// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

#include "VisibilityProperty.h"

#include "rules/simulation/LocatedEntity.h"

VisibilityProperty::VisibilityProperty()
		: mData(Visibility::Public) {
}

VisibilityProperty* VisibilityProperty::copy() const {
	return new VisibilityProperty(*this);
}

int VisibilityProperty::get(Atlas::Message::Element& e) const {
	switch (mData) {
		case Visibility::Public: {
			// no-op
		}
			break;
		case Visibility::Protected: {
			e = "protected";
		}
			break;
		case Visibility::Private: {
			e = "private";
		}
			break;
	}
	return 0;
}

void VisibilityProperty::set(const Atlas::Message::Element& e) {
	if (e.isString()) {
		if (e.String() == "protected") {
			mData = Visibility::Protected;
		} else if (e.String() == "private") {
			mData = Visibility::Private;
		}
	}
}

void VisibilityProperty::apply(LocatedEntity& entity) {
	switch (mData) {
		case Visibility::Public: {
			entity.removeFlags(entity_visibility_private);
			entity.removeFlags(entity_visibility_protected);
		}
			break;
		case Visibility::Protected: {
			entity.removeFlags(entity_visibility_private);
			entity.addFlags(entity_visibility_protected);
		}
			break;
		case Visibility::Private: {
			entity.addFlags(entity_visibility_private);
			entity.removeFlags(entity_visibility_protected);
		}
			break;
	}
}
