# This file is distributed under the same license as the Secret Maryo Chronicles package.
msgid ""
msgstr ""
"Project-Id-Version: Secret Maryo Chronicles\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2009-10-12 17:41+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: Florian Richter <fluxey@gmail.com>\n"
"Language-Team: SMC Team\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Dutch\n"
"X-Poedit-Country: NETHERLANDS\n"
"X-Poedit-SourceCharset: utf-8\n"
"X-Poedit-KeywordsList: _;N_;UTF8_\n"
"X-Poedit-Basepath: ../../../../\n"
"X-Poedit-SearchPath-0: src\n"

#: src/audio/audio.cpp:706
msgid ""
"Music addon not detected.\n"
"You can download it from the Website."
msgstr ""
"Muziek plugin niet gevonden.\n"
"Deze is te downloaden vanaf de website."

#: src/audio/random_sound.cpp:482
msgid "Filename"
msgstr "Bestandsnaam"

#: src/audio/random_sound.cpp:482
msgid "Sound filename"
msgstr "Geluids bestandnaam"

#: src/audio/random_sound.cpp:489
msgid "Continuous"
msgstr "Continu"

#: src/audio/random_sound.cpp:489
msgid "Check if the sound should be played continuously instead of randomly"
msgstr "Bekijk of het geluid continu moet worden afgespeeld, or willekeurig."

#: src/audio/random_sound.cpp:496
msgid "Delay Minimum"
msgstr "Vertaag minimum"

#: src/audio/random_sound.cpp:496
msgid "Minimal delay until played again"
msgstr "Minimale vertraging tot herstart"

#: src/audio/random_sound.cpp:504
#: src/audio/random_sound.cpp:520
msgid "Maximum"
msgstr "Maximum"

#: src/audio/random_sound.cpp:504
msgid "Maximal delay until played again"
msgstr "Maximale vertraging tot herstart"

#: src/audio/random_sound.cpp:512
msgid "Volume Minimum"
msgstr "Volume minimum"

#: src/audio/random_sound.cpp:512
msgid "Minimal random volume for each play"
msgstr "Minimale willekeurige volume voor elke start"

#: src/audio/random_sound.cpp:520
msgid "Maximal random volume for each play"
msgstr "Maximale willekeurige volume voor elke start"

#: src/audio/random_sound.cpp:528
msgid "Volume Reduction Begin"
msgstr "Volume Vermindering Start"

#: src/audio/random_sound.cpp:528
msgid "Volume reduction begins gradually at this distance"
msgstr "Volume vermindering begint geleidelijk vanaf deze afstand"

#: src/audio/random_sound.cpp:536
msgid "End"
msgstr "Einde"

#: src/audio/random_sound.cpp:536
msgid "Volume reduction ends at this distance. Sound is not played beyond this."
msgstr "Volume vermindering eindigd vanaf deze afstand. Geluid wordt hierna niet meer afgespeeld."

#: src/core/editor.cpp:343
msgid "Loading"
msgstr "Wordt geladen"

#: src/core/editor.cpp:349
msgid "Editor enabled"
msgstr "Bewerker aan"

#: src/core/game_core.cpp:684
msgid "undefined"
msgstr "niet gedefineerd"

#: src/core/game_core.cpp:688
msgid "left"
msgstr "links"

#: src/core/game_core.cpp:692
msgid "right"
msgstr "rechts"

#: src/core/game_core.cpp:696
msgid "up"
msgstr "boven"

#: src/core/game_core.cpp:700
msgid "down"
msgstr "onder"

#: src/core/game_core.cpp:704
msgid "top_left"
msgstr "boven_links"

#: src/core/game_core.cpp:708
msgid "top_right"
msgstr "boven_rechts"

#: src/core/game_core.cpp:712
msgid "bottom_left"
msgstr "onder_links"

#: src/core/game_core.cpp:716
msgid "bottom_right"
msgstr "onder_rechts"

#: src/core/game_core.cpp:720
msgid "left_top"
msgstr "links_boven"

#: src/core/game_core.cpp:724
msgid "left_bottom"
msgstr "links_onder"

#: src/core/game_core.cpp:728
msgid "right_top"
msgstr "rechts_onder"

#: src/core/game_core.cpp:732
msgid "right_bottom"
msgstr "rechts_onder"

#: src/core/game_core.cpp:736
msgid "horizontal"
msgstr "horizontaal"

#: src/core/game_core.cpp:740
msgid "vertical"
msgstr "verticaal"

#: src/core/game_core.cpp:744
msgid "all"
msgstr "alles"

#: src/core/game_core.cpp:748
msgid "first"
msgstr "eerste"

#: src/core/game_core.cpp:752
msgid "last"
msgstr "laatste"

#: src/core/game_core.cpp:1068
msgid "default"
msgstr "standaard"

#: src/core/game_core.cpp:1072
msgid "white"
msgstr "wit"

#: src/core/game_core.cpp:1076
msgid "black"
msgstr "zwart"

#: src/core/game_core.cpp:1080
msgid "red"
msgstr "rood"

#: src/core/game_core.cpp:1084
msgid "orange"
msgstr "oranje"

#: src/core/game_core.cpp:1088
msgid "yellow"
msgstr "geel"

#: src/core/game_core.cpp:1092
msgid "green"
msgstr "groen"

#: src/core/game_core.cpp:1096
msgid "blue"
msgstr "blauw"

#: src/core/game_core.cpp:1100
msgid "brown"
msgstr "bruin"

#: src/core/game_core.cpp:1104
msgid "grey"
msgstr "grijs"

#: src/core/game_core.cpp:1280
msgid "Loading Images"
msgstr "Plaatjes worden geladen"

#: src/core/game_core.cpp:1427
msgid "Loading Sounds"
msgstr "Geluiden worden geladen"

#: src/core/main.cpp:860
msgid "Loading Level failed : "
msgstr "Laden van level mislukt :"

#: src/enemies/eato.cpp:336
#: src/enemies/flyon.cpp:673
#: src/enemies/furball.cpp:863
#: src/enemies/gee.cpp:670
#: src/enemies/krush.cpp:452
#: src/enemies/rokko.cpp:608
#: src/enemies/spikeball.cpp:632
#: src/enemies/thromp.cpp:780
#: src/enemies/turtle.cpp:1022
#: src/enemies/bosses/turtle_boss.cpp:1140
msgid "Direction"
msgstr "Richting"

#: src/enemies/eato.cpp:352
#: src/enemies/flyon.cpp:685
#: src/enemies/thromp.cpp:792
msgid "Image directory"
msgstr "Plaatjes folder"

