/*
 * SPDX-FileName: AIShip.cxx
 * SPDX-FileComment: AIBase-derived class creates an AI ship
 * SPDX-FileCopyrightText: Copyright (C) 2003  David P. Culp - davidculp2@comcast.net
 * SPDX-FileContributor: with major amendments and additions by Vivian Meazza, 2004 - 2007
 * SPDX-License-Identifier: GPL-2.0-or-later
 */

#include <cmath>

double fgIsFinite(double x) { return std::isfinite(x); }

#include <simgear/math/sg_geodesy.hxx>
#include <simgear/math/sg_random.hxx>
#include <simgear/sg_inlines.h>
#include <simgear/timing/sg_time.hxx>

#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include <simgear/scene/util/SGNodeMasks.hxx>

#include "AIShip.hxx"


FGAIShip::FGAIShip(object_type objTy) : // allow HOT to be enabled
                                        FGAIBase(objTy, true),
                                        _waiting(false),
                                        _new_waypoint(true),
                                        _tunnel(false),
                                        _initial_tunnel(false),
                                        _restart(false),
                                        _hdg_constant(0.01),
                                        _limit(100),
                                        _elevation_ft(0),
                                        _tow_angle(0),
                                        _missed_count(0),
                                        _wp_range(0),
                                        _dt_count(0),
                                        _next_run(0),
                                        _roll_constant(0.001),
                                        _roll_factor(-0.0083335),
                                        _old_range(0),
                                        _range_rate(0),
                                        _missed_time_sec(30),
                                        _day(86400),
                                        _lead_angle(0),
                                        _xtrack_error(0),
                                        _curr_alt(0),
                                        _prev_alt(0),
                                        _until_time(""),
                                        _fp_init(false),
                                        _missed(false)
{
    _elevation_m = 0.0;
    invisible = false;
}

void FGAIShip::readFromScenario(SGPropertyNode* scFileNode)
{
    if (!scFileNode)
        return;

    FGAIBase::readFromScenario(scFileNode);

    setRudder(scFileNode->getFloatValue("rudder", 0.0));
    setName(scFileNode->getStringValue("name", "Titanic"));
    setRadius(scFileNode->getDoubleValue("turn-radius-ft", 2000));
    const std::string& flightplan = scFileNode->getStringValue("flightplan");
    setRepeat(scFileNode->getBoolValue("repeat", false));
    setRestart(scFileNode->getBoolValue("restart", false));
    setStartTime(scFileNode->getStringValue("time", ""));
    setLeadAngleGain(scFileNode->getDoubleValue("lead-angle-gain", 1.5));
    setLeadAngleLimit(scFileNode->getDoubleValue("lead-angle-limit-deg", 15));
    setLeadAngleProp(scFileNode->getDoubleValue("lead-angle-proportion", 0.75));
    setRudderConstant(scFileNode->getDoubleValue("rudder-constant", 0.5));
    setFixedTurnRadius(scFileNode->getDoubleValue("fixed-turn-radius-ft", 500));
    setSpeedConstant(scFileNode->getDoubleValue("speed-constant", 0.5));
    setSMPath(scFileNode->getStringValue("submodel-path", ""));
    setRollFactor(scFileNode->getDoubleValue("roll-factor", 1));

    if (!flightplan.empty()) {
        std::unique_ptr<FGAIFlightPlan> plan(new FGAIFlightPlan(flightplan));
        setFlightPlan(std::move(plan));
    }
}

bool FGAIShip::init(ModelSearchOrder searchOrder)
{
    reinit();
    return FGAIBase::init(searchOrder);
}

void FGAIShip::reinit()
{
    prev = 0; // the one behind you
    curr = 0; // the one ahead
    next = 0; // the next plus 1

    props->setStringValue("name", _name.c_str());
    props->setStringValue("waypoint/name-prev", _prev_name.c_str());
    props->setStringValue("waypoint/name-curr", _curr_name.c_str());
    props->setStringValue("waypoint/name-next", _next_name.c_str());
    props->setStringValue("submodels/path", _path.c_str());
    props->setStringValue("waypoint/start-time", _start_time.c_str());
    props->setStringValue("waypoint/wait-until-time", _until_time.c_str());

    _hdg_lock = false;
    _rudder = 0.0;
    no_roll = false;

    _rd_turn_radius_ft = _sp_turn_radius_ft = turn_radius_ft;

    if (fp)
        _fp_init = initFlightPlan();

