpp:2221
#: src/gui/menu_data.cpp:2449
#: src/gui/menu_data.cpp:2459
#: src/gui/menu_data.cpp:2766
msgid "Off"
msgstr "Av"

#: src/gui/menu_data.cpp:1144
msgid "Camera Hor Speed"
msgstr "Kamerafart vassrett"

#: src/gui/menu_data.cpp:1153
msgid "Camera Ver Speed"
msgstr "Kamerafart loddrett"

#: src/gui/menu_data.cpp:1162
msgid "Language"
msgstr "Språk"

#: src/gui/menu_data.cpp:1207
msgid "Menu Level"
msgstr "Menybrett"

#: src/gui/menu_data.cpp:1224
#: src/gui/menu_data.cpp:1287
#: src/gui/menu_data.cpp:1741
#: src/gui/menu_data.cpp:2152
#: src/gui/menu_data.cpp:2385
#: src/gui/menu_data.cpp:2495
msgid "Reset"
msgstr "Nullstill"

#: src/gui/menu_data.cpp:1229
msgid "Show images"
msgstr "Vis bilete"

#: src/gui/menu_data.cpp:1253
msgid "Item image size"
msgstr "Biletstorleik for element"

#: src/gui/menu_data.cpp:1262
msgid "Auto-Hide Mouse"
msgstr "Gøym automatisk peikaren"

#: src/gui/menu_data.cpp:1601
msgid "Resolution"
msgstr "Oppløysing"

#: src/gui/menu_data.cpp:1659
msgid "Bpp"
msgstr "Fargedjupn"

#: src/gui/menu_data.cpp:1676
msgid "Fullscreen"
msgstr "Fullskjerm"

#: src/gui/menu_data.cpp:1700
msgid "VSync"
msgstr "VSynk"

#: src/gui/menu_data.cpp:1724
msgid "Geometry Quality"
msgstr "Geometrikvalitet"

#: src/gui/menu_data.cpp:1732
msgid "Texture Quality"
msgstr "Teksturkvalitet"

#: src/gui/menu_data.cpp:1746
msgid "Apply"
msgstr "Bruk"

#: src/gui/menu_data.cpp:1751
msgid "Recreate Cache"
msgstr "Bygg opp att biletlageret"

#: src/gui/menu_data.cpp:1999
msgid "Reinitialization"
msgstr "Reinitiering"

#: src/gui/menu_data.cpp:2063
msgid "Hertz (Hz)"
msgstr "Hertz (Hz)"

#: src/gui/menu_data.cpp:2064
msgid "You should only change the value if the audio is scratchy."
msgstr "Du bør berre endra dette om lyden hakkar."

#: src/gui/menu_data.cpp:2086
msgid "Music"
msgstr "Musikk"

#: src/gui/menu_data.cpp:2087
msgid "Enable to play music. You need to have the Music Addon installed."
msgstr "Skru på for å spela av musikk. Du må ha musikktillegget installert."

#: src/gui/menu_data.cpp:2111
msgid "Set the Music Volume."
msgstr "Vel lydstyrken for musikk."

#: src/gui/menu_data.cpp:2119
msgid "Sound"
msgstr "Lyd"

#: src/gui/menu_data.cpp:2120
msgid "Enable to play Sounds."
msgstr "Kryss av for å slå på avspeling av lydar."

#: src/gui/menu_data.cpp:2144
msgid "Set the Sound Volume."
msgstr "Vel lydstyrke."

