// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2008 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA


#ifndef RULESETS_B_BOX_PROPERTY_H
#define RULESETS_B_BOX_PROPERTY_H

#include "common/Property.h"

#include "physics/BBox.h"

#include <wfmath/axisbox.h>
#include <wfmath/point.h>

/// \brief Class to handle Entity bbox property
/// \ingroup PropertyClasses
template <typename EntityT>
class BBoxProperty : public PropertyCore<EntityT> {
protected:
	BBox m_data;
public:

	static constexpr const char* property_name = "bbox";
	static constexpr const char* property_atlastype = "list";

	explicit BBoxProperty() = default;

	const BBox& data() const { return m_data; }

	BBox& data() { return m_data; }

	void apply(EntityT&) override;

	int get(Atlas::Message::Element& val) const override;

	void set(const Atlas::Message::Element& val) override;

	void add(const std::string& key,
			 Atlas::Message::MapType& map) const override;

	void add(const std::string& key,
			 const Atlas::Objects::Entity::RootEntity& ent) const override;

	BBoxProperty* copy() const override;

	virtual void updateBboxOnEntity(EntityT& entity) const;


};

#endif // RULESETS_B_BOX_PROPERTY_H