    FGAIBase::reinit();
}

void FGAIShip::bind()
{
    FGAIBase::bind();

    tie("surface-positions/rudder-pos-deg",
        SGRawValuePointer<float>(&_rudder));
    tie("controls/heading-lock",
        SGRawValuePointer<bool>(&_hdg_lock));
    tie("controls/tgt-speed-kts",
        SGRawValuePointer<double>(&tgt_speed));
    tie("controls/tgt-heading-degs",
        SGRawValuePointer<double>(&tgt_heading));
    tie("controls/constants/roll-factor",
        SGRawValuePointer<double>(&_roll_factor));
    tie("controls/constants/roll",
        SGRawValuePointer<double>(&_roll_constant));
    tie("controls/constants/rudder",
        SGRawValuePointer<double>(&_rudder_constant));
    tie("controls/constants/speed",
        SGRawValuePointer<double>(&_speed_constant));
    tie("waypoint/range-nm",
        SGRawValuePointer<double>(&_wp_range));
    tie("waypoint/brg-deg",
        SGRawValuePointer<double>(&_course));
    tie("waypoint/rangerate-nm-sec",
        SGRawValuePointer<double>(&_range_rate));
    tie("waypoint/new",
        SGRawValuePointer<bool>(&_new_waypoint));
    tie("waypoint/missed",
        SGRawValuePointer<bool>(&_missed));
    tie("waypoint/missed-count-sec",
        SGRawValuePointer<double>(&_missed_count));
    tie("waypoint/missed-range-nm",
        SGRawValuePointer<double>(&_missed_range));
    tie("waypoint/missed-time-sec",
        SGRawValuePointer<double>(&_missed_time_sec));
    tie("waypoint/wait-count-sec",
        SGRawValuePointer<double>(&_wait_count));
    tie("waypoint/xtrack-error-ft",
        SGRawValuePointer<double>(&_xtrack_error));
    tie("waypoint/waiting",
        SGRawValuePointer<bool>(&_waiting));
    tie("waypoint/lead-angle-deg",
        SGRawValuePointer<double>(&_lead_angle));
    tie("waypoint/tunnel",
        SGRawValuePointer<bool>(&_tunnel));
    tie("waypoint/alt-curr-m",
        SGRawValuePointer<double>(&_curr_alt));
    tie("waypoint/alt-prev-m",
        SGRawValuePointer<double>(&_prev_alt));
    tie("submodels/serviceable",
        SGRawValuePointer<bool>(&_serviceable));
    tie("controls/turn-radius-ft",
        SGRawValuePointer<double>(&turn_radius_ft));
    tie("controls/turn-radius-corrected-ft",
        SGRawValuePointer<double>(&_rd_turn_radius_ft));
    tie("controls/constants/lead-angle/gain",
        SGRawValuePointer<double>(&_lead_angle_gain));
    tie("controls/constants/lead-angle/limit-deg",
        SGRawValuePointer<double>(&_lead_angle_limit));
    tie("controls/constants/lead-angle/proportion",
        SGRawValuePointer<double>(&_proportion));
    tie("controls/fixed-turn-radius-ft",
        SGRawValuePointer<double>(&_fixed_turn_radius));
    tie("controls/restart",
        SGRawValuePointer<bool>(&_restart));
    tie("velocities/speed-kts",
        SGRawValuePointer<double>(&speed));
    tie("velocities/uBody-fps",
        SGRawValuePointer<double>(&speed_fps));
    // _tiedProperties is /ai/models/carrier[].
    // this->props is /ai/models/carrier[].
}


void FGAIShip::update(double dt)
{
    if (replay_time->getDoubleValue() <= 0) {
        //SG_LOG(SG_AI, SG_ALERT, "updating Ship: " << _name <<hdg<<pitch<<roll);
        // For computation of rotation speeds we just use finite differences here.
        // That is perfectly valid since this thing is not driven by accelerations
        // but by just apply discrete changes at its velocity variables.
        // Update the velocity information stored in those nodes.
        // Transform that one to the horizontal local coordinate system.
        SGQuatd ec2hl = SGQuatd::fromLonLat(pos);
        // The orientation of the ship wrt the horizontal local frame
        SGQuatd hl2body = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
        // and postrotate the orientation of the AIModel wrt the horizontal
        // local frame
        SGQuatd ec2body = ec2hl * hl2body;
        // The cartesian position of the ship in the wgs84 world
        //SGVec3d cartPos = SGVec3d::fromGeod(pos);

        // The simulation time this transform is meant for
        aip.setReferenceTime(globals->get_sim_time_sec());

        // Compute the velocity in m/s in the body frame
        // <speed> is in knots.
        aip.setBodyLinearVelocity(SGVec3d(speed * SG_KT_TO_MPS, 0, 0));

        // Update speed_fps so that velocities/uBody-fps will be set. <speed>
        // is in knots.
        //
        {
            speed_fps = speed * SG_KT_TO_FPS;
        }
        FGAIBase::update(dt);
        Run(dt);
        Transform();

        if (fp)
            setXTrackError();

        // Only change these values if we are able to compute them safely
        if (SGLimits<double>::min() < dt) {
            // Now here is the finite difference ...

            // Transform that one to the horizontal local coordinate system.
            SGQuatd ec2hlNew = SGQuatd::fromLonLat(pos);
            // compute the new orientation
            SGQuatd hl2bodyNew = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
            // The rotation difference
            SGQuatd dOr = inverse(ec2body) * ec2hlNew * hl2bodyNew;
            SGVec3d dOrAngleAxis;
            dOr.getAngleAxis(dOrAngleAxis);
            // divided by the time difference provides a rotation speed vector
            dOrAngleAxis /= dt;

            aip.setBodyAngularVelocity(dOrAngleAxis);
        }
    } else {
        Transform();
    }
}

void FGAIShip::Run(double dt)
{
    if (_fp_init)
        ProcessFlightPlan(dt);

    auto type = getTypeString();

    double rudder_limit;
    double raw_roll;

    // adjust speed
    double speed_diff = tgt_speed - speed;

    if (fabs(speed_diff) > 0.1) {
        if (speed_diff > 0.0)
            speed += _speed_constant * dt;

        if (speed_diff < 0.0)
            speed -= _speed_constant * dt;

    } else {
        speed = tgt_speed;
    }

    // do not allow unreasonable speeds
    SG_CLAMP_RANGE(speed, -_limit * 0.75, _limit);

    {
        /* The rotation rotating from the earth centered frame to the horizontal
        local frame. */
        SGQuatd hlOr = SGQuatd::fromLonLat(pos);

        /* The rotation from the horizontal local frame to the basic view
        orientation. */
        SGQuatd hlToBody = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);

        /* Compute the eyepoints orientation and position wrt the earth
        centered frame - that is global coordinates. */
        SGQuatd ec2body = hlOr * hlToBody;

        /* The cartesian position of the basic view coordinate. */
        SGVec3d position = SGVec3d::fromGeod(pos);

        /* This is rotates the x-forward, y-right, z-down coordinate system the
        where simulation runs into the OpenGL camera system with x-right, y-up,
        z-back. */
        SGQuatd q(-0.5, -0.5, 0.5, 0.5);

        SGVec3d offset(0, 0, -speed * SG_KT_TO_MPS * dt);
        position += (ec2body * q).backTransform(offset);
        pos = SGGeod::fromCart(position);

        pitch = tgt_pitch;
    }

    // adjust heading based on current _rudder angle
    if (turn_radius_ft <= 0)
        turn_radius_ft = 0; // don't allow nonsense values

    if (_rudder > 45)
        _rudder = 45;

    if (_rudder < -45)
        _rudder = -45;


    // we assume that at slow speed ships will manoeuver using engines/bow thruster
    if (type == "ship" || type == "carrier" || type == "escort") { // TODO: fragile code... should this be an enum???
        if (fabs(speed) <= 5)
            _sp_turn_radius_ft = _fixed_turn_radius;
        else {
            // adjust turn radius for speed. The equation is very approximate.
            // we need to allow for negative speeds
            _sp_turn_radius_ft = 10 * pow((fabs(speed) - 15), 2) + turn_radius_ft;
        }
    } else {
        if (fabs(speed) <= 40)
            _sp_turn_radius_ft = _fixed_turn_radius;
        else {
            // adjust turn radius for speed.
            _sp_turn_radius_ft = turn_radius_ft;
        }
    }

    if (_rudder <= -0.25 || _rudder >= 0.25) {
        // adjust turn radius for _rudder angle. The equation is even more approximate.
        float a = 19;
        float b = -0.2485;
        float c = 0.543;

        _rd_turn_radius_ft = (a * exp(b * fabs(_rudder)) + c) * _sp_turn_radius_ft;

        // calculate the angle, alpha, subtended by the arc traversed in time dt
        double alpha = ((speed * 1.686 * dt) / _rd_turn_radius_ft) * SG_RADIANS_TO_DEGREES;
        //cout << _name << " alpha " << alpha << endl;
        // make sure that alpha is applied in the right direction
        hdg += alpha * sign(_rudder);

        SG_NORMALIZE_RANGE(hdg, 0.0, 360.0);

        //adjust roll for rudder angle and speed. Another bit of voodoo
        raw_roll = _roll_factor * speed * _rudder;
    } else {
        // _rudder angle is 0
        raw_roll = 0;
    }

    //low pass filter
    if (speed < 0)
        roll = -roll;

    roll = (raw_roll * _roll_constant) + (roll * (1 - _roll_constant));

    // adjust target _rudder angle if heading lock engaged
    double rudder_diff = 0.0;
    if (_hdg_lock) {
        double rudder_sense = 0.0;
        double diff = fabs(hdg - tgt_heading);
        //cout << "_rudder diff" << diff << endl;
        if (diff > 180)
            diff = fabs(diff - 360);

        double sum = hdg + diff;

        if (sum > 360.0)
            sum -= 360.0;

        if (fabs(sum - tgt_heading) < 1.0)
            rudder_sense = 1.0;
        else
            rudder_sense = -1.0;

        if (speed < 0)
            rudder_sense = -rudder_sense;

        if (diff < 15)
            _tgt_rudder = diff * rudder_sense;
        else
            _tgt_rudder = 45 * rudder_sense;

        rudder_diff = _tgt_rudder - _rudder;
    }

    // set the _rudder limit by speed
    if (type == "ship" || type == "carrier" || type == "escort") { // TODO: fragile code... should this be an enum???
        if (speed <= 40)
            rudder_limit = (-0.825 * speed) + 35;
        else
            rudder_limit = 2;
    } else
        rudder_limit = 20;

    if (fabs(rudder_diff) > 0.1) { // apply dead zone

        if (rudder_diff > 0.0) {
            _rudder += _rudder_constant * dt;

            if (_rudder > rudder_limit) // apply the _rudder limit
                _rudder = rudder_limit;

        } else if (rudder_diff < 0.0) {
            _rudder -= _rudder_constant * dt;

            if (_rudder < -rudder_limit)
                _rudder = -rudder_limit;
        }

        // do calculations for radar
        UpdateRadar(manager);
    }
} //end function

void FGAIShip::AccelTo(double speed)
{
    tgt_speed = speed;
}

void FGAIShip::PitchTo(double angle)
{
    tgt_pitch = angle;
}

void FGAIShip::RollTo(double angle)
{
    tgt_roll = angle;
}

#if 0
void FGAIShip::YawTo(double angle) {
}
#endif

void FGAIShip::ClimbTo(double altitude)
{
    tgt_altitude_ft = altitude;
    _setAltitude(altitude);
}

void FGAIShip::TurnTo(double heading)
{
    tgt_heading = heading - _lead_angle + _tow_angle;
    SG_NORMALIZE_RANGE(tgt_heading, 0.0, 360.0);
    _hdg_lock = true;
}

double FGAIShip::sign(double x)
{
    if (x < 0.0)
        return -1.0;
    else
        return 1.0;
}

void FGAIShip::setStartTime(const std::string& st)
{
    _start_time = st;
}

void FGAIShip::setUntilTime(const std::string& ut)
{
    _until_time = ut;
    props->setStringValue("waypoint/wait-until-time", _until_time.c_str());
}

void FGAIShip::setCurrName(const std::string& c)
{
    _curr_name = c;
    props->setStringValue("waypoint/name-curr", _curr_name.c_str());
}

void FGAIShip::setNextName(const std::string& n)
{
    _next_name = n;
    props->setStringValue("waypoint/name-next", _next_name.c_str());
}

void FGAIShip::setPrevName(const std::string& p)
{
    _prev_name = p;
    props->setStringValue("waypoint/name-prev", _prev_name.c_str());
}

void FGAIShip::setRepeat(bool r)
{
    _repeat = r;
}

void FGAIShip::setRestart(bool r)
{
    _restart = r;
}

void FGAIShip::setMissed(bool m)
{
    _missed = m;
    props->setBoolValue("waypoint/missed", _missed);
}

void FGAIShip::setRudder(float r)
{
    _rudder = r;
}

void FGAIShip::setRoll(double rl)
{
    roll = rl;
}

void FGAIShip::setLeadAngleGain(double g)
{
    _lead_angle_gain = g;
}

void FGAIShip::setLeadAngleLimit(double l)
{
    _lead_angle_limit = l;
}

void FGAIShip::setLeadAngleProp(double p)
{
    _proportion = p;
}

void FGAIShip::setRudderConstant(double rc)
{
    _rudder_constant = rc;
}

void FGAIShip::setSpeedConstant(double sc)
{
    _speed_constant = sc;
}

void FGAIShip::setFixedTurnRadius(double ftr)
{
    _fixed_turn_radius = ftr;
}

void FGAIShip::setRollFactor(double rf)
{
    _roll_factor = rf * -0.0083335;
}

void FGAIShip::setInitialTunnel(bool t)
{
    _initial_tunnel = t;
    setTunnel(_initial_tunnel);
}

void FGAIShip::setTunnel(bool t)
{
    _tunnel = t;
}

void FGAIShip::setWPNames()
{
    if (prev != 0)
        setPrevName(prev->getName());
    else
        setPrevName("");

    if (curr != 0)
        setCurrName(curr->getName());
    else {
        setCurrName("");
        SG_LOG(SG_AI, SG_ALERT, "AIShip: current wp name error");
    }

    if (next != 0)
        setNextName(next->getName());
    else
        setNextName("");

    SG_LOG(SG_AI, SG_DEBUG, "AIShip: prev wp name " << prev->getName());
    SG_LOG(SG_AI, SG_DEBUG, "AIShip: current wp name " << curr->getName());
    SG_LOG(SG_AI, SG_DEBUG, "AIShip: next wp name " << next->getName());
}

double FGAIShip::getRange(double lat, double lon, double lat2, double lon2) const
{
    double course, distance, az2;

    // calculate the bearing and range of the second pos from the first
    geo_inverse_wgs_84(lat, lon, lat2, lon2, &course, &az2, &distance);
    distance *= SG_METER_TO_NM;
    return distance;
}

double FGAIShip::getCourse(double lat, double lon, double lat2, double lon2) const
{
    double course, distance, recip;

    // calculate the bearing and range of the second pos from the first
    geo_inverse_wgs_84(lat, lon, lat2, lon2, &course, &recip, &distance);
    if (tgt_speed >= 0) {
        SG_LOG(SG_AI, SG_DEBUG, "AIShip: course " << course);
        return course;
    } else {
        SG_LOG(SG_AI, SG_DEBUG, "AIShip: recip " << recip);
        return recip;
    }
}

void FGAIShip::ProcessFlightPlan(double dt)
{
    if (dt < 0.00001) {
        return;
    }

    double time_sec = getDaySeconds();

    _dt_count += dt;

    ///////////////////////////////////////////////////////////////////////////
    // Check Execution time (currently once every 1 sec)
    // Add a bit of randomization to prevent the execution of all flight plans
    // in synchrony, which can add significant periodic framerate flutter.
    ///////////////////////////////////////////////////////////////////////////

    //cout << "_start_sec " << _start_sec << " time_sec " << time_sec << endl;
    if (_dt_count < _next_run && _start_sec < time_sec)
        return;

    _next_run = 0.05 + (0.025 * sg_random());

    _missed = false;

    // check to see if we've reached the point for our next turn
    // if the range to the waypoint is less than the calculated turn
    // radius we can start the turn to the next leg
    _wp_range = getRange(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->getLatitude(), curr->getLongitude());
    _range_rate = (_wp_range - _old_range) / _dt_count;
    double sp_turn_radius_nm = _sp_turn_radius_ft / 6076.1155;
    // we need to try to identify a _missed waypoint

    // calculate the time needed to turn through an arc of 90 degrees,
    // and allow a time error
    if (speed != 0)
        _missed_time_sec = 10 + ((SGD_PI * sp_turn_radius_nm * 60 * 60) / (2 * fabs(speed)));
    else
        _missed_time_sec = 10;

    _missed_range = 4 * sp_turn_radius_nm;

    //cout << _name << " range_rate " << _range_rate << " " << _new_waypoint<< endl ;
    //if ((_range_rate > 0) && !_new_waypoint){
    if (_range_rate > 0 && _wp_range < _missed_range && !_new_waypoint) {
        _missed_count += _dt_count;
    }

    if (_missed_count >= 120)
        setMissed(true);
    else if (_missed_count >= _missed_time_sec)
        setMissed(true);
    else
        setMissed(false);

    _old_range = _wp_range;
    setWPNames();

    if ((_wp_range < (sp_turn_radius_nm * 1.25)) || _missed || (_waiting && !_new_waypoint)) {
        if (_next_name == "TUNNEL") {
            _tunnel = !_tunnel;

            SG_LOG(SG_AI, SG_DEBUG, "AIShip: " << _name << " " << sp_turn_radius_nm);

            fp->IncrementWaypoint(false);
            next = fp->getNextWaypoint();

            if (next->getName() == "WAITUNTIL" || next->getName() == "WAIT" || next->getName() == "END" || next->getName() == "TUNNEL")
                return;

            prev = curr;
            fp->IncrementWaypoint(false);
            curr = fp->getCurrentWaypoint();
            next = fp->getNextWaypoint();