#: src/gui/menu_data.cpp:2241
msgid "Reloading"
msgstr "Lastar på nytt"

#: src/gui/menu_data.cpp:2271
msgid ""
"Music addon not detected.\n"
"You can download it from the Website."
msgstr ""

#: src/gui/menu_data.cpp:2364
#: src/gui/menu_data.cpp:2482
msgid "Shortcuts"
msgstr "Snarvegar"

#: src/gui/menu_data.cpp:2368
#: src/gui/menu_data.cpp:2486
msgid "Name"
msgstr "Namn"

#: src/gui/menu_data.cpp:2369
msgid "Key"
msgstr "Tast"

#: src/gui/menu_data.cpp:2376
msgid "Scroll Speed"
msgstr "Rullefart"

#: src/gui/menu_data.cpp:2389
msgid "Sensitivity"
msgstr ""

#: src/gui/menu_data.cpp:2393
msgid "Analog Jump"
msgstr "Analogt hopp"

#: src/gui/menu_data.cpp:2399
msgid "Joystick"
msgstr "Styrespak"

#: src/gui/menu_data.cpp:2406
#: src/gui/menu_data.cpp:2778
msgid "None"
msgstr "Ingen"

#: src/gui/menu_data.cpp:2466
msgid "Axis Hor"
msgstr "Akse vassrett"

#: src/gui/menu_data.cpp:2474
msgid "Ver"
msgstr "Loddrett"

#: src/gui/menu_data.cpp:2487
msgid "Button"
msgstr "Knapp"

#: src/gui/menu_data.cpp:2549
msgid "Up"
msgstr "Opp"

#: src/gui/menu_data.cpp:2550
msgid "Down"
msgstr "Ned"

#: src/gui/menu_data.cpp:2551
msgid "Left"
msgstr "Venstre"

#: src/gui/menu_data.cpp:2552
msgid "Right"
msgstr "Høgre"

#: src/gui/menu_data.cpp:2555
msgid "Jump"
msgstr "Hopp"

#: src/gui/menu_data.cpp:2556
msgid "Shoot"
msgstr "Skyt"

#: src/gui/menu_data.cpp:2557
msgid "Action"
msgstr "Handling"

#: src/gui/menu_data.cpp:2562
msgid "Item"
msgstr "Gjenstand"

#: src/gui/menu_data.cpp:2563
msgid "Exit"
msgstr "Avslutt"

#: src/gui/menu_data.cpp:2606
msgid "Press a key"
msgstr "Trykk ein tast"

#: src/gui/menu_data.cpp:2610
msgid "Press a button"
msgstr "Trykk ein knapp"

#: src/gui/menu_data.cpp:2613
msgid " for "
msgstr " for "

#: src/gui/menu_data.cpp:2613
msgid ". Press ESC to cancel."
msgstr ". Trykk «Escape» for å avbryta."

#: src/gui/menu_data.cpp:2742
msgid "Enabled : "
msgstr "På: "

#: src/gui/menu_data.cpp:3071
msgid ""
"3000 Points needed for saving in a level.\n"
"Saving on the Overworld is free."
msgstr ""
"Du treng 3000 poeng for å kunna lagra i eit brett.\n"
"Det er gratis å lagra i ei oververd."

#: src/gui/menu_data.cpp:3090
msgid "No Description"
msgstr "Inga skildring"

#: src/gui/menu_data.cpp:3094
msgid "Enter Description"
msgstr "Skriv inn skildring"

#: src/input/mouse.cpp:1362
#: src/input/mouse.cpp:1388
msgid "Halfmassive - "
msgstr "Halvmassiv – "

#: src/input/mouse.cpp:1366
msgid "Massive - "
msgstr "Massiv – "

#: src/input/mouse.cpp:1377
msgid "Front Passive - "
msgstr "Massiv framme – "

#: src/input/mouse.cpp:1381
msgid "Passive - "
msgstr "Passiv – "

#: src/input/mouse.cpp:1392
msgid "Climbable - "
msgstr "Klatrbar – "

#: src/input/mouse.cpp:1435
msgid "  Editor Z : "
msgstr "  Redigering Z : "

#: src/level/level.cpp:195
msgid "Unsupported Level format : "
msgstr ""

#: src/level/level.cpp:287
msgid "Couldn't save level "
msgstr "Klarte ikkje lagra brettet "

#: src/level/level.cpp:364
#: src/level/level_editor.cpp:375
msgid "Level "
msgstr "Brett "

#: src/level/level.cpp:364
msgid " saved"
msgstr " lagra"

#: src/level/level_editor.cpp:114
msgid "Level Editor disabled"
msgstr "Brettredigeringa er deaktivert"

#: src/level/level_editor.cpp:360
msgid "Create a new Level"
msgstr "Lag eit nytt brett"

#: src/level/level_editor.cpp:370
msgid "Created "
msgstr "Oppretta "

#: src/level/level_editor.cpp:375
msgid " already exists"
msgstr " finst frå før"

#: src/level/level_editor.cpp:388
msgid "Load a Level"
msgstr "Opna eit brett"

#: src/level/level_editor.cpp:404
msgid "Loaded "
msgstr "Opna "

#: src/level/level_editor.cpp:425
msgid "Save "
msgstr "Lagra "

#: src/level/level_editor.cpp:435
msgid "Save Level as"
msgstr "Lagra brett som"

#: src/level/level_editor.cpp:435
msgid "New name"
msgstr "Nytt namn"

#: src/level/level_editor.cpp:456
msgid "Delete and Unload "
msgstr "Slett og avlast "

#: src/level/level_editor.cpp:470
msgid "Reload Level ?"
msgstr "Vil du lasta brettet på nytt?"

#: src/level/level_player.cpp:4393
msgid "Initial direction"
msgstr "Startretning"

#: src/objects/bonusbox.cpp:244
msgid "Box Goldpiece Yellow"
msgstr "Boks gullklump gul"

#: src/objects/bonusbox.cpp:249
msgid "Box Goldpiece Red"
msgstr "Boks gullklump raud"

#: src/objects/bonusbox.cpp:475
msgid "Animation"
msgstr "Animering"

#: src/objects/bonusbox.cpp:475
msgid "Use the Power animation if the box has a good or needed item for this level"
msgstr "Bruk kraftanimering viss boksen inneheld ein bra eller nødvendig gjenstand for brettet"

#: src/objects/bonusbox.cpp:487
msgid "The item that gets spawned"
msgstr "Elementet som vert yngla"

#: src/objects/bonusbox.cpp:489
#: src/objects/bonusbox.cpp:538
msgid "Empty"
msgstr "Tom"

#: src/objects/bonusbox.cpp:490
#: src/objects/bonusbox.cpp:534
#: src/objects/bonusbox.cpp:652
msgid "Random"
msgstr "Tilfeldig"

#: src/objects/bonusbox.cpp:491
#: src/objects/bonusbox.cpp:502
#: src/objects/bonusbox.cpp:620
msgid "Mushroom"
msgstr "Sopp"

#: src/objects/bonusbox.cpp:492
#: src/objects/bonusbox.cpp:506
#: src/objects/bonusbox.cpp:624
msgid "Fireplant"
msgstr "Eldblome"

#: src/objects/bonusbox.cpp:493
#: src/objects/bonusbox.cpp:510
#: src/objects/bonusbox.cpp:628
msgid "Mushroom Blue"
msgstr "Sopp blå"

#: src/objects/bonusbox.cpp:494
#: src/objects/bonusbox.cpp:514
#: src/objects/bonusbox.cpp:632
msgid "Mushroom Ghost"
msgstr "Sopp spøkjelse"

#: src/objects/bonusbox.cpp:495
#: src/objects/bonusbox.cpp:518
#: src/objects/bonusbox.cpp:636
msgid "Mushroom 1-UP"
msgstr "Sopp ekstraliv"

#: src/objects/bonusbox.cpp:496
#: src/objects/bonusbox.cpp:522
#: src/objects/bonusbox.cpp:640
msgid "Star"
msgstr "Stjerne"

#: src/objects/bonusbox.cpp:497
#: src/objects/bonusbox.cpp:526
#: src/objects/bonusbox.cpp:644
#: src/objects/goldpiece.cpp:196
msgid "Goldpiece"
msgstr "Gullklump"

