New Rooms
Raza/Hazar:
All rooms except the mausoleum (RID_GUEST6/RID_NEWB6) rebuilt from scratch
with new textures; all blink coords, connections, objects (especially tutorial
signs), and npcs have therefore moved, and must be checked.
There is one new room:
Tos:
Tos itself and all the building interiors have been rebuilt from scratch
with new textures; all blink coords, connections, objects, and npcs have
therefore moved, and must be checked.
The graveyard, the courtyard of castle blackstone, east tos, h6, and
h7 have had the old roo files retrofitted with new textures to match the
look and feel of Tos.
There are two new abandoned buildings:
The Forgotton Lover's Tryst (RID_TOS_FORGOTTEN):
- moved from old location (that building has now been renamed 'abandoned
building' - ain't I creative?).
Abandoned building (RID_TOS_TAN)
- previously present but inaccessible.
The Necropolis:
consists of 9 new rooms:
Winding Caverns (RID_BRAX_CAVES):
- west edge connects to g8 (see puzzle doc
for accessibility info).
- east edge connects to RID_BRAX_GRAVEYARD.
Ancient Graveyard of Brax (RID_BRAX_GRAVEYARD):
- west edge connects to RID_BRAX_CAVES.
- east edge connects to RID_BRAX.
Decaying City of Brax (RID_BRAX):
- west edge connects to RID_BRAX_GRAVEYARD.
- door east connects to RID_BRAX_CASTLE1
- door in NE building leads to RID_BRAX_BUILDING1.
- door in SE building leads to RID_BRAX_BUILDING2
Ancient Building (RID_BRAX_BUILDING1)
- necromancer amulets sometimes appear here.
- door leads back to RID_BRAX
Ancient Building (RID_BRAX_BUILDING2)
- necromancer amulets sometimes appear here.
- door leads back to RID_BRAX
Within the Walls of Castle Brax (RID_BRAX_CASTLE1):
- west door leads to RID_BRAX.
- east door leads to north portion of RID_CASTLE2.
- east edge leads to south portion of RID_CASTLE2.
Ruins of Castle Brax (RID_BRAX_CASTLE2):
- two-way interior door.
- lefthand south edge leads to RID_BRAX_MAZE, westernmost entrance.
- middle south edge leads to RID_BRAX_MAZE, middle entrance.
- door south (far right) leads to RID_BRAX_MAZE, easternmost entrance.
Dungeon of Castle Brax (RID_BRAX_MAZE):
- three exits north to RID_BRAX_CASTLE2 (two edge, one door).
- four pairs of view globes which allow a player to transfer his/her
viewpoint.
- walls of maxe configurable via levers in RID_GUILDH15.
Inner Sactum of Queen Venya'cyr (RID_GUILDH15):
- Lair of the Lich Queen.
- guild hall, only rentable through quest (see quest
doc).
- secret room (password-protected) has 10 levers which control the configuration
of the maze in RID_BRAX_MAZE.
- unlike most guilds, the secret door is in the foyer.
- also, the guild door can be opened by hunters as well as members of
the Order.