        } else if (_next_name == "END" || fp->getNextWaypoint() == 0) {
            if (_repeat) {
                SG_LOG(SG_AI, SG_INFO, "AIShip: " << _name << " Flightplan repeating ");
                fp->restart();
                prev = curr;
                curr = fp->getCurrentWaypoint();
                next = fp->getNextWaypoint();
                setWPNames();
                _wp_range = getRange(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->getLatitude(), curr->getLongitude());
                _old_range = _wp_range;
                _range_rate = 0;
                _new_waypoint = true;
                _missed_count = 0;
                _lead_angle = 0;
                AccelTo(prev->getSpeed());
            } else if (_restart) {
                SG_LOG(SG_AI, SG_INFO, "AIShip: " << _name << " Flightplan restarting ");
                _missed_count = 0;
                initFlightPlan();
            } else {
                SG_LOG(SG_AI, SG_ALERT, "AIShip: " << _name << " Flightplan dying ");
                setDie(true);
                _dt_count = 0;
                return;
            }

        } else if (_next_name == "WAIT") {
            if (_wait_count < next->getTime_sec()) {
                SG_LOG(SG_AI, SG_DEBUG, "AIShip: " << _name << " waiting ");
                setSpeed(0);
                _waiting = true;
                _wait_count += _dt_count;
                _dt_count = 0;
                _lead_angle = 0;
                return;
            } else {
                SG_LOG(SG_AI, SG_DEBUG, "AIShip: " << _name << " wait done: getting new waypoints ");
                _waiting = false;
                _wait_count = 0;
                fp->IncrementWaypoint(false);
                next = fp->getNextWaypoint();

                if (next->getName() == "WAITUNTIL" || next->getName() == "WAIT" || next->getName() == "END" || next->getName() == "TUNNEL")
                    return;

                prev = curr;
                fp->IncrementWaypoint(false);
                curr = fp->getCurrentWaypoint();
                next = fp->getNextWaypoint();
            }

        } else if (_next_name == "WAITUNTIL") {
            time_sec = getDaySeconds();
            double until_time_sec = processTimeString(next->getTime());
            _until_time = next->getTime();
            setUntilTime(next->getTime());
            if (until_time_sec > time_sec) {
                SG_LOG(SG_AI, SG_INFO, "AIShip: " << _name << " " << curr->getName() << " waiting until: " << _until_time << " " << until_time_sec << " now " << time_sec);
                setSpeed(0);
                _lead_angle = 0;
                _waiting = true;
                return;
            } else {
                SG_LOG(SG_AI, SG_INFO, "AIShip: " << _name << " wait until done: getting new waypoints ");
                setUntilTime("");
                fp->IncrementWaypoint(false);

                while (next->getName() == "WAITUNTIL") {
                    fp->IncrementWaypoint(false);
                    next = fp->getNextWaypoint();
                }

                if (next->getName() == "WAIT")
                    return;

                prev = curr;
                fp->IncrementWaypoint(false);
                curr = fp->getCurrentWaypoint();
                next = fp->getNextWaypoint();
                _waiting = false;
            }

        } else {
            //now reorganize the waypoints, so that next becomes current and so on
            SG_LOG(SG_AI, SG_DEBUG, "AIShip: " << _name << " getting new waypoints ");
            fp->IncrementWaypoint(false);
            prev = fp->getPreviousWaypoint(); //first waypoint
            curr = fp->getCurrentWaypoint();  //second waypoint
            next = fp->getNextWaypoint();     //third waypoint (might not exist!)
        }

        setWPNames();
        _new_waypoint = true;
        _missed_count = 0;
        _range_rate = 0;
        _lead_angle = 0;
        _wp_range = getRange(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->getLatitude(), curr->getLongitude());
        _old_range = _wp_range;
        setWPPos();
        object_type type = getType();

        if (type != object_type::otGroundVehicle) // is this correct???
            AccelTo(prev->getSpeed());

        _curr_alt = curr->getAltitude();
        _prev_alt = prev->getAltitude();

    } else {
        _new_waypoint = false;
    }

    //   now revise the required course for the next way point
    _course = getCourse(pos.getLatitudeDeg(), pos.getLongitudeDeg(), curr->getLatitude(), curr->getLongitude());

    if (fgIsFinite(_course))
        TurnTo(_course);
    else
        SG_LOG(SG_AI, SG_ALERT, "AIShip: Bearing or Range is not a finite number");

    _dt_count = 0;
} // end Processing FlightPlan

bool FGAIShip::initFlightPlan()
{
    SG_LOG(SG_AI, SG_ALERT, "AIShip: " << _name << " initializing waypoints ");

    bool doInit = false;
    _start_sec = 0;
    _tunnel = _initial_tunnel;

    fp->restart();
    fp->IncrementWaypoint(false);

    prev = fp->getPreviousWaypoint(); //first waypoint
    curr = fp->getCurrentWaypoint();  //second waypoint
    next = fp->getNextWaypoint();     //third waypoint (might not exist!)