#: src/objects/bonusbox.cpp:498
#: src/objects/bonusbox.cpp:530
#: src/objects/bonusbox.cpp:648
msgid "Mushroom Poison"
msgstr "Sopp gift"

#: src/objects/bonusbox.cpp:545
msgid "Force item"
msgstr "Tving gjenstand"

#: src/objects/bonusbox.cpp:545
msgid "Force best available item when activated"
msgstr "Tving best tilgjengelege gjenstand når aktivert"

#: src/objects/bonusbox.cpp:563
msgid "Gold color"
msgstr "Gullfarge"

#: src/objects/bonusbox.cpp:563
msgid "Gold color if the item is a goldpiece"
msgstr "Gullfarge viss gjenstanden er ein gullklump"

#: src/objects/box.cpp:770
msgid "Useable Count"
msgstr "Nyttig-tal"

#: src/objects/box.cpp:778
msgid "Invisible"
msgstr "Usynleg"

#: src/objects/box.cpp:778
msgid ""
"Massive is invisible until activated.\n"
"Ghost is only visible and activateable if in ghost mode.\n"
"Semi Massive is like Massive but only touchable in the activation direction."
msgstr ""
"Massiv er usynleg til aktivert.\n"
"Spøkjelse er synleg og aktiverbar i spøkjelsesmodus.\n"
"Halvmassiv er som massiv, men berre rørbar i aktiveringsretninga."

#: src/objects/box.cpp:781
#: src/objects/box.cpp:787
#: src/objects/box.cpp:826
msgid "Massive"
msgstr "Massiv"

#: src/objects/box.cpp:782
#: src/objects/box.cpp:791
#: src/objects/box.cpp:830
msgid "Ghost"
msgstr "Spøkjelse"

#: src/objects/box.cpp:783
#: src/objects/box.cpp:795
#: src/objects/box.cpp:834
msgid "Semi Massive"
msgstr "Halvmassiv"

#: src/objects/box.cpp:850
msgid "Box Empty"
msgstr "Boks tom"

#: src/objects/box.cpp:854
msgid "Box Random"
msgstr "Boks tilfeldig"

#: src/objects/box.cpp:858
msgid "Spinbox"
msgstr "Verdiveljar"

#: src/objects/box.cpp:862
msgid "Textbox"
msgstr "Tekstfelt"

#: src/objects/box.cpp:866
msgid "Box Mushroom"
msgstr "Boks sopp"

#: src/objects/box.cpp:870
msgid "Box Mushroom - Fireplant"
msgstr "Boks sopp – eldblome"

#: src/objects/box.cpp:874
msgid "Box Mushroom - Blue Mushroom"
msgstr "Boks sopp – blå sopp"

#: src/objects/box.cpp:878
msgid "Box Mushroom - Ghost Mushroom"
msgstr "Boks sopp – spøkjelsessopp"

#: src/objects/box.cpp:882
msgid "Box 1-UP"
msgstr "Boks ekstraliv"

#: src/objects/box.cpp:886
msgid "Box Star"
msgstr "Boks stjerne"

#: src/objects/box.cpp:890
msgid "Box Goldpiece"
msgstr "Boks gullklump"

#: src/objects/box.cpp:894
msgid "Box Mushroom Poison"
msgstr "Boks sopp gift"

#: src/objects/box.cpp:898
msgid "Box Unknown Item Type"
msgstr "Boks ukjend gjenstand"

#: src/objects/box.cpp:903
msgid "Invisible "
msgstr "Usynleg "

#: src/objects/box.cpp:907
msgid "Ghost "
msgstr "Spøkjelse "

#: src/objects/box.cpp:911
msgid "Invisible Semi Massive "
msgstr "Usynleg halvmassiv "

#: src/objects/enemystopper.cpp:58
msgid "Enemystopper"
msgstr "Fiendestoppar"

#: src/objects/goldpiece.cpp:146
msgid "Red Falling Goldpiece"
msgstr "Raud fallande gullklump"

#: src/objects/goldpiece.cpp:162
msgid "Falling Goldpiece"
msgstr "Fallande gullklump"

#: src/objects/goldpiece.cpp:180
msgid "Red Goldpiece"
msgstr "Raud gullklump"

#: src/objects/level_entry.cpp:144
msgid "Level Entry"
msgstr "Brettinngang"

#: src/objects/level_entry.cpp:148
#: src/objects/level_exit.cpp:187
msgid " Beam"
msgstr " Stråle"

#: src/objects/level_entry.cpp:152
#: src/objects/level_exit.cpp:191
msgid " Warp"
msgstr " Teleportering"

#: src/objects/level_entry.cpp:422
msgid "The direction to come out"
msgstr "Retninga å komma ut"

#: src/objects/level_entry.cpp:435
msgid "Name for identification"
msgstr "Namn på identifikator"

#: src/objects/level_exit.cpp:183
msgid "Level Exit"
msgstr "Brettutgang"

#: src/objects/level_exit.cpp:458
msgid "Direction to move in"
msgstr "Retning å flytta i"

#: src/objects/level_exit.cpp:471
msgid "Motion"
msgstr "Rørsle"

#: src/objects/level_exit.cpp:471
msgid "Camera Motion"
msgstr "Kamerarørsle"

#: src/objects/level_exit.cpp:499
msgid "Destination Level"
msgstr "Målbrett"

#: src/objects/level_exit.cpp:499
msgid "Name of the level that should be entered. If empty uses the current level."
msgstr "Namnet på brettet å gå i. Vis tom, det gjeldande brettet."

#: src/objects/level_exit.cpp:506
msgid "Destination Entry"
msgstr "Måloppføring"

#: src/objects/level_exit.cpp:506
msgid "Name of the Entry in the destination level. If empty the entry point is the player start position."
msgstr "Namnet på oppføringa i målbrettet. Viss tom, startplasseringa til spelaren."

#: src/objects/level_exit.cpp:513
msgid "Name of the Path to use for the camera movement."
msgstr "Namnet på stigen å bruka for kamerarørsla."

#: src/objects/moving_platform.cpp:1078
#: src/objects/path.cpp:733
msgid "Move Type"
msgstr "Flyttetype"

#: src/objects/moving_platform.cpp:1078
msgid "Movement type."
msgstr "Rørsletype."

#: src/objects/moving_platform.cpp:1125
msgid "Movable distance into its direction if type is line or radius if circle."
msgstr "Flyttbar avstand i retninga vis typen er ei linje eller radius viss sirkel."

#: src/objects/moving_platform.cpp:1141
msgid "Touch time"
msgstr "Berøringstid"

#: src/objects/moving_platform.cpp:1141
msgid "Time when touched until shaking starts"
msgstr "Tid ved berøring til skaking startar"

#: src/objects/moving_platform.cpp:1149
msgid "Shake time"
msgstr "Skaketid"

#: src/objects/moving_platform.cpp:1149
msgid "Time it's shaking until falling"
msgstr "Tida han skakar før dett"

#: src/objects/moving_platform.cpp:1157
msgid "Touch move time"
msgstr "Berøringsflytttid"

#: src/objects/moving_platform.cpp:1157
msgid "If set does not move until this time has elapsed after touched"
msgstr "Viss set, ikkje flytt før denne tida har gått etter berøring"

#: src/objects/moving_platform.cpp:1165
msgid "Hor image count"
msgstr "Vassrett bilettal"

#: src/objects/moving_platform.cpp:1165
msgid "Horizontal middle image count"
msgstr "Vassrett midtbilettal"

#: src/objects/moving_platform.cpp:1173
msgid "Image top left"
msgstr "Bilete oppe til venstre"

#: src/objects/moving_platform.cpp:1180
msgid "Image top middle"
msgstr "Bilete oppe i midten"

