// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA


#ifndef COMMON_CUSTOM_H
#define COMMON_CUSTOM_H
#include "TypeStore.h"

namespace Atlas {
namespace Objects {
namespace Operation {

extern int CONNECT_NO;
extern int GOAL_INFO_NO;
extern int MONITOR_NO;
extern int SETUP_NO;
extern int THOUGHT_NO;
extern int TICK_NO;
extern int UPDATE_NO;
extern int TELEPORT_NO;
extern int COMMUNE_NO;
extern int THINK_NO;
extern int RELAY_NO;
extern int POSSESS_NO;
extern int CLOSE_CONTAINER_NO;

}
}
}



template<typename EntityT>
void installStandardObjects(TypeStore<EntityT>& i);

template<typename EntityT>
void installCustomOperations(TypeStore<EntityT>& i);

template<typename EntityT>
void installCustomEntities(TypeStore<EntityT>& i);


#endif // COMMON_CUSTOM_H