#: src/enemies/eato.cpp:352
#: src/enemies/flyon.cpp:685
#: src/enemies/thromp.cpp:792
msgid "Directory containing the images"
msgstr "Folder die de plaatjes bevat"

#: src/enemies/flyon.cpp:673
#: src/enemies/rokko.cpp:608
#: src/enemies/thromp.cpp:780
msgid "Direction it moves into."
msgstr "Richting die het opgaat"

#: src/enemies/flyon.cpp:692
#: src/enemies/gee.cpp:680
#: src/enemies/thromp.cpp:799
msgid "Distance"
msgstr "Afstand"

#: src/enemies/flyon.cpp:692
msgid "Movable Distance into its direction"
msgstr "Beweegbare Afstand in zijn richting"

#: src/enemies/flyon.cpp:700
#: src/enemies/rokko.cpp:620
#: src/enemies/static.cpp:387
#: src/enemies/thromp.cpp:807
msgid "Speed"
msgstr "Snelheid"

#: src/enemies/flyon.cpp:700
msgid "Initial speed when jumping out"
msgstr "Begin snelheid tijdens uitspringen"

#: src/enemies/furball.cpp:863
#: src/enemies/gee.cpp:670
#: src/enemies/krush.cpp:452
#: src/enemies/spikeball.cpp:632
#: src/enemies/turtle.cpp:1022
#: src/enemies/bosses/turtle_boss.cpp:1140
msgid "Starting direction."
msgstr "Begin richting"

#: src/enemies/furball.cpp:875
#: src/enemies/bosses/turtle_boss.cpp:1158
msgid "Downgrades"
msgstr "Degradaties"

#: src/enemies/furball.cpp:875
#: src/enemies/bosses/turtle_boss.cpp:1158
msgid "Downgrades until death"
msgstr "Dagradaties tot dood"

#: src/enemies/furball.cpp:883
#: src/enemies/bosses/turtle_boss.cpp:1174
msgid "End Level"
msgstr ""

#: src/enemies/furball.cpp:883
#: src/enemies/bosses/turtle_boss.cpp:1174
msgid "End the level if it is killed."
msgstr ""

#: src/enemies/furball.cpp:885
#: src/enemies/furball.cpp:890
#: src/enemies/furball.cpp:908
#: src/enemies/gee.cpp:690
#: src/enemies/gee.cpp:695
#: src/enemies/gee.cpp:749
#: src/enemies/static.cpp:397
#: src/enemies/static.cpp:402
#: src/enemies/static.cpp:468
#: src/enemies/bosses/turtle_boss.cpp:1176
#: src/enemies/bosses/turtle_boss.cpp:1181
#: src/enemies/bosses/turtle_boss.cpp:1238
msgid "Enabled"
msgstr "Aangezet"

#: src/enemies/furball.cpp:886
#: src/enemies/furball.cpp:894
#: src/enemies/gee.cpp:691
#: src/enemies/gee.cpp:699
#: src/enemies/static.cpp:398
#: src/enemies/static.cpp:406
#: src/enemies/bosses/turtle_boss.cpp:1177
#: src/enemies/bosses/turtle_boss.cpp:1185
msgid "Disabled"
msgstr "Uitgezet"

#: src/enemies/gee.cpp:680
msgid "Movable distance"
msgstr "Beweegbare afstand"

#: src/enemies/gee.cpp:688
msgid "Always fly"
msgstr "Vlieg altijd"

#: src/enemies/gee.cpp:688
msgid "Move without stopping at the fly distance"
msgstr "Beweeg zonder te stoppen in de vliegafstand"

#: src/enemies/gee.cpp:706
msgid "Wait time"
msgstr "Wachttijd"

#: src/enemies/gee.cpp:706
msgid "Time to wait until moving again after a stop"
msgstr "Tijd te wachten tot weer bewegen na een stop"

#: src/enemies/gee.cpp:714
msgid "Fly distance"
msgstr "Vliegafstand"

#: src/enemies/gee.cpp:714
msgid "The distance to move each time"
msgstr "De afstand die elke keer beweegt"

#: src/enemies/rokko.cpp:620
#: src/enemies/thromp.cpp:807
msgid "Speed when activated"
msgstr "Snelheid wanneer geactiveerd"

#: src/enemies/static.cpp:365
msgid "Image"
msgstr "Plaatje"

#: src/enemies/static.cpp:365
msgid "Image filename"
msgstr "Plaatje bestandsnaam"

#: src/enemies/static.cpp:372
msgid "Rotation Speed"
msgstr "Rotatie Snelheid"

#: src/enemies/static.cpp:380
msgid "Path Identifier"
msgstr "Pad Identificeerder"

#: src/enemies/static.cpp:380
msgid "Name of the Path to move along."
msgstr "Naam van het pad om door te gaan."

#: src/enemies/static.cpp:387
msgid "Maximum speed"
msgstr "Maximum snelheid"

#: src/enemies/static.cpp:395
msgid "Fire Resistant"
msgstr "Vuurbestendig"

#: src/enemies/static.cpp:395
msgid "If it is resistant against fire"
msgstr "Als het vuurbestendig is"

#: src/enemies/static.cpp:413
msgid "Ice Resistance"
msgstr "Ijsbestendig"

#: src/enemies/static.cpp:413
msgid "Resistance against Ice (0.0-1.0)"
msgstr "Bestendigd tegen ijs (0.0-1.0)"

#: src/enemies/thromp.cpp:799
msgid "Detection distance into its direction"
msgstr "Detectie afstand in zijn richting"

#: src/enemies/bosses/turtle_boss.cpp:1150
msgid "Hits"
msgstr "Treffers"

#: src/enemies/bosses/turtle_boss.cpp:1150
msgid "Hits until a downgrade"
msgstr "Treffers tot degraderen"

#: src/enemies/bosses/turtle_boss.cpp:1166
msgid "Shell Time"
msgstr "Schild tijd"

#: src/enemies/bosses/turtle_boss.cpp:1166
msgid "Time running as shell to rise again"
msgstr "Tijd verlopen als schild herrijst"

#: src/enemies/bosses/turtle_boss.cpp:1252
msgid "Turtle Boss"
msgstr "Schildpad Baas"

#: src/gui/hud.cpp:431
#, c-format
msgid "Points %08d"
msgstr "Punten %08d"

#: src/gui/hud.cpp:585
msgid "Lives : "
msgstr "Levens :"

#: src/gui/hud.cpp:649
#, c-format
msgid "Time %02d:%02d"
msgstr "Tijd %02d:%02d"

#: src/gui/hud.cpp:905
msgid "Level"
msgstr "Level"

#: src/gui/hud.cpp:906
msgid "Player"
msgstr "Speler"

#: src/gui/hud.cpp:995
msgid "FPS : best "
msgstr "FPS : beste"

#: src/gui/hud.cpp:995
msgid ", worst "
msgstr ", slechtste"

#: src/gui/hud.cpp:995
msgid ", current "
msgstr ", momenteel"

#: src/gui/hud.cpp:997
msgid "average "
msgstr "gemiddelde"

#: src/gui/hud.cpp:999
msgid "Speed factor "
msgstr "Snelheid factor"

#: src/gui/hud.cpp:1035
msgid "Camera : X "
msgstr "Camera : X"

#: src/gui/hud.cpp:1041
msgid "Name : "
msgstr "Naam :"

#: src/gui/hud.cpp:1052
msgid "Objects : "
msgstr "Objecten"

#: src/gui/hud.cpp:1060
msgid "Passive : "
msgstr "Passief :"

#: src/gui/hud.cpp:1068
msgid "Massive : "
msgstr "Massief :"

#: src/gui/hud.cpp:1076
msgid "Enemy : "
msgstr "Vijand :"

#: src/gui/hud.cpp:1084
msgid "Active : "
msgstr "Actief :"

#: src/gui/hud.cpp:1101
msgid "Halfmassive : "
msgstr "Halfmassief :"

#: src/gui/hud.cpp:1118
msgid "Moving Platform : "
msgstr "Bewegend Platform :"

#: src/gui/hud.cpp:1140
msgid "Goldbox : "
msgstr "Goudendoos :"

#: src/gui/hud.cpp:1162
msgid "Bonusbox : "
msgstr "Bonusdoos :"

#: src/gui/hud.cpp:1168
msgid "Other : "
msgstr "Overige :"

#: src/gui/hud.cpp:1180
msgid "Velocity X "
msgstr "Snelheid X"

#: src/gui/hud.cpp:1183
msgid "Moving State "
msgstr "Beweeg Status"

#: src/gui/hud.cpp:1191
msgid "Ground "
msgstr "Grond"

#: src/gui/hud.cpp:1196
msgid "Game Mode : "
msgstr "Spel Modus :"

#: src/gui/hud.cpp:1233
msgid "Draw"
msgstr "Teken"

#: src/gui/hud.cpp:1237
#: src/gui/hud.cpp:1276
msgid "World : "
msgstr "Wereld :"

#: src/gui/hud.cpp:1246
#: src/gui/hud.cpp:1289
msgid "Menu : "
msgstr "Menu :"

#: src/gui/hud.cpp:1255
#: src/gui/hud.cpp:1302
msgid "Level Settings : "
msgstr "Level Instellingen :"

#: src/gui/hud.cpp:1264
msgid "Level Layer 1 : "
msgstr "Level Laag 1 :"

#: src/gui/hud.cpp:1265
msgid "Level Player : "
msgstr "Level Speler :"

#: src/gui/hud.cpp:1266
msgid "Level Layer 2 : "
msgstr "Level Laag 2 :"

#: src/gui/hud.cpp:1267
msgid "Level Hud : "
msgstr "Level Hud :"

#: src/gui/hud.cpp:1268
msgid "Level Editor : "
msgstr "Level Bewerker :"

#: src/gui/hud.cpp:1270
msgid "Mouse : "
msgstr "Muis :"

#: src/gui/hud.cpp:1272
msgid "Update"
msgstr "Update"

#: src/gui/hud.cpp:1315
msgid "process input : "
msgstr "proces invoer :"

#: src/gui/hud.cpp:1316
msgid "level : "
msgstr "level :"

#: src/gui/hud.cpp:1317
msgid "level editor : "
msgstr "level bewerker :"

#: src/gui/hud.cpp:1318
msgid "hud : "
msgstr "hud :"

#: src/gui/hud.cpp:1319
msgid "player : "
msgstr "speler :"

#: src/gui/hud.cpp:1320
msgid "player collisions : "
msgstr "speler botsings :"

#: src/gui/hud.cpp:1321
msgid "level late : "
msgstr "level vertraging :"

#: src/gui/hud.cpp:1322
msgid "level collisions : "
msgstr "level botsings :"

#: src/gui/hud.cpp:1323
msgid "camera : "
msgstr "camera :"

#: src/gui/hud.cpp:1327
msgid "Render"
msgstr "Render"

#: src/gui/hud.cpp:1328
msgid "Game : "
msgstr "Spel :"

#: src/gui/hud.cpp:1329
msgid "Gui : "
msgstr "Gui :"

#: src/gui/hud.cpp:1330
msgid "Buffer : "
msgstr "Buffer :"

#: src/gui/menu_data.cpp:188
msgid "Credits"
msgstr "Titelrol"

#: src/gui/menu_data.cpp:237
msgid "Version "
msgstr "Versie"

#: src/gui/menu_data.cpp:559
msgid ""
"This will reset your current progress.\n"
"Continue ?"
msgstr ""
"Dit zal je huidige proces herstarten. \n"
"Continue ?"

#: src/gui/menu_data.cpp:569
msgid "Couldn't load overworld "
msgstr "Overwereld laden mislukt"

#: src/gui/menu_data.cpp:587
msgid "Couldn't load level "
msgstr "Level laden mislukt"

#: src/gui/menu_data.cpp:903
msgid "Delete "
msgstr "Verwijder"

#: src/gui/menu_data.cpp:983
#: src/gui/menu_data.cpp:2849
#: src/gui/menu_data.cpp:3074
msgid "Back"
msgstr "Terug"

#: src/gui/menu_data.cpp:1094
msgid "Always Run"
msgstr "Altijd rennen"

#: src/gui/menu_data.cpp:1098
#: src/gui/menu_data.cpp:1107
#: src/gui/menu_data.cpp:1207
#: src/gui/menu_data.cpp:1216
#: src/gui/menu_data.cpp:1240
#: src/gui/menu_data.cpp:1249
#: src/gui/menu_data.cpp:1290
#: src/gui/menu_data.cpp:1358
#: src/gui/menu_data.cpp:1377
#: src/gui/menu_data.cpp:1399
#: src/gui/menu_data.cpp:1476
#: src/gui/menu_data.cpp:1503
#: src/gui/menu_data.cpp:1654
#: src/gui/menu_data.cpp:1663
#: src/gui/menu_data.cpp:1678
#: src/gui/menu_data.cpp:1687
#: src/gui/menu_data.cpp:1792
#: src/gui/menu_data.cpp:1806
#: src/gui/menu_data.cpp:1878
#: src/gui/menu_data.cpp:1895
#: src/gui/menu_data.cpp:1943
#: src/gui/menu_data.cpp:1953
#: src/gui/menu_data.cpp:2065
#: src/gui/menu_data.cpp:2074
#: src/gui/menu_data.cpp:2098
#: src/gui/menu_data.cpp:2107
#: src/gui/menu_data.cpp:2177
#: src/gui/menu_data.cpp:2191
#: src/gui/menu_data.cpp:2233
#: src/gui/menu_data.cpp:2265
#: src/gui/menu_data.cpp:2405
#: src/gui/menu_data.cpp:2414
#: src/gui/menu_data.cpp:2721
#: src/gui/menu_data.cpp:2756
msgid "On"
msgstr "Aan"

#: src/gui/menu_data.cpp:1101
#: src/gui/menu_data.cpp:1111
#: src/gui/menu_data.cpp:1210
#: src/gui/menu_data.cpp:1220
#: src/gui/menu_data.cpp:1243
#: src/gui/menu_data.cpp:1253
#: src/gui/menu_data.cpp:1294
#: src/gui/menu_data.cpp:1362
#: src/gui/menu_data.cpp:1381
#: src/gui/menu_data.cpp:1657
#: src/gui/menu_data.cpp:1667
#: src/gui/menu_data.cpp:1681
#: src/gui/menu_data.cpp:1691
#: src/gui/menu_data.cpp:1796
#: src/gui/menu_data.cpp:1810
#: src/gui/menu_data.cpp:1947
#: src/gui/menu_data.cpp:1957
#: src/gui/menu_data.cpp:2068
#: src/gui/menu_data.cpp:2078
#: src/gui/menu_data.cpp:2101
#: src/gui/menu_data.cpp:2111
#: src/gui/menu_data.cpp:2181
#: src/gui/menu_data.cpp:2195
#: src/gui/menu_data.cpp:2408
#: src/gui/menu_data.cpp:2418
#: src/gui/menu_data.cpp:2725
msgid "Off"
msgstr "Uit"

#: src/gui/menu_data.cpp:1118
msgid "Camera Hor Speed"
msgstr "Camera Hor Snelheid"

#: src/gui/menu_data.cpp:1127
msgid "Camera Ver Speed"
msgstr "Camera Ver Snelheid"

#: src/gui/menu_data.cpp:1136
msgid "Language"
msgstr "Taal"

#: src/gui/menu_data.cpp:1181
msgid "Menu Level"
msgstr "Menu Level"

#: src/gui/menu_data.cpp:1198
#: src/gui/menu_data.cpp:1261
#: src/gui/menu_data.cpp:1715
#: src/gui/menu_data.cpp:2126
#: src/gui/menu_data.cpp:2353
#: src/gui/menu_data.cpp:2454
msgid "Reset"
msgstr "Herstart"

#: src/gui/menu_data.cpp:1203
msgid "Show images"
msgstr "Toon afbeeldingen"

#: src/gui/menu_data.cpp:1227
msgid "Item image size"
msgstr "Item afbeelding grootte"

#: src/gui/menu_data.cpp:1236
msgid "Auto-Hide Mouse"
msgstr "Verberg Muis Automatisch"

#: src/gui/menu_data.cpp:1575
msgid "Resolution"
msgstr "Resolutie"

#: src/gui/menu_data.cpp:1633
msgid "Bpp"
msgstr "Bpp"

#: src/gui/menu_data.cpp:1650
msgid "Fullscreen"
msgstr "Volledigscherm"

#: src/gui/menu_data.cpp:1674
msgid "VSync"
msgstr "VSync"

#: src/gui/menu_data.cpp:1698
msgid "Geometry Quality"
msgstr "Meetkunde Kwaliteit"

#: src/gui/menu_data.cpp:1706
msgid "Texture Quality"
msgstr "Textuur Kwaliteit"

#: src/gui/menu_data.cpp:1720
msgid "Apply"
msgstr "Pas toe"

#: src/gui/menu_data.cpp:1725
msgid "Recreate Cache"
msgstr "Hermaak Cache"

#: src/gui/menu_data.cpp:1973
msgid "Reinitialization"
msgstr "Herinitialisatie"

#: src/gui/menu_data.cpp:2037
msgid "Hertz (Hz)"
msgstr "Hertz (Hz)"

#: src/gui/menu_data.cpp:2038
msgid "You should only change the value if the audio is scratchy."
msgstr "Verander alleen de waarde als het geluid krassend is."

#: src/gui/menu_data.cpp:2060
msgid "Music"
msgstr "Muziek"

#: src/gui/menu_data.cpp:2061
msgid "Enable to play music. You need to have the Music Addon installed."
msgstr "Zet aan om muziek af te spelen. Je moet de Muziek Plugin hebben geinstalleerd."

#: src/gui/menu_data.cpp:2085
msgid "Set the Music Volume."
msgstr "Stel de Muziek Volume in."

#: src/gui/menu_data.cpp:2093
msgid "Sound"
msgstr "Geluid"

#: src/gui/menu_data.cpp:2094
msgid "Enable to play Sounds."
msgstr "Zet aan om geluid af te spelen."

#: src/gui/menu_data.cpp:2118
msgid "Set the Sound Volume."
msgstr "Stel het Geluid Volume in."

#: src/gui/menu_data.cpp:2215
msgid "Reloading"
msgstr "Herladen"

#: src/gui/menu_data.cpp:2332
#: src/gui/menu_data.cpp:2441
msgid "Shortcuts"
msgstr "Snelkoppelingen"

#: src/gui/menu_data.cpp:2336
#: src/gui/menu_data.cpp:2445
msgid "Name"
msgstr "Naam"

#: src/gui/menu_data.cpp:2337
msgid "Key"
msgstr "Sleutel"

#: src/gui/menu_data.cpp:2344
msgid "Scroll Speed"
msgstr "Scroll Snelheid"

#: src/gui/menu_data.cpp:2357
msgid "Analog Jump"
msgstr "Analoge Sprong"

#: src/gui/menu_data.cpp:2363
msgid "Joystick"
msgstr "Joystick"

#: src/gui/menu_data.cpp:2370
#: src/gui/menu_data.cpp:2737
msgid "None"
msgstr "Geen"

#: src/gui/menu_data.cpp:2425
msgid "Axis Hor"
msgstr "Axis Hor"

#: src/gui/menu_data.cpp:2433
msgid "Ver"
msgstr "Ver"

#: src/gui/menu_data.cpp:2446
msgid "Button"
msgstr "Knop"

#: src/gui/menu_data.cpp:2508
msgid "Up"
msgstr "Boven"

#: src/gui/menu_data.cpp:2509
msgid "Down"
msgstr "Onder"