#: src/objects/moving_platform.cpp:1187
msgid "Image top right"
msgstr "Bilete oppe til høgre"

#: src/objects/moving_platform.cpp:1402
msgid "Falling "
msgstr "Fell "

#: src/objects/moving_platform.cpp:1406
msgid "Delayed "
msgstr "Forseinka "

#: src/objects/moving_platform.cpp:1410
msgid "Moving "
msgstr "Flyttar "

#: src/objects/moving_platform.cpp:1413
msgid "Platform - "
msgstr "Plattform – "

#: src/objects/path.cpp:445
msgid "Path"
msgstr "Stig"

#: src/objects/path.cpp:726
msgid "Identifier"
msgstr "Identifikator"

#: src/objects/path.cpp:726
msgid "Identifier name of the Path. This is needed for objects that can link to this."
msgstr "Identifikatornamn til stigen. Dette trengst for objekt som skal lenkja til denne."

#: src/objects/path.cpp:733
msgid "Movement type. Mirror moves forth and back and rewind starts from the beginning again."
msgstr "Rørsletype. Spegel flyttar att og fram, og spol tilbake startar frå begynnelsen."

#: src/objects/path.cpp:752
msgid "Segment"
msgstr "Linjestykke"

#: src/objects/path.cpp:752
msgid "Select the Segment to edit."
msgstr "Vel linjestykket du vil redigera"

#: src/objects/path.cpp:765
msgid "Add a Segment after the selected one."
msgstr "Legg til eit linjestykket etter det valde."

#: src/objects/path.cpp:767
msgid "Add"
msgstr "Legg til"

#: src/objects/path.cpp:772
msgid "Delete the selected Segment."
msgstr "Slett del valde linjestykket."

#: src/objects/path.cpp:774
msgid "Delete"
msgstr "Slett"

#: src/objects/path.cpp:779
msgid "Pos X1"
msgstr "Pos X1"

#: src/objects/path.cpp:779
msgid "Line position X1"
msgstr "Linjeplassering X1"

#: src/objects/path.cpp:787
msgid "Y1"
msgstr "Y1"

#: src/objects/path.cpp:787
msgid "Line position Y1"
msgstr "Linjeplassering Y1"

#: src/objects/path.cpp:795
msgid "Pos X2"
msgstr "Pos X2"

#: src/objects/path.cpp:795
msgid "Line position X2"
msgstr "Linjeplassering Y2"

#: src/objects/path.cpp:803
msgid "Y2"
msgstr "Y2"

#: src/objects/path.cpp:803
msgid "Line position Y2"
msgstr "Linjeplassering Y2"

#: src/objects/powerup.cpp:245
msgid "Mushroom Red"
msgstr "Sopp raud"

#: src/objects/powerup.cpp:656
msgid "Moon (3-UP)"
msgstr "Måne (3 ekstraliv)"

#: src/objects/text_box.cpp:270
msgid "Text"
msgstr "Tekst"

#: src/objects/text_box.cpp:270
msgid "Text to display when activated"
msgstr "Tekst som skal visast ved aktivering"

#: src/overworld/overworld.cpp:45
msgid "Unnamed"
msgstr "Namnlaus"

#: src/overworld/overworld.cpp:81
msgid "Couldn't save world description "
msgstr "Klarte ikkje lagra skildring av verd"

#: src/overworld/overworld.cpp:219
msgid "World Loading failed : "
msgstr "Klarte ikkje lasta verda: "

#: src/overworld/overworld.cpp:284
msgid "Couldn't save world "
msgstr "Klarte ikkje lagra verda "

#: src/overworld/overworld.cpp:357
#: src/overworld/world_editor.cpp:198
msgid "World "
msgstr "Verd "

#: src/overworld/world_editor.cpp:85
msgid "World Editor disabled"
msgstr "Verdredigering slått av"

#: src/overworld/world_editor.cpp:182
msgid "Create a new World"
msgstr "Lag ei ny verd"

#: src/overworld/world_editor.cpp:211
msgid "Load an Overworld"
msgstr "Opna ei oververd"

#: src/overworld/world_editor.cpp:252
msgid "Reload World ?"
msgstr "Vil du lasta verda på nytt?"

