New Rooms

Raza/Hazar:

All rooms except the mausoleum (RID_GUEST6/RID_NEWB6) rebuilt from scratch with new textures; all blink coords, connections, objects (especially tutorial signs), and npcs have therefore moved, and must be checked.

There is one new room:

The Grand Museum of Hazar/Raza (RID_GUEST8/RID_NEWB8):

- contains teasers of what to expect in the full game (and lots of text to check).
- the portal to the mainland has been moved from guest2 to here.

Tos:

Tos itself and all the building interiors have been rebuilt from scratch with new textures; all blink coords, connections, objects, and npcs have therefore moved, and must be checked.

The graveyard, the courtyard of castle blackstone, east tos, h6, and h7 have had the old roo files retrofitted with new textures to match the look and feel of Tos.

There are two new abandoned buildings:

The Forgotton Lover's Tryst (RID_TOS_FORGOTTEN):

- moved from old location (that building has now been renamed 'abandoned building' - ain't I creative?).

Abandoned building (RID_TOS_TAN)

- previously present but inaccessible.

The Necropolis:

consists of 9 new rooms:

Winding Caverns (RID_BRAX_CAVES):

- west edge connects to g8 (see puzzle doc for accessibility info).
- east edge connects to RID_BRAX_GRAVEYARD.

Ancient Graveyard of Brax (RID_BRAX_GRAVEYARD):

- west edge connects to RID_BRAX_CAVES.
- east edge connects to RID_BRAX.

Decaying City of Brax (RID_BRAX):

- west edge connects to RID_BRAX_GRAVEYARD.
- door east connects to RID_BRAX_CASTLE1
- door in NE building leads to RID_BRAX_BUILDING1.
- door in SE building leads to RID_BRAX_BUILDING2

Ancient Building (RID_BRAX_BUILDING1)

- necromancer amulets sometimes appear here.
- door leads back to RID_BRAX

Ancient Building (RID_BRAX_BUILDING2)

- necromancer amulets sometimes appear here.
- door leads back to RID_BRAX

Within the Walls of Castle Brax (RID_BRAX_CASTLE1):

- west door leads to RID_BRAX.
- east door leads to north portion of RID_CASTLE2.
- east edge leads to south portion of RID_CASTLE2.

Ruins of Castle Brax (RID_BRAX_CASTLE2):

- two-way interior door.
- lefthand south edge leads to RID_BRAX_MAZE, westernmost entrance.
- middle south edge leads to RID_BRAX_MAZE, middle entrance.
- door south (far right) leads to RID_BRAX_MAZE, easternmost entrance.

Dungeon of Castle Brax (RID_BRAX_MAZE):

- three exits north to RID_BRAX_CASTLE2 (two edge, one door).
- four pairs of view globes which allow a player to transfer his/her viewpoint.
- walls of maxe configurable via levers in RID_GUILDH15.

Inner Sactum of Queen Venya'cyr (RID_GUILDH15):

- Lair of the Lich Queen.
- guild hall, only rentable through quest (see quest doc).
- secret room (password-protected) has 10 levers which control the configuration of the maze in RID_BRAX_MAZE.
- unlike most guilds, the secret door is in the foyer.
- also, the guild door can be opened by hunters as well as members of the Order.