#: src/gui/menu_data.cpp:2510
msgid "Left"
msgstr "Links"

#: src/gui/menu_data.cpp:2511
msgid "Right"
msgstr "Rechts"

#: src/gui/menu_data.cpp:2514
msgid "Jump"
msgstr "Spring"

#: src/gui/menu_data.cpp:2515
msgid "Shoot"
msgstr "Schiet"

#: src/gui/menu_data.cpp:2516
msgid "Action"
msgstr "Aktie"

#: src/gui/menu_data.cpp:2521
msgid "Item"
msgstr "Item"

#: src/gui/menu_data.cpp:2522
msgid "Exit"
msgstr "Sluit af"

#: src/gui/menu_data.cpp:2565
msgid "Press a key"
msgstr "Druk op een toets"

#: src/gui/menu_data.cpp:2569
msgid "Press a button"
msgstr "Druk op een knop"

#: src/gui/menu_data.cpp:2572
msgid " for "
msgstr "voor"

#: src/gui/menu_data.cpp:2572
msgid ". Press ESC to cancel."
msgstr ". Druk op ESC om te annuleren."

#: src/gui/menu_data.cpp:2701
msgid "Enabled : "
msgstr "Ingeschakeld :"

#: src/gui/menu_data.cpp:3007
msgid ""
"3000 Points needed for saving in a level.\n"
"Saving on the Overworld is free."
msgstr ""
"3000 Punten nodig om op te slaan in een level. \n"
"Opslaan in de Overwereld is gratis."

#: src/gui/menu_data.cpp:3026
msgid "No Description"
msgstr "Geen omschrijving"

#: src/gui/menu_data.cpp:3030
msgid "Enter Description"
msgstr "Voer beschrijving in"

#: src/input/mouse.cpp:1360
#: src/input/mouse.cpp:1386
msgid "Halfmassive - "
msgstr "Halfmassief -"

#: src/input/mouse.cpp:1364
msgid "Massive - "
msgstr "Massief -"

#: src/input/mouse.cpp:1375
msgid "Front Passive - "
msgstr "Voorkant Passief"

#: src/input/mouse.cpp:1379
msgid "Passive - "
msgstr "Passief -"

#: src/input/mouse.cpp:1390
msgid "Climbable - "
msgstr "Klimbaar -"

#: src/input/mouse.cpp:1433
msgid "  Editor Z : "
msgstr " Bewerker Z :"

#: src/level/level.cpp:208
msgid "Unsupported Level format : "
msgstr ""

#: src/level/level.cpp:311
msgid "Couldn't save level "
msgstr "Opslaan level mislukt"

#: src/level/level.cpp:388
#: src/level/level_editor.cpp:361
msgid "Level "
msgstr "Level"

#: src/level/level.cpp:388
msgid " saved"
msgstr " opgeslagen"

#: src/level/level_editor.cpp:113
msgid "Level Editor disabled"
msgstr "Level Bewerker uitgeschakeld"

#: src/level/level_editor.cpp:346
msgid "Create a new Level"
msgstr "Maak een nieuw Level"

#: src/level/level_editor.cpp:356
msgid "Created "
msgstr "Gemaakt"

#: src/level/level_editor.cpp:361
msgid " already exists"
msgstr " bestaat al"

#: src/level/level_editor.cpp:374
msgid "Load a Level"
msgstr "Laad een Level"

#: src/level/level_editor.cpp:389
msgid "Loaded "
msgstr "Geladen"

#: src/level/level_editor.cpp:410
msgid "Save "
msgstr "Opslaan"

#: src/level/level_editor.cpp:420
msgid "Save Level as"
msgstr "Sla level op als"

#: src/level/level_editor.cpp:420
msgid "New name"
msgstr "Nieuwe naam"

#: src/level/level_editor.cpp:441
msgid "Delete and Unload "
msgstr "Verwijder en laad uit"

#: src/level/level_editor.cpp:455
msgid "Reload Level ?"
msgstr "Herlaad Level ?"

#: src/level/level_editor.cpp:470
msgid "Clear Level ?"
msgstr "Ontruim Level ?"

#: src/objects/bonusbox.cpp:244
msgid "Box Goldpiece Yellow"
msgstr "Doos Goudstuk Geel"

#: src/objects/bonusbox.cpp:249
msgid "Box Goldpiece Red"
msgstr "Doos Goudstuk Rood"

#: src/objects/bonusbox.cpp:470
msgid "Animation"
msgstr "Animatie"

#: src/objects/bonusbox.cpp:470
msgid "Use the Power animation if the box has a good or needed item for this level"
msgstr "Gebruik de Kracht animatie als de doos een goed of nodig voorwerp heeft voor dit level"

#: src/objects/bonusbox.cpp:482
msgid "The item that gets spawned"
msgstr "Het voorwerp dat gespawned wordt"

#: src/objects/bonusbox.cpp:484
#: src/objects/bonusbox.cpp:533
msgid "Empty"
msgstr "Leeg"

#: src/objects/bonusbox.cpp:485
#: src/objects/bonusbox.cpp:529
#: src/objects/bonusbox.cpp:647
msgid "Random"
msgstr "Willekeurig"

#: src/objects/bonusbox.cpp:486
#: src/objects/bonusbox.cpp:497
#: src/objects/bonusbox.cpp:615
msgid "Mushroom"
msgstr "Paddestoel"

#: src/objects/bonusbox.cpp:487
#: src/objects/bonusbox.cpp:501
#: src/objects/bonusbox.cpp:619
msgid "Fireplant"
msgstr "Vuurplant"

#: src/objects/bonusbox.cpp:488
#: src/objects/bonusbox.cpp:505
#: src/objects/bonusbox.cpp:623
msgid "Mushroom Blue"
msgstr "Paddestoel Blauw"

#: src/objects/bonusbox.cpp:489
#: src/objects/bonusbox.cpp:509
#: src/objects/bonusbox.cpp:627
msgid "Mushroom Ghost"
msgstr "Paddestoel Geest"

#: src/objects/bonusbox.cpp:490
#: src/objects/bonusbox.cpp:513
#: src/objects/bonusbox.cpp:631
msgid "Mushroom 1-UP"
msgstr "Paddestoel 1-UP"

#: src/objects/bonusbox.cpp:491
#: src/objects/bonusbox.cpp:517
#: src/objects/bonusbox.cpp:635
msgid "Star"
msgstr "Ster"

#: src/objects/bonusbox.cpp:492
#: src/objects/bonusbox.cpp:521
#: src/objects/bonusbox.cpp:639
#: src/objects/goldpiece.cpp:196
msgid "Goldpiece"
msgstr "Goudstuk"

