Game Design for February

Our top priority for February is to give marketing a Demo that they can proceed to put anyplace they can imagine. We feel that allowing players to see what's going on in other parts of the world without being able to quite take part in the exciting parts of the game will put us in a much stronger point of view, from a newbie retention point of view.

Our second highest priority is to retain existing customers. Our customers have told us what we want, and that is: more monsters, more items, more areas, more clothing -- just more. So let's give it to them.

New Features and Areas

New Monsters:

Other New Stuff: