Karma

There have been complaints in the past from players who have said that our karma formula is a bit abrupt, and not at all smooth. Further examination showed that the Karma curve is far too slow in getting where you want to go, and far too punishing for the slightest transgression.

After discussion with other members of the design team, I implemented a new model. While I believe it will be better for Meridian, some effort should be made to inform players of the changes, since they might find them disconcerting.

The new model holds the following truths:


Appendix A
Chart of New Karma System

target's karma ->
(down)my karma
-100 -80 -60 -40 -20 0 20 40 60 80 100
-100 +42 +32.3 +24.3 +17.9 +12.9 +9 +6.04 +3.86 +2.25 +1.03 0
-80 +32.3 +24.3 +17.9 +12.9 +9 +6.04 +3.86 +2.25 +1.03 0 -1.03
-60 +24.3 +17.9 +12.9 +9 +6.04 +3.86 +2.25 +1.03 0 -1.03 -2.25
-40 +17.9 +12.9 +9 +6.04 +3.86 +2.25 +1.03 0 -1.03 -2.25 -3.86
-20 +12.9 +9 +6.04 +3.86 +2.25 +1.03 0 -1.03 -2.25 -3.86 -6.04
0 +9 +6.04 +3.86 +2.25 +1.03 0 -1.03 -2.25 -3.86 -6.04 -9
20 +6.04 +3.86 +2.25 +1.03 0 -1.03 -2.25 -3.86 -6.04 -9 -12.9
40 +3.86 +2.25 +1.03 0 -1.03 -2.25 -3.86 -6.04 -9 -12.9 -17.9
60 +2.25 +1.03 0 -1.03 -2.25 -3.86 -6.04 -9 -12.9 -17.9 -24.3
80 +1.03 0 -1.03 -2.25 -3.86 -6.04 -9 -12.9 -17.9 -24.3 -32.3
100 0 -1.03 -2.25 -3.86 -6.04 -9 -12.9 -17.9 -24.3 -32.3 -42
This chart assumes that you are killing other players. If you are killing monsters, then divide the number given by 4.


Appendix B
Chart of Monster Karmas

The karma of some monsters have changed. In general, that the fey always offer a relatively easy path to a good karma, but to get to either extreme, you need to kill either supermonsters or other players who have already gotten there.

monster old karma new karma notes
Revenant special special Karma = player's own negative karma, meaning no karmic change for kill.
Lupogg 15 75
Fey Elhai 35 50
Ent 30 40
Scorpion 60 20
Centipede 15 15
Fungus Beast 0 10
Mummy 0 0 Kept neutral so newbies of both sides are relatively unaffected
Slime 0 0
Yeti 0 0 Kept neutral so players of both sides can kill with relatively low impact.
Ant -20 -10
Baby Spider -10 -10
Giant Rat -10 -20
Spider -50 -30
Red Ant -60 -40
Zombie -30 -45
Fey Dirhai -35 -50
Orc -40 -50
Skeleton -70 -70
Troll -80 -75
Spider Queen -90 -90 To get above 75, players have to kill supermonsters.
Ghost -100 -100


Appendix C
Chart of Old Karma System

Against Players

target's karma ->
(down)my karma
-100 -80 -60 -40 -20 0 20 40 60 80 100
-100 +20 +16 +12 +8 +4 0 -0.5 -1 -1.5 -2 -2.5
-80 +20 +16 +12 +8 +4 0 -0.6 -1.1 -1.6 -2.2 -2.8
-60 +20 +16 +12 +8 +4 0 -0.6 -1.3 -1.9 -2.5 -3.1
-40 +20 +16 +12 +8 +4 0 -0.7 -1.4 -2.1 -2.8 -3.6
-20 +20 +16 +12 +8 +4 0 -0.8 -1.6 -2.5 -3.3 -4.2
0 +5 +4 +3 +2 +1 0 -1 -2 -3 -4 -5
20 +4.2 +3.3 +2.5 +1.6 +0.8 0 -4 -8 -12 -16 -20
40 +3.6 +2.8 +2.1 +1.4 +0.7 0 -4 -8 -12 -16 -20
60 +3.1 +2.5 +1.9 +1.3 +0.6 0 -4 -8 -12 -16 -20
80 +2.8 +2.2 +1.6 +1.1 +0.6 0 -4 -8 -12 -16 -20
100 +2.5 +2 +1.5 +1 +0.5 0 -4 -8 -12 -16 -20

Against monsters

target's karma ->
(down)my karma
-100 -80 -60 -40 -20 0 20 40 60 80 100
-100 +20 +16 +12 +8 +4 0 -0 -.01 -.02 -.03 -.04
-80 +20 +16 +12 +8 +4 0 -0.01 -0.02 -.03 -.04 -.06
-60 +20 +16 +12 +8 +4 0 -0.01 -.03 -.04 -.06 -.08
-40 +20 +16 +12 +8 +4 0 -0.02 -.04 -.07 -.09 -.12
-20 +20 +16 +12 +8 +4 0 -0.04 -.09 -.14 -.19 -.23
0 +5 +4 +3 +2 +1 0 -1 -2 -3 -4 -5
20 +.23 +.19 +.14 +.09 +.04 0 -4 -8 -12 -16 -20
40 +.12 +.09 +.07 +.04 +.02 0 -4 -8 -12 -16 -20
60 +.08 +.06 +.04 +.03 +.01 0 -4 -8 -12 -16 -20
80 +.06 +.04 +.03 +.02 +.01 0 -4 -8 -12 -16 -20
100 .04 .03 .02 .01 0 0 -4 -8 -12 -16 -20