#: src/objects/bonusbox.cpp:493
#: src/objects/bonusbox.cpp:525
#: src/objects/bonusbox.cpp:643
msgid "Mushroom Poison"
msgstr "Paddestoel Vergif"

#: src/objects/bonusbox.cpp:540
msgid "Force item"
msgstr "Forceer voorwerp"

#: src/objects/bonusbox.cpp:540
msgid "Force best available item when activated"
msgstr "Forceer best beschikbare voorwerp wanneer geactiveerd"

#: src/objects/bonusbox.cpp:558
msgid "Gold color"
msgstr "Goud kleur"

#: src/objects/bonusbox.cpp:558
msgid "Gold color if the item is a goldpiece"
msgstr "Goud kleur als het voorwerp een goudstuk is"

#: src/objects/box.cpp:770
msgid "Useable Count"
msgstr "Bruikbaar Telling"

#: src/objects/box.cpp:778
msgid "Invisible"
msgstr "Onzichtbaar"

#: src/objects/box.cpp:778
msgid ""
"Massive is invisible until activated.\n"
"Ghost is only visible and activateable if in ghost mode.\n"
"Semi Massive is like Massive but only touchable in the activation direction."
msgstr ""
"Massief is onzicht tot activatie. \n"
"Geest is alleen zichtbaar and activeerbaar in geest modus. \n"
"Semi Massief is als Massief maar is alleen aanraakbaar in de activatie richting."

#: src/objects/box.cpp:781
#: src/objects/box.cpp:787
#: src/objects/box.cpp:826
msgid "Massive"
msgstr "Massief"

#: src/objects/box.cpp:782
#: src/objects/box.cpp:791
#: src/objects/box.cpp:830
msgid "Ghost"
msgstr "Geest"

#: src/objects/box.cpp:783
#: src/objects/box.cpp:795
#: src/objects/box.cpp:834
msgid "Semi Massive"
msgstr "Semi Massief"

#: src/objects/box.cpp:850
msgid "Box Empty"
msgstr "Doos Leeg"

#: src/objects/box.cpp:854
msgid "Box Random"
msgstr "Doos Willekeurig"

#: src/objects/box.cpp:858
msgid "Spinbox"
msgstr "Draaidoos"

#: src/objects/box.cpp:862
msgid "Textbox"
msgstr "Texthokje"

#: src/objects/box.cpp:866
msgid "Box Mushroom"
msgstr "Doos paddestoel"

#: src/objects/box.cpp:870
msgid "Box Mushroom - Fireplant"
msgstr "Doos Paddestoel - Vuurplant"

#: src/objects/box.cpp:874
msgid "Box Mushroom - Blue Mushroom"
msgstr "Doos Paddestoel - Blauwe Paddestoel"

#: src/objects/box.cpp:878
msgid "Box Mushroom - Ghost Mushroom"
msgstr "Doos Paddestoel - Geest Paddestoel"

#: src/objects/box.cpp:882
msgid "Box 1-UP"
msgstr "Doos 1-UP"

#: src/objects/box.cpp:886
msgid "Box Star"
msgstr "Doos Ster"

#: src/objects/box.cpp:890
msgid "Box Goldpiece"
msgstr "Doos Goudstuk"

#: src/objects/box.cpp:894
msgid "Box Mushroom Poison"
msgstr "Doos Paddestoel Vergif"

#: src/objects/box.cpp:898
msgid "Box Unknown Item Type"
msgstr "Doos Unbekend Item Type"

#: src/objects/box.cpp:903
msgid "Invisible "
msgstr "Onzichtbaar"

#: src/objects/box.cpp:907
msgid "Ghost "
msgstr "Geest"

#: src/objects/box.cpp:911
msgid "Invisible Semi Massive "
msgstr "Onzichtbaar Semi Massief"

#: src/objects/enemystopper.cpp:58
msgid "Enemystopper"
msgstr "Vijandstopper"

#: src/objects/goldpiece.cpp:146
msgid "Red Falling Goldpiece"
msgstr "Rood Vallend Goudstuk"

#: src/objects/goldpiece.cpp:162
msgid "Falling Goldpiece"
msgstr "Vallen Goudstuk"

#: src/objects/goldpiece.cpp:180
msgid "Red Goldpiece"
msgstr "Rood Goudstuk"

#: src/objects/level_entry.cpp:144
msgid "Level Entry"
msgstr "Level Ingang"

#: src/objects/level_entry.cpp:148
msgid " Beam"
msgstr "Straal"

#: src/objects/level_entry.cpp:152
msgid " Warp"
msgstr "Warp"

#: src/objects/level_entry.cpp:422
msgid "The direction to come out"
msgstr "De richting uit te komen"

#: src/objects/level_entry.cpp:435
msgid "Name for identification"
msgstr "Naam voor indentificatie"

#: src/objects/level_exit.cpp:183
msgid "Level Exit"
msgstr "Level Uitgang"

#: src/objects/level_exit.cpp:479
msgid "Direction to move in"
msgstr "Richting naar te bewegen"

#: src/objects/level_exit.cpp:492
msgid "Motion"
msgstr "Beweging"

#: src/objects/level_exit.cpp:492
msgid "Camera Motion"
msgstr "Camera Beweging"

#: src/objects/level_exit.cpp:520
msgid "Destination Level"
msgstr "Bestemming Level"

#: src/objects/level_exit.cpp:520
msgid "Name of the level that should be entered. If empty uses the current level."
msgstr "Naam van het level dat zal moeten worden ingevoerd. Indien leeg zal het huidige level worden gebruikt."

#: src/objects/level_exit.cpp:527
msgid "Destination Entry"
msgstr "Bestemming Ingang"

#: src/objects/level_exit.cpp:527
msgid "Name of the Entry in the destination level. If empty the entry point is the player start position."
msgstr "Naam van de Ingang in het bestemmings level. Indien leeg zal het ingangs punt de spelers start positie worden."

#: src/objects/level_exit.cpp:534
msgid "Name of the Path to use for the camera movement."
msgstr "Naam van het Pad voor camera beweging."

#: src/objects/moving_platform.cpp:1078
#: src/objects/path.cpp:734
msgid "Move Type"
msgstr "Beweeg Type"

#: src/objects/moving_platform.cpp:1078
msgid "Movement type."
msgstr "Beweegbaar type."

#: src/objects/moving_platform.cpp:1125
msgid "Movable distance into its direction if type is line or radius if circle."
msgstr "Beweegbaare afstand in zijn richting als type een lijn is of straal als cirkel."

#: src/objects/moving_platform.cpp:1141
msgid "Touch time"
msgstr "Aanraak tijd"

#: src/objects/moving_platform.cpp:1141
msgid "Time when touched until shaking starts"
msgstr "Tijd indien aangeraak totdat schudden start"

#: src/objects/moving_platform.cpp:1149
msgid "Shake time"
msgstr "Schud tijd"

#: src/objects/moving_platform.cpp:1149
msgid "Time it's shaking until falling"
msgstr "Schud tijd tot vallen"

#: src/objects/moving_platform.cpp:1157
msgid "Touch move time"
msgstr "Aanraak beweeg tijd"

#: src/objects/moving_platform.cpp:1157
msgid "If set does not move until this time has elapsed after touched"
msgstr "Als set niet beweegd totdat deze tijd voorbij is na aanraken"

#: src/objects/moving_platform.cpp:1165
msgid "Hor image count"
msgstr "Hor afbeelding telling"

#: src/objects/moving_platform.cpp:1165
msgid "Horizontal middle image count"
msgstr "Horizontale middel afbeelding telling"

#: src/objects/moving_platform.cpp:1173
msgid "Image top left"
msgstr "Afbeelding boven links"

#: src/objects/moving_platform.cpp:1180
msgid "Image top middle"
msgstr "Afbeelding boven middel"

#: src/objects/moving_platform.cpp:1187
msgid "Image top right"
msgstr "Afbeelding boven rechts"

#: src/objects/moving_platform.cpp:1402
msgid "Falling "
msgstr "Vallen"

#: src/objects/moving_platform.cpp:1406
msgid "Delayed "
msgstr "Vertraagd"

#: src/objects/moving_platform.cpp:1410
msgid "Moving "
msgstr "Bewegen"

#: src/objects/moving_platform.cpp:1413
msgid "Platform - "
msgstr "Platform -"

#: src/objects/path.cpp:445
msgid "Path"
msgstr "Pad"

#: src/objects/path.cpp:727
msgid "Identifier"
msgstr "Identificeerder"

#: src/objects/path.cpp:727
msgid "Identifier name of the Path. This is needed for objects that can link to this."
msgstr "Identificeer naam van het Pad. Dit is nodig voor objecten die hieraan kunnen koppelen."

#: src/objects/path.cpp:734
msgid "Movement type. Mirror moves forth and back and rewind starts from the beginning again."
msgstr "Bewegings type. Kopieerd bewegingen heen en weer en herstart vanaf begin."

#: src/objects/path.cpp:753
msgid "Segment"
msgstr "Segment"

#: src/objects/path.cpp:753
msgid "Select the Segment to edit."
msgstr "Selecteer het Segment om te bewerken."

#: src/objects/path.cpp:766
msgid "Add a Segment after the selected one."
msgstr "Voeg een Segment toe na de geselecteerde."

#: src/objects/path.cpp:768
msgid "Add"
msgstr "Voeg toe"

#: src/objects/path.cpp:773
msgid "Delete the selected Segment."
msgstr "Verwijder het geselecteerd Segment."

#: src/objects/path.cpp:775
msgid "Delete"
msgstr "Verwijder"

#: src/objects/path.cpp:780
msgid "Pos X1"
msgstr "Pos X1"

#: src/objects/path.cpp:780
msgid "Line position X1"
msgstr "Lijn positie X1"

#: src/objects/path.cpp:788
msgid "Y1"
msgstr "Y1"

#: src/objects/path.cpp:788
msgid "Line position Y1"
msgstr "Lijn positie Y1"

#: src/objects/path.cpp:796
msgid "Pos X2"
msgstr "Pos X2"

#: src/objects/path.cpp:796
msgid "Line position X2"
msgstr "Lijn positie X2"

#: src/objects/path.cpp:804
msgid "Y2"
msgstr "Y2"

#: src/objects/path.cpp:804
msgid "Line position Y2"
msgstr "Lijn positie Y2"

#: src/objects/powerup.cpp:245
msgid "Mushroom Red"
msgstr "Paddestoel Rood"

#: src/objects/powerup.cpp:656
msgid "Moon (3-UP)"
msgstr "Maan (3-UP)"

#: src/objects/text_box.cpp:270
msgid "Text"
msgstr "Tekst"

#: src/objects/text_box.cpp:270
msgid "Text to display when activated"
msgstr "Tekst om weer te geven wanneer geactiveerd"

#: src/overworld/overworld.cpp:45
msgid "Unnamed"
msgstr "Naamloos"

#: src/overworld/overworld.cpp:81
msgid "Couldn't save world description "
msgstr "Opslaan wereld omschrijving mislukt"

#: src/overworld/overworld.cpp:287
msgid "World Loading failed : "
msgstr "Wereld laden mislukt :"

#: src/overworld/overworld.cpp:343
msgid "Couldn't save world "
msgstr "Opslaan wereld mislukt"

#: src/overworld/overworld.cpp:416
#: src/overworld/world_editor.cpp:190
msgid "World "
msgstr "Wereld"

#: src/overworld/world_editor.cpp:84
msgid "World Editor disabled"
msgstr "Wereld Bewerker uitgeschakeld"

#: src/overworld/world_editor.cpp:175
msgid "Create a new World"
msgstr "Maak een nieuwe Wereld"

#: src/overworld/world_editor.cpp:203
msgid "Load an Overworld"
msgstr "Laad een Overwereld"

#: src/overworld/world_editor.cpp:244
msgid "Reload World ?"
msgstr "Herlaad Wereld ?"

#: src/overworld/world_editor.cpp:256
msgid "Clear World ?"
msgstr "Ontruim Wereld ?"

#: src/overworld/world_layer.cpp:43
msgid "Line Start Point"
msgstr "Lijn Start Punt"

#: src/overworld/world_layer.cpp:48
msgid "Line End Point"
msgstr "Lijn Eind Punt"

#: src/overworld/world_layer.cpp:243
msgid "Waypoint origin"
msgstr "Waypoint oorsprong"

#: src/overworld/world_layer.cpp:335
msgid "Line Layer Loading failed : "
msgstr "Laden Lijn Laag mislukt :"

#: src/overworld/world_layer.cpp:345
msgid "Couldn't save world layer "
msgstr "Opslaan wereld laag mislukt"

#: src/overworld/world_waypoint.cpp:61
msgid "Waypoint"
msgstr "Waypoint"

#: src/overworld/world_waypoint.cpp:392
msgid "Type"
msgstr "Type"

#: src/overworld/world_waypoint.cpp:392
msgid "Destination type"
msgstr "Bestemmings type"

#: src/overworld/world_waypoint.cpp:395
#: src/overworld/world_waypoint.cpp:403
msgid "World"
msgstr "Wereld"

#: src/overworld/world_waypoint.cpp:411
msgid "Destination"
msgstr "Bestemming"

#: src/overworld/world_waypoint.cpp:411
msgid "Destination level or world"
msgstr "Bestemmings level of wereld"

#: src/overworld/world_waypoint.cpp:418
msgid "Backward Direction"
msgstr "Achteruit Richting"

#: src/overworld/world_waypoint.cpp:430
msgid "Forward Direction"
msgstr "Vooruit Richting"

#: src/overworld/world_waypoint.cpp:442
msgid "Default Access"
msgstr "Standaard Toegang"

#: src/overworld/world_waypoint.cpp:442
msgid "Enable if the Waypoint should be always accessible."
msgstr "Ingeschakeld als het Waypoint altijd toegankelijk moet zijn."

