//
// C++ Interface: OgreIncludes
//
// Description:
//
//
// Author: Erik Ogenvik <erik@ogenvik.org>, (C) 2006
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.//
//
#ifndef EMBEROGRE_OGREINCLUDES_H
#define EMBEROGRE_OGREINCLUDES_H

//base include files needed for Ogre

#include <OgrePrerequisites.h>

namespace Ogre {

#if OGRE_DOUBLE_PRECISION == 1
/** Software floating point type.
@note Not valid as a pointer to GPU buffers / parameters
*/
typedef double Real;
#else
/** Software floating point type.
@note Not valid as a pointer to GPU buffers / parameters
*/
typedef float Real;
#endif

// Overlay system typedefs
class Overlay;

class OverlayContainer;

class OverlayElement;

class OverlayElementFactory;

class OverlayManager;

class OverlaySystem;

// other
class PSSMShadowCameraSetup;

}
#endif //EMBEROGRE_OGREINCLUDES_H
