// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

#include "AngularFactorProperty.h"

#include "rules/simulation/LocatedEntity.h"

#include <Atlas/Objects/RootEntity.h>

#include <wfmath/atlasconv.h>

using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Objects::Entity::RootEntity;


int AngularFactorProperty::get(Element& val) const {
	if (m_data.isValid()) {
		val = m_data.toAtlas();
		return 0;
	}
	return -1;
}

void AngularFactorProperty::set(const Element& val) {
	try {
		m_data.fromAtlas(val.asList());
	}
	catch (Atlas::Message::WrongTypeException&) {
		spdlog::error("BBoxProperty::set: Box bbox data");
	}
}

void AngularFactorProperty::add(const std::string& key,
								MapType& map) const {
	if (m_data.isValid()) {
		map[key] = m_data.toAtlas();
	}
}

void AngularFactorProperty::add(const std::string& key,
								const RootEntity& ent) const {
	if (m_data.isValid()) {
		ent->setAttr(key, m_data.toAtlas());
	}
}


AngularFactorProperty* AngularFactorProperty::copy() const {
	return new AngularFactorProperty(*this);
}

