/* Definitions of commands for Xconq.
   Copyright (C) 1993-1999 Stanley T. Shebs.

Xconq is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.  See the file COPYING.  */

DEF_CMD(  ' ' , "reserve", do_reserve,
  "put into reserve for this turn")

DEF_CMD(  '!' , "detonate", do_detonate,
  "detonate")

/* _CMD(  '"' , "", do_,
  "") */

DEF_CMD(  '#' , "distance", do_distance,
  "display distance to selected place")

/* _CMD(  '$' , "", do_,
  "") */

/* _CMD(  '%' , "", do_,
  "") */

/* _CMD(  '&' , "", do_,
  "") */

/* _CMD(  ''' , "", do_,
  "") */

/* _CMD(  '(' , "", do_,
  "") */

/* _CMD(  ')' , "", do_,
  "") */

/* _CMD(  '*' , "", do_,
  "") */

DEF_CMD(  '+' , "up", do_up,
  "increase altitude")

/* _CMD(  ',' , "", do_,
  "") */

DEF_CMD(  '-' , "down", do_down,
  "decrease altitude")

DEF_CMD(  '.' , "recenter", do_recenter,
  "center around the current point or selected units")

/* _CMD(  '/' , "", do_,
  "") */

/* _CMD(  ':' , "", do_,
  "") */

/* _CMD(  ';' , "", do_,
  "") */

/* _CMD(  '<' , "", do_,
  "") */

/* _CMD(  '=' , "", do_,
  "") */

/* _CMD(  '>' , "", do_,
  "") */

DEF_CMD(  '?' , "help", do_help,
  "display help info")

DEF_CMD(  '@' , "angle", do_set_view_angle,
  "change the angle at which a map is viewed")

/* _CMD(  '[' , "", do_,
  "") */

DEF_CMD(C('['), "escape", do_escape,
  "")

/* _CMD(  '\\' , "", do_,
  "") */

/* _CMD(C('\\'), "", do_,
  "") */

/* _CMD(  ']' , "", do_,
  "") */

/* _CMD(C(']'), "", do_,
  "") */

/* _CMD(  '^' , "", do_,
  "") */

/* _CMD(C('^'), "", do_,
  "") */

/* _CMD(  '_' , "", do_,
  "") */

/* _CMD(C('_'), "", do_,
  "") */

/* _CMD(  '`' , "", do_,
  "") */

DEF_CMD(  '{' , "zoom-out", do_zoom_out,
  "zoom out to see less map detail")

/* _CMD(  '|' , "", do_,
  "") */

DEF_CMD(  '}' , "zoom-in", do_zoom_in,
  "zoom in to see more map detail")

/* _CMD(  '~' , "", do_,
  "") */

DEF_CMD(  'a' , "attack", do_attack,
  "attack")

DEF_CMD(  'A' , "add-terrain", do_add_terrain,
  "add (or alter) terrain")

DEF_CMD(C('A'), "auto", do_auto,
  "toggle AI control of unit")

DEF_CMD(  'b' , "southwest", do_dir,
  "move southwest")

DEF_CMD(  'B' , "southwest-multiple", do_dir_multiple,
  "move southwest multiple")

/* _CMD(C('B'), "", do_,
  "") */

DEF_CMD(  'c' , "change-type", do_change_type,
  "change unit type")

DEF_CMD(  'C' , "clear-plan", do_clear_plan,
  "clear unit plans")

/* _CMD(C('C'), "", do_,
  "") */

DEF_CMD(  'd' , "delay", do_delay,
  "delay unit action until after others have moved")

DEF_CMD(  'D' , "disband", do_disband,
  "disband a unit")

/* _CMD(C('D'), "", do_,
  "") */

DEF_CMD(  'e' , "embark", do_embark,
  "embark units onto transport occupying same unit")

/* _CMD(  'E' , "", do_,
  "") */

DEF_CMD(C('E'), "disembark", do_disembark,
  "disembark from transport into same cell")

DEF_CMD(  'f' , "fire", do_fire,
  "fire at a unit")

DEF_CMD(  'F' , "formation", do_set_formation,
  "set position of units relative to another")

DEF_CMD(C('F'), "fire-into", do_fire_into,
  "fire into a location")

DEF_CMD(  'g' , "give", do_give,
  "give supplies")

DEF_CMD(  'G' , "give-unit", do_give_unit,
  "give unit to side")

/* _CMD(C('G'), "", do_,
  "") */

DEF_CMD(  'h' , "west", do_dir,
  "move west")

DEF_CMD(  'H' , "west-multiple", do_dir_multiple,
  "move west multiple")

/* _CMD(C('H'), "", do_,
  "") */

DEF_CMD(  'i' , "in", do_occupant,
  "look at occupant(s)")

DEF_CMD(  'I' , "idle", do_idle,
  "idle (sentry) for a given time")

/* _CMD(C('I'), "", do_,
  "") */

DEF_CMD(  'j' , "south", do_dir,
  "move south")

DEF_CMD(  'J' , "south-multiple", do_dir_multiple,
  "move south multiple")

/* _CMD(C('J'), "", do_,
  "") */

DEF_CMD(  'k' , "north", do_dir,
  "move north")

DEF_CMD(  'K' , "north-multiple", do_dir_multiple,
  "move north multiple")

/* _CMD(C('K'), "", do_,
  "") */

DEF_CMD(  'l' , "east", do_dir,
  "move east")

DEF_CMD(  'L' , "east-multiple", do_dir_multiple,
  "move east multiple")

/* _CMD(C('L'), "", do_,
  "") */

DEF_CMD(  'm' , "move-to", do_move_to,
  "move to a place")

DEF_CMD(  'M' , "message", do_message,
  "send a message to another side or sides")

DEF_CMD(C('M'), "end-turn", do_end_turn,
  "end activity for this turn")

DEF_CMD(  '\n', "end-turn", do_end_turn,
   "end activity for this turn")

DEF_CMD(  'n' , "southeast", do_dir,
  "move southeast")

DEF_CMD(  'N' , "southeast-multiple", do_dir_multiple,
  "move southeast multiple")

/* _CMD(C('N'), "", do_,
  "") */

DEF_CMD(  'o' , "other", do_other,
  "other commands")

/* _CMD(  'O' , "", do_,
  "") */

/* _CMD(C('O'), "", do_,
  "") */

DEF_CMD(  'p' , "produce", do_produce,
  "set material production")

DEF_CMD(  'P' , "produce-unit", do_build,
  "set up construction tasks")

DEF_CMD(C('P'), "repair", do_repair,
  "repair a unit")

/* _CMD(  'q' , "", do_,
  "") */

DEF_CMD(  'Q' , "quit", do_quit,
  "get out of the game")

/* _CMD(C('Q'), "", do_,
  "") */

DEF_CMD(  'r' , "return", do_return,
  "return to a resupply point")

DEF_CMD(  'R' , "remove-terrain", do_remove_terrain,
  "remove terrain")

DEF_CMD(C('R'), "refresh", do_refresh,
  "refresh/redraw display")

DEF_CMD(  's' , "sleep", do_sleep,
  "go to sleep")

DEF_CMD(  'S' , "save", do_save,
  "save the game into a file")

/* _CMD(C('S'), "", do_,
  "") */

DEF_CMD(  't' , "take", do_take,
  "take supplies from unit or terrain")

/* _CMD(  'T' , "", do_,
  "") */

/* _CMD(C('T'), "", do_,
  "") */

DEF_CMD(  'u' , "northeast", do_dir,
  "move northeast")

DEF_CMD(  'U' , "northeast-multiple", do_dir_multiple,
  "move northeast multiple")

/* _CMD(C('U'), "", do_,
  "") */

DEF_CMD(  'w' , "wake", do_wake,
  "wake units up")

DEF_CMD(  'W' , "wakeall", do_wake_all,
  "wake units and all their occupants up")

/* _CMD(C('W'), "", do_,
  "") */

DEF_CMD(  'v'  , "flash", do_flash,
  "flash the current position")

/* _CMD(  'V' , "", do_,
  "") */

/* _CMD(C('V'), "", do_,
  "") */

DEF_CMD(  'y' , "northwest", do_dir,
  "move northwest")

DEF_CMD(  'Y' , "northwest-multiple", do_dir_multiple,
  "move northwest multiple")

/* _CMD(C('Y'), "", do_,
  "") */

DEF_CMD(  'z' , "survey", do_survey,
  "switch between surveying and moving")

/* _CMD(  'Z' , "", do_,
  "") */

/* _CMD(C('Z'), "", do_,
  "") */

/* Commands with no dedicated single characters. */

DEF_CMD(   0  , "add-player", do_add_player,
  "add another player to the game")

#if 0

DEF_CMD(   0  , "agreement-draft", do_agreement_draft,
  "")

DEF_CMD(   0  , "agreement-drafter", do_agreement_drafter,
  "")

DEF_CMD(   0  , "agreement-propose", do_agreement_propose,
  "")

DEF_CMD(   0  , "agreement-proposer", do_agreement_proposer,
  "")

DEF_CMD(   0  , "agreement-sign", do_agreement_sign,
  "")

DEF_CMD(   0  , "agreement-signer", do_agreement_signer,
  "")

DEF_CMD(   0  , "agreement-term", do_agreement_term,
  "")

#endif

DEF_CMD(   0  , "ai", do_ai_side,
  "switch side over to AI control")

DEF_CMD(   0  , "c-rate", do_c_rate,
  "set conversion rates")

DEF_CMD(   0  , "collect", do_collect,
  "collect some type of material")

DEF_CMD(   0  , "copying", do_copying,
  "display copying conditions")

DEF_CMD(   0  , "distrust", do_distrust,
  "declare lack of trust in a side")

DEF_CMD(   0  , "doctrine", do_doctrine,
  "examine and modify doctrine")

DEF_CMD(   0  , "draw", do_draw_willingness,
  "declare willingness to draw")

DEF_CMD(   0  , "follow-action", do_follow_action,
  "toggle action following")

DEF_CMD(   0  , "if", do_standing_orders,
  "set up standing orders")

DEF_CMD(   0  , "map", do_map,
  "set map appearance")

DEF_CMD(   0  , "name", do_name,
  "name a unit")

DEF_CMD(   0  , "new-map", do_new_map,
  "open a new map window")

DEF_CMD(   0  , "orders", do_orders_popup,
  "")

DEF_CMD(   0  , "print", do_print_view,
  "print a view of the world")

DEF_CMD(   0  , "rate", do_set_rate,
  "set AI play rate")

DEF_CMD(   0  , "release", do_release,
  "allow side to control itself")

DEF_CMD(   0  , "replan", do_force_global_replan,
  "")

DEF_CMD(   0  , "research", do_research,
  "make side research a specific advance")

DEF_CMD(   0  , "resign", do_resign,
  "resign from the game")

DEF_CMD(   0  , "run", do_run,
  "auto-finish for a given number of turns")

DEF_CMD(   0  , "side", do_side_closeup,
  "")

DEF_CMD(   0  , "submit", do_submit,
  "allow side to be controlled by another")

DEF_CMD(   0  , "trust", do_trust,
  "declare trust in another side")

DEF_CMD(   0  , "unit", do_unit_closeup,
  "")

DEF_CMD(   0  , "version", do_version,
  "display version info")

DEF_CMD(   0  , "warranty", do_warranty,
  "display non-warranty")

DEF_CMD(   0  , "world-map", do_world_map,
  "open a new window that is zoomed to show the whole world")

DEF_CMD(   0  , "Wlog", do_warning_log,
  "toggle logging of warning messages")

#ifdef DESIGNERS

DEF_CMD(   0  , "design", do_design,
  "toggle designer abilities")

DEF_CMD(   0  , "gdl", do_gdl,
  "evaluate a GDL form")

#endif /* DESIGNERS */

#ifdef DEBUGGING

DEF_CMD(   0  , "DD", do_debug,
  "toggle general debugging")

DEF_CMD(   0  , "DG", do_debugg,
  "toggle graphical interface debugging")

DEF_CMD(   0  , "DM", do_debugm,
  "toggle AI (mplayer) debugging")

DEF_CMD(   0  , "DP", do_profile,
  "")

DEF_CMD(   0  , "DT", do_trace,
  "")

#endif /* DEBUGGING */