#: src/overworld/world_layer.cpp:45
msgid "Line Start Point"
msgstr "Startpunkt linje"

#: src/overworld/world_layer.cpp:50
msgid "Line End Point"
msgstr "Sluttpunkt linje"

#: src/overworld/world_layer.cpp:253
msgid "Waypoint origin"
msgstr "Vegpunkt opphav"

#: src/overworld/world_layer.cpp:337
msgid "Line Layer Loading failed : "
msgstr "Feil ved lasting av linjelag: "

#: src/overworld/world_layer.cpp:347
msgid "Couldn't save world layer "
msgstr "Klarte ikkje lagra verdlag "

#: src/overworld/world_waypoint.cpp:61
msgid "Waypoint"
msgstr "Vegpunkt"

#: src/overworld/world_waypoint.cpp:418
msgid "Type"
msgstr "Type"

#: src/overworld/world_waypoint.cpp:418
msgid "Destination type"
msgstr "Måltype"

#: src/overworld/world_waypoint.cpp:421
#: src/overworld/world_waypoint.cpp:429
msgid "World"
msgstr "Verd"

#: src/overworld/world_waypoint.cpp:437
msgid "Destination"
msgstr "Mål"

#: src/overworld/world_waypoint.cpp:437
msgid "Destination level or world"
msgstr "Målbrett eller -verd"

#: src/overworld/world_waypoint.cpp:444
msgid "Backward Direction"
msgstr "Baklengsretning"

#: src/overworld/world_waypoint.cpp:456
msgid "Forward Direction"
msgstr "Framlengsretning"

#: src/overworld/world_waypoint.cpp:468
msgid "Default Access"
msgstr "Standardtilgang"

#: src/overworld/world_waypoint.cpp:468
msgid "Enable if the Waypoint should be always accessible."
msgstr "Slå på viss vegpunktet alltid skal vera tilgjengeleg."

#: src/user/preferences.cpp:145
msgid "Preferences Loading failed : "
msgstr "Feil ved lasting av innstillingar: "

#: src/user/savegame.cpp:342
msgid "Savegame "
msgstr "Lagra spel "

#: src/user/savegame.cpp:342
msgid " loaded"
msgstr " lasta"

#: src/user/savegame.cpp:479
msgid "Saved to Slot "
msgstr "Lagra til plassen "

#: src/user/savegame.cpp:510
msgid "Savegame Loading failed : "
msgstr "Klarte ikkje opna lagra spel: "

#: src/user/savegame.cpp:704
msgid " -  Level "
msgstr " –  Brett "

#: src/user/savegame.cpp:707
msgid " - Date "
msgstr " – Dato "

#: src/video/animation.cpp:1172
msgid "Position z"
msgstr "Posisjon z"

#: src/video/animation.cpp:1172
msgid "Position z base"
msgstr "Posisjon z grunn"

#: src/video/animation.cpp:1179
msgid "Position z rand"
msgstr "Posisjon z rand"

#: src/video/animation.cpp:1193
msgid "Emitter width"
msgstr "Sendarbreidd"

#: src/video/animation.cpp:1193
msgid "Emitter width in which the particles spawn"
msgstr "Sendarbreidd der partiklane kjem ut frå"

#: src/video/animation.cpp:1200
msgid "Height"
msgstr "Høgd"

#: src/video/animation.cpp:1200
msgid "Emitter height in which the particles spawn"
msgstr "Sendarhøgd der partiklane kjem ut frå"

#: src/video/animation.cpp:1207
msgid "Emitter TTL"
msgstr "Levetid sendar"

#: src/video/animation.cpp:1207
msgid "Emitter time to live. Set -1 for infinite."
msgstr "Levetid for sendar. Set til «-1» for uendeleg."

