New NPC for Renaissance

[Draft 1: Oct 9, 97]

Tendrath

Ghost of a wise old man. Earthy, natural, a mage, Medium solid build, White hair, beard, adequate warrior, not frail

Game Role:

Tendrath is a ghost who wanders from place to place (like maleval, miriana, etc), usually appearing in out-of the way places such as deep forests, the cragged mountains (near the entrance to the Necropolis), and occasionally in the Necropolis itself. He provides players with much of the backstory (who is Venya'cyr, what was Brax), as well as telling players where to find the Sword of the Hunt and how to destroy the Lich. He also teaches a number of new Faren and Kraanan spells (some only to Hunters).

Character history:

Family was killed by Venya’cyr. The overriding goal of his life was to destroy the evil that took his family from him. He is a bit stubborn, slightly bitter but very driven in his cause. He is not open minded on many subjects but has a keen mind. He could be considered a tactician, he is certainly a craftsman. He is a common man whose life was inexorably changed by “fate”. He views fate as a chaotic force and to counter this force he seeks order through discipline, devotion and a strong code of living. The subject of his family brings the old man to tears or outrage against the Queen Lich.