#: src/player/player.cpp:4543
msgid "Initial direction"
msgstr "Initiële richting"

#: src/user/preferences.cpp:145
msgid "Preferences Loading failed : "
msgstr "Laden Voorkeuren mislukt :"

#: src/user/savegame.cpp:340
msgid "Savegame "
msgstr "Opgeslagen spel"

#: src/user/savegame.cpp:340
msgid " loaded"
msgstr "geladen"

#: src/user/savegame.cpp:477
msgid "Saved to Slot "
msgstr "Sla op in Slot"

#: src/user/savegame.cpp:508
msgid "Savegame Loading failed : "
msgstr "Laden Opgeslagen Spel Mislukt :"

#: src/user/savegame.cpp:515
msgid "Unsupported : "
msgstr "Niet ondersteund :"

#: src/user/savegame.cpp:712
msgid " -  Level "
msgstr "- Level"

#: src/user/savegame.cpp:715
msgid " - Date "
msgstr "- Datum"

#: src/video/animation.cpp:1169
msgid "Position z"
msgstr "Positie z"

#: src/video/animation.cpp:1169
msgid "Position z base"
msgstr "Positie z basis"

#: src/video/animation.cpp:1176
msgid "Position z rand"
msgstr "Positie z willekeurig"

#: src/video/animation.cpp:1190
msgid "Emitter width"
msgstr "Emitter lengte"

#: src/video/animation.cpp:1190
msgid "Emitter width in which the particles spawn"
msgstr "Emitter lengte waarin de deeltjes spawnen"

#: src/video/animation.cpp:1197
msgid "Height"
msgstr "Hoogte"

#: src/video/animation.cpp:1197
msgid "Emitter height in which the particles spawn"
msgstr "Emitter hoogte waarin de deeltjes spawnen"

#: src/video/animation.cpp:1204
msgid "Emitter TTL"
msgstr "Emitter TTL"

#: src/video/animation.cpp:1204
msgid "Emitter time to live. Set -1 for infinite."
msgstr "Emitte tijd te leven. Voor -1 in voor oneindig"

#: src/video/animation.cpp:1211
msgid "Emitter interval"
msgstr "Emitter interval"

#: src/video/animation.cpp:1211
msgid "Time between spawning particles based on the quota"
msgstr "Tijd tussen spawnen deeltjes op basis van het quota"

#: src/video/animation.cpp:1218
msgid "Quota"
msgstr "Quota"

#: src/video/animation.cpp:1218
msgid "The amount of particles to spawn for an interval"
msgstr "De hoeveelheid deeltjes te spawnen voor een interval"

#: src/video/animation.cpp:1225
msgid "TTL"
msgstr "TTL"

#: src/video/animation.cpp:1225
msgid "Time to live base"
msgstr "Tijd te leven basis"

#: src/video/animation.cpp:1232
msgid "Time to live random"
msgstr "Tijd te level willekeurig"

#: src/video/animation.cpp:1239
msgid "Velocity"
msgstr "Snelheid"

#: src/video/animation.cpp:1239
msgid "Velocity base"
msgstr "Snelheid basis"

#: src/video/animation.cpp:1246
msgid "Velocity random"
msgstr "Snelheid willekeurig"

#: src/video/animation.cpp:1267
msgid "Rotation z"
msgstr "Rotatie z"

#: src/video/animation.cpp:1267
msgid "Rotation z base"
msgstr "Rotatie z basis"

#: src/video/animation.cpp:1274
msgid "Add direction"
msgstr "Voeg richting toe"

#: src/video/animation.cpp:1274
msgid "Start rotation z uses start direction"
msgstr "Begin rotatie z gebruikt begin richting"

#: src/video/animation.cpp:1309
msgid "Const. rotation z"
msgstr "Const. rotatie z"

#: src/video/animation.cpp:1309
msgid "Constant rotation z base"
msgstr "Constante rotatie z basis"

#: src/video/animation.cpp:1316
msgid "Constant rotation z random"
msgstr "Constante rotatie z willekeurig"

#: src/video/animation.cpp:1323
msgid "Direction start"
msgstr "Richting Begin"

#: src/video/animation.cpp:1330
msgid "Direction range"
msgstr "Richting bereik"

#: src/video/animation.cpp:1337
msgid "Scale"
msgstr "Schaal"

#: src/video/animation.cpp:1337
msgid "Scale base"
msgstr "Schaal basis"

#: src/video/animation.cpp:1344
msgid "Scale random"
msgstr "Schaal willekeurig"

#: src/video/animation.cpp:1351
msgid "Hor gravity"
msgstr "Hor zwaartekracht"

#: src/video/animation.cpp:1351
msgid "Horizontal gravity base"
msgstr "Horizontale zwaartekracht basis"

#: src/video/animation.cpp:1358
msgid "Horizontal gravity random"
msgstr "Horizontale zwaartekracht willekeurig"

#: src/video/animation.cpp:1365
msgid "Ver gravity"
msgstr "Ver zwaartekracht"

#: src/video/animation.cpp:1365
msgid "Vertical gravity base"
msgstr "Verticale zwaartekracht basis"

#: src/video/animation.cpp:1372
msgid "Vertical gravity random"
msgstr "Verticale zwaartekracht willekeurig"

#: src/video/img_manager.cpp:121
msgid "Saving Textures"
msgstr "Opslaan Texturen"

#: src/video/img_manager.cpp:172
msgid "Restoring Textures"
msgstr "Herstellen Texturen"

#: src/video/video.cpp:762
msgid "Caching Images failed : Could not remove old images"
msgstr "Vangen Afbeeldingen mislukt : Verwijderen oude afbeeldingen mislukt"

#: src/video/video.cpp:796
msgid "Caching Images"
msgstr "Vangen Afbeelden"