    while (curr && (curr->getName() == "WAIT" || curr->getName() == "WAITUNTIL")) { // don't wait when initialising
        SG_LOG(SG_AI, SG_DEBUG, "AIShip: " << _name << " re-initializing waypoints ");
        fp->IncrementWaypoint(false);
        curr = fp->getCurrentWaypoint();
        next = fp->getNextWaypoint();
    }

    if (!_start_time.empty()) {
        _start_sec = processTimeString(_start_time);
        double day_sec = getDaySeconds();

        if (_start_sec < day_sec) {
            //cout << "flight plan has already started " << _start_time << endl;
            doInit = advanceFlightPlan(_start_sec, day_sec);

        } else if (_start_sec > day_sec && _repeat) {
            //cout << "flight plan has not started, " << _start_time;
            //cout << "offsetting start time by -24 hrs" << endl;
            _start_sec -= _day;
            doInit = advanceFlightPlan(_start_sec, day_sec);
        }

        if (doInit)
            _start_sec = 0; // set to zero for an immediate start of the Flight Plan
        else {
            fp->restart();
            fp->IncrementWaypoint(false);
            prev = fp->getPreviousWaypoint();
            curr = fp->getCurrentWaypoint();
            next = fp->getNextWaypoint();
            return false;
        }

    } else if (prev) {
        setLatitude(prev->getLatitude());
        setLongitude(prev->getLongitude());
        setSpeed(prev->getSpeed());
    }

    setWPNames();

    if (prev && curr) {
        setHeading(getCourse(prev->getLatitude(), prev->getLongitude(), curr->getLatitude(), curr->getLongitude()));
        _wp_range = getRange(prev->getLatitude(), prev->getLongitude(), curr->getLatitude(), curr->getLongitude());
        _old_range = _wp_range;
    }

    _range_rate = 0;
    _hdg_lock = true;
    _missed = false;
    _missed_count = 0;
    _new_waypoint = true;

    SG_LOG(SG_AI, SG_ALERT, "AIShip: " << _name << " done initialising waypoints " << _tunnel);

    if (prev)
        doInit = true;

    if (doInit)
        return true;
    else
        return false;
} // end of initialization


double FGAIShip::processTimeString(const std::string& theTime)
{
    int Hour;
    int Minute;
    int Second;

    // first split theTime string into
    //  hour, minute, second and convert to int;
    Hour = atoi(theTime.substr(0, 2).c_str());
    Minute = atoi(theTime.substr(3, 5).c_str());
    Second = atoi(theTime.substr(6, 8).c_str());

    // offset by a day-sec to allow for starting a day earlier
    double time_seconds = Hour * 3600 + Minute * 60 + Second;

    return time_seconds;
}

double FGAIShip::getDaySeconds()
{
    // Date and time
    struct tm* t = globals->get_time_params()->getGmt();

    double day_seconds = t->tm_hour * 3600 + t->tm_min * 60 + t->tm_sec;

    return day_seconds;
}

bool FGAIShip::advanceFlightPlan(double start_sec, double day_sec)
{
    double elapsed_sec = start_sec;
    double distance_nm = 0;

    //cout << "advancing flight plan start_sec: " << start_sec << " " << day_sec << endl;

    while (elapsed_sec < day_sec) {
        if (next->getName() == "END" || fp->getNextWaypoint() == 0) {
            if (_repeat) {
                //cout << _name << ": " << "restarting flightplan" << endl;
                fp->restart();
                curr = fp->getCurrentWaypoint();
                next = fp->getNextWaypoint();
            } else {
                //cout << _name << ": " << "ending flightplan" << endl;
                setDie(true);
                return false;
            }

        } else if (next->getName() == "WAIT") {
            //cout << _name << ": begin WAIT: " << prev->name << " ";
            //cout << curr->name << " " << next->name << endl;

            elapsed_sec += next->getTime_sec();

            if (elapsed_sec >= day_sec)
                continue;

            fp->IncrementWaypoint(false);
            next = fp->getNextWaypoint();

            if (next->getName() != "WAITUNTIL" && next->getName() != "WAIT" && next->getName() != "END") {
                prev = curr;
                fp->IncrementWaypoint(false);
                curr = fp->getCurrentWaypoint();
                next = fp->getNextWaypoint();
            }

