//
// C++ Interface: EntityBaseCase
//
// Description:
//
//
// Author: Erik Ogenvik <erik@ogenvik.org>, (C) 2007
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.//
//
#ifndef EMBEROGRE_MODEL_MAPPING_CASESENTITYBASECASE_H
#define EMBEROGRE_MODEL_MAPPING_CASESENTITYBASECASE_H

#include <vector>
namespace Eris
{
class Entity;
class TypeInfo;
}

namespace Ember::EntityMapping::Cases {

/**
	A Case which triggers on the type of the entity.
	Entity type matching takes into account inheritance, so for example, if the type Settler is a child of the type Character, and this case is set to be valid for the type Character, it will also be valid for all Settlers.
	@author Erik Ogenvik <erik@ogenvik.org>
*/
class EntityBaseCase
{
public:

	virtual ~EntityBaseCase() = default;

	bool testMatch(Eris::Entity* entity);

	/**
	Adds an entity type to the list of valid entity types for this instance.
	*/
	void addEntityType(Eris::TypeInfo* typeInfo);

protected:
	std::vector<Eris::TypeInfo*> mEntityTypes;
	virtual void _setState(bool state) = 0;
};


}





#endif