#: src/video/animation.cpp:1214
msgid "Emitter interval"
msgstr "Sendeintervall"

#: src/video/animation.cpp:1214
msgid "Time between spawning particles based on the quota"
msgstr "Tid mellom nye partiklar basert på kvoten"

#: src/video/animation.cpp:1221
msgid "Quota"
msgstr "Kvote"

#: src/video/animation.cpp:1221
msgid "The amount of particles to spawn for an interval"
msgstr "Talet på partiklar å laga for kvart intervall"

#: src/video/animation.cpp:1228
msgid "TTL"
msgstr "Levetid"

#: src/video/animation.cpp:1228
msgid "Time to live base"
msgstr "Levetid grunn"

#: src/video/animation.cpp:1235
msgid "Time to live random"
msgstr "Levetid tilfeldig"

#: src/video/animation.cpp:1242
msgid "Velocity"
msgstr "Fart"

#: src/video/animation.cpp:1242
msgid "Velocity base"
msgstr "Fart grunn"

#: src/video/animation.cpp:1249
msgid "Velocity random"
msgstr "Fart tilfeldig"

#: src/video/animation.cpp:1270
msgid "Rotation z"
msgstr "Dreiing z"

#: src/video/animation.cpp:1270
msgid "Rotation z base"
msgstr "Dreiing z grunn"

#: src/video/animation.cpp:1277
msgid "Add direction"
msgstr "Legg til retning"

#: src/video/animation.cpp:1277
msgid "Start rotation z uses start direction"
msgstr "Start dreiing z brukar startretning"

#: src/video/animation.cpp:1312
msgid "Const. rotation z"
msgstr "Konstant dreiing z"

#: src/video/animation.cpp:1312
msgid "Constant rotation z base"
msgstr "Konstant dreiing z grunn"

#: src/video/animation.cpp:1319
msgid "Constant rotation z random"
msgstr "Dreiing z tilfeldig"

#: src/video/animation.cpp:1326
msgid "Direction start"
msgstr "Retningsstart"

#: src/video/animation.cpp:1333
msgid "Direction range"
msgstr "Retningslengd"

#: src/video/animation.cpp:1340
msgid "Scale"
msgstr "Skalering"

#: src/video/animation.cpp:1340
msgid "Scale base"
msgstr "Skalering grunn"

#: src/video/animation.cpp:1347
msgid "Scale random"
msgstr "Skalering tilfeldig"

#: src/video/animation.cpp:1354
msgid "Hor gravity"
msgstr "Vassrett tyngdekraft"

#: src/video/animation.cpp:1354
msgid "Horizontal gravity base"
msgstr "Vassrett tyngdekraft grunn"

#: src/video/animation.cpp:1361
msgid "Horizontal gravity random"
msgstr "Vassrett tyngdekraft tilfeldig"

#: src/video/animation.cpp:1368
msgid "Ver gravity"
msgstr "Loddrett tyngdekraft"

#: src/video/animation.cpp:1368
msgid "Vertical gravity base"
msgstr "Loddrett tyngdekraft grunn"

#: src/video/animation.cpp:1375
msgid "Vertical gravity random"
msgstr "Loddrett tyngdekraft tilfeldig"

#: src/video/img_manager.cpp:121
msgid "Saving Textures"
msgstr "Lagrar teksturar"

#: src/video/img_manager.cpp:172
msgid "Restoring Textures"
msgstr "Opnar teksturar"

#: src/video/video.cpp:697
msgid "Caching Images failed : Could not remove old images"
msgstr "Klarte ikkje gjera klar bileta: Feil ved fjerning av gamle bilete"

#: src/video/video.cpp:731
msgid "Caching Images"
msgstr "Gjer klar bilete"

#~ msgid "Clear Level ?"
#~ msgstr "Vil du tømma brettet?"
#~ msgid "Clear World ?"
#~ msgstr "Vil du tømma verda?"