        } else if (next->getName() == "WAITUNTIL") {
            double until_sec = processTimeString(next->getTime());

            if (until_sec > _start_sec && start_sec < 0)
                until_sec -= _day;

            if (elapsed_sec < until_sec)
                elapsed_sec = until_sec;

            if (elapsed_sec >= day_sec)
                break;

            fp->IncrementWaypoint(false);
            next = fp->getNextWaypoint();

            if (next->getName() != "WAITUNTIL" && next->getName() != "WAIT") {
                prev = curr;
                fp->IncrementWaypoint(false);
                curr = fp->getCurrentWaypoint();
                next = fp->getNextWaypoint();
            }

            //cout << _name << ": end WAITUNTIL: ";
            //cout << prev->name << " " << curr->name << " " << next->name <<  endl;

        } else {
            distance_nm = getRange(prev->getLatitude(), prev->getLongitude(), curr->getLatitude(), curr->getLongitude());
            elapsed_sec += distance_nm * 60 * 60 / fabs(prev->getSpeed());

            if (elapsed_sec >= day_sec)
                continue;

            fp->IncrementWaypoint(false);
            prev = fp->getPreviousWaypoint();
            curr = fp->getCurrentWaypoint();
            next = fp->getNextWaypoint();
        }

    } // end while

    // the required position lies between the previous and current waypoints
    // so we will calculate the distance back up the track from the current waypoint
    // then calculate the lat and lon.

    //cout << "advancing flight plan done elapsed_sec: " << elapsed_sec
    //    << " " << day_sec << endl;

    double time_diff = elapsed_sec - day_sec;
    double lat, lon, recip;

    //cout << " time diff " << time_diff << endl;

    if (next->getName() == "WAIT") {
        setSpeed(0);
        lat = curr->getLatitude();
        lon = curr->getLongitude();
        _wait_count = time_diff;
        _waiting = true;
    } else if (next->getName() == "WAITUNTIL") {
        setSpeed(0);
        lat = curr->getLatitude();
        lon = curr->getLongitude();
        _waiting = true;
    } else {
        setSpeed(prev->getSpeed());
        distance_nm = speed * time_diff / (60 * 60);
        double brg = getCourse(curr->getLatitude(), curr->getLongitude(), prev->getLatitude(), prev->getLongitude());

        //cout << " brg " << brg << " from " << curr->name << " to " << prev->name << " "
        //    << " lat "  << curr->latitude << " lon " << curr->longitude
        //    << " distance m " << distance_nm * SG_NM_TO_METER << endl;

        lat = geo_direct_wgs_84(curr->getLatitude(), curr->getLongitude(), brg,
                                distance_nm * SG_NM_TO_METER, &lat, &lon, &recip);
        lon = geo_direct_wgs_84(curr->getLatitude(), curr->getLongitude(), brg,
                                distance_nm * SG_NM_TO_METER, &lat, &lon, &recip);
        recip = geo_direct_wgs_84(curr->getLatitude(), curr->getLongitude(), brg,
                                  distance_nm * SG_NM_TO_METER, &lat, &lon, &recip);
    }

    setLatitude(lat);
    setLongitude(lon);

    return true;
}

void FGAIShip::setWPPos()
{
    if (curr->getName() == "END" || curr->getName() == "WAIT" || curr->getName() == "WAITUNTIL" || curr->getName() == "TUNNEL") {
        //cout << curr->name << " returning" << endl;
        return;
    }

    wppos.setLatitudeDeg(curr->getLatitude());
    wppos.setLongitudeDeg(curr->getLongitude());
    wppos.setElevationM(0);

    if (curr->getOn_ground()) {
        double elevation_m = 0;
        if (globals->get_scenery()->get_elevation_m(
                SGGeod::fromGeodM(wppos, 3000), elevation_m, NULL, 0)) {
            wppos.setElevationM(elevation_m);
        }
    } else {
        wppos.setElevationM(curr->getAltitude());
    }

    curr->setAltitude(wppos.getElevationM());
}

void FGAIShip::setXTrackError()
{
    double course = getCourse(prev->getLatitude(), prev->getLongitude(),
                              curr->getLatitude(), curr->getLongitude());
    double brg = getCourse(pos.getLatitudeDeg(), pos.getLongitudeDeg(),
                           curr->getLatitude(), curr->getLongitude());
    double xtrack_error_nm = sin((course - brg) * SG_DEGREES_TO_RADIANS) * _wp_range;
    double factor = -0.0045 * speed + 1;
    double limit = _lead_angle_limit * factor;

    if (_wp_range > 0) {
        _lead_angle = atan2(xtrack_error_nm, (_wp_range * _proportion)) * SG_RADIANS_TO_DEGREES;
    } else
        _lead_angle = 0;

    _lead_angle *= _lead_angle_gain * factor;
    _xtrack_error = xtrack_error_nm * 6076.1155;

    SG_CLAMP_RANGE(_lead_angle, -limit, limit